OperatorLevel
3.2.0Allow players to use F3+F4 and similar client features without giving them OP permissions.
3.2.0latestOperatorLevel-Sponge-17-3.2.0May 23, 2026 ⚠️Breaking changes⚠️ - Java 25 or higher is now required - Switched config format from YAML to TOML - LuckPerms meta is now used by default for defining the levels Paper changes - Minimum supported version is now 1.21.6 Sponge changes - Split Sponge module to API 12 and 17 Other notable changes - Switched over to FastStats from bStats - Rewrote level calculation system - Rewrote listener system Full Changelog: https://github.com/fabianmakila/OperatorLevel/compare/v3.…3.1.0OperatorLevel-Sponge-3.1.0Jul 22, 2025
Due to Mojang's changes to the gamemode switcher in recent Minecraft versions, OperatorLevel now handles the gamemode switch. There are 4 new permissions: -Breaking changes
operatorlevel.gamemode.adventure-operatorlevel.gamemode.survival-operatorlevel.gamemode.creative-operatorlevel.gamemode.spectatorIf you want to keep old behavior you'll need to giveoperatorlevel.gamemode.*permission to those that have operator level 2 or above. Or you can restrict the gamemode switcher to only some of the gamemodes if desired.General
- Fixed compatibility with newer versions of Minecraft - Added per-gamemode permissions - Messages can now be customized by modifying the language files inlocaledirectoryPaper
- Minimum supported Paper version is now1.21.4Sponge
- Now requires Sponge 15Please note that Sponge is currently untested, since PacketEvents doesn't work properly on that version yet!
3.0.2OperatorLevel-Sponge-3.0.2Feb 5, 2025 - Fixed permission level resetting on respawn3.0.1OperatorLevel-Sponge-3.0.1Dec 12, 2024 Fixed permission level being reset when travelling between worlds.3.0.0OperatorLevel-Sponge-3.0.0Dec 4, 2024 This major update fixes a handful of bugs and introduces Sponge support. OperatorLevel now depends on [PacketEvents]([https://modrinth.com/plugin/packetevents](https://modrint… which allows for much greater control of the packets than before. While I generally try to avoid having to interact with packets directly, for a project that is entirely based on sending a singular packet to the client I think it's not too bad. And with this, we're able to implement the plugin on platforms that don't have any native API for sending the permission level to the player (Such as Sponge). With PacketEvents, were now also able to block any packets sent by the server which would otherwise interfered with OperatorLevel's functionality. So no more loosing the permission level given by OperatorLevel when de-opping a player.Changelog
-The plugin now requires PacketEvents - Added Sponge support - Fixed server overriding the plugin set permission level
2.0.0OperatorLevel-Paper-2.0.0Sep 1, 2024
- Bumped required Java version to 21 - Bumped required Paper version to 1.20.6 - ChangedBreaking changes
operatorlevel.xpermissions tooperatorlevel.level.xNew features
- Optional LuckPerms meta support for defining levels - When using LuckPerms operator level will now update on the fly (No need to relog anymore) - Added configuration - Added/operatorlevel reloadcommand1.0.0OperatorLevel 1.0.0Jan 10, 2024 Initial version
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