Oneway Time Sync - Sync Multiverse Worlds time!
1.0Make one world's time rule any other world's time.
I needed to have one world (Homeland, where my players live) to rule the time in other world (Distant Lands, a dangerous world where beds are disabled). Because of that, I created this script.
Features:
- Passive Sync - Sync only when a player sleeps in a bed.
- Active Sync - Sync the world time every # minutes (editable).
- Disable beds - Disable beds in child world, making the sync smoother for the player (will be no desynchronizations).
Options:
# Set the name of the world that it's gonna to define the time of the Child's world.
ParentWorld: world_island
# Set the name of the world that is gonna depend on Parent world's time.
ChildWorld: world_distant_lands
# Enable a loop to set the Child's world time to the Parent's world time.
CheckConstantly: false
# If CheckConstantly is true, how short the interval will be (WARNING: This could lag your server, please be cautious.)
CheckEvery: 3
# Sync time when player enters a bed
SyncOnBed: true
# For how many seconds will the script set the time of the child world to the parent's world time.
SyncOnBedSeconds: 13
# Choose to disable beds in the Child World or not.
DisableBedsInChildWorld: trueSimilar projects
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