Sueta

✨ OreRegen ✨ [ItemsAdder, Nexo, CraftEngine] [1.16.5 - 26.1.

4.0.4

Custom ore regeneration plugin with many features.

·Plugin
  1. 4.0.4latestv4.0.0 - Bug fixes and small improvements (minor)4 days ago
    - Players stripping logs from generators/gates no longer get an error message in chat. - Players in survival no longer get the placing in occupied block error message when placing blocks in a spot occupied by a generator/gate. This warning remains only in creative, in survival the block isn't placed and nothing else happens. - Placing a generator/gate on non-solid blocks like grass, no longer places it on top/side, but replaces the block instead. - Fixed collection and skill rewards not defaulting to fallback placeholder when the rewards list is empty. - Changed fallback placeholders for rewards to &8none instead of &8No rewards available
    1 download
  2. 4.0.2v4.0.2 - Collection placeholders bug fixes (minor)last week
    - Fixed an exception thrown when interactive message contained an empty line. - Fixed collection tier up message placeholders displaying the wrong tier numbers and wrong rewards.
    11 downloads
  3. 4.0.1v4.0.1 - Orestack [Engine] release (Skills, Stats, Items, Abilities, and so much more...)last week
    This update mainly adds new modules (premium), codebase overhaul, bug fixes, and more. The only thing removed is the items module which has become premium, sorry. I just don't have time right now to keep a basic version for the free plugin. The 25 large generator limit have been removed, so I guess it's a fair trade off. Orestack Engine acts as an RPG Core by default, to maintain a vanilla experience change the following: vanilla-gameplay: true and disable any module you don't need. - Completely customizable skill levels. - Completely customizable stats. - Completely customizable items. - Automatic particle shape generation. - Added support for custom head textures (Paper 1.21.1+) - Added support for recipe ingredient amount. - Added fancy error/warning feedback system. - Updated the remaining outdated tools - Major codebase overhaul and bug fixes.
    28 downloads
  4. 3.52.3v3.52.3 - Added Mining Fortune Stat and started working on stats systemJun 17, 2026
    - Added player stats system and first stat: mining_fortune - Added 4 new config.yml options for Mining Fortune drops - Added mining-fortune option for items - Added {tool_mining_fortune} and {player_mining_fortune} placeholders - Now items have all hide flags enabled by default - Now if an item doesn't have a name set, the config key is used instead with Title Case formatting. - Fixed message not found errors for /orestack message send command
    492 downloads
  5. 3.52.1v3.52.1 - Added mobs module, particle inline format and removed large generator limitJun 14, 2026
    - The free version no longer has the large generator limit. - Fixed a startup bug I overlooked in 26.1.2 - Added particle in-line format: Code (YAML): # Before rain_cloud: - { particle : cloud, amount : 15, offset.y : 1.5, range : { x : 0.3, z : 0.3 }, repeat : 8, interval : 2 } - { particle : falling_water, amount : 15, offset.y : 1.5, range : { x : 0.2, z : 0.2 }, repeat : 12, interval : 2 } # After rain_cloud : - cloud count=15 offsetY=1.5 rangeX=0.3 rangeZ=0.3 repeat=8 interval=2 - falling_water count=15 offsetY=1.5 rangeX=0.2 rangeZ=0.2 repeat=12 interval=2 Premium features: Available mob options: type, name, health, max-health, speed, damage, knockback-resistance, equipment, always-show-name, baby, color, collidable, can-pickup-items, glowing, gravity, hasAi, invulnerable, invisible, invulnerability-cooldown, silent, size, boss-bar, default-item-drops, default-exp-drops, drops, exp, attack-cooldown, leashing, renaming, sunburn, deal-damage, random-equipment, slime-split, slain-message, disguises. Available mob triggers: on-spawn, on-damaged, on-death, on-health-change, on-target, on-attack, on-kill, on-player-kill, on-jump, on-land. Available conditions and actions: addMobFlag, addTemporaryMobFlag, removeMobFlag, mobHasFlag, healMob, damageTarget, damageAttackers, dropItemAtMob, dropItemAtLastDamager, dropItemAtTopDamager, dropItemAtAttackers, spawnParticleAtMob, damageEntitiesInRange, damageEntitiesInRadius, damageEntitiesInRing, damageEntitiesInFront. - Now player data is only loaded if plugin is ready. - Fixed Generator/Gate placeholder conflicts - Fixed an exception in Virtual Structures - Added custom commands module - Added example /collections command and sub commands
    35 downloads
  6. 3.50.0v3.50.0 - Added complete item collection system and more (major)May 25, 2026
    This update officially starts the split of OreRegen from Orestack, OreRegen will remain a Ore Regeneration focused plugin while Orestack will become a full RPG Maker, with all MMO core features. Premium update features: Regenerate menus/buttons.yml to avoid config errors when updating. If you haven't created any menus you can just delete the menus folder altogether. - Added custom collections system with default collections (farming, mining, combat, foraging, fishing) - Added default placeholder-fallback and custom-placeholder-fallbacks - Added nested condition statements - Added end of configuration message in config.yml - Added custom placeholders for chat messages - Added toggle option for all modules - Fixed exception when clicking slot 54 of a menu - Added menu actions: openPreviousMenu, openFirstMenu - Now you can no longer create an item with material air. - Merged growth-bars and health-bars into progress-bars. - Fixed not being able to call functions from inside other functions. - Now only commands of enabled modules are registered - Fixed issues when calling other plugin api's after they had disabled
    89 downloads
  7. 3.48.3v3.48.3 - Added unlockable recipes and player-data systemMay 16, 2026
    - Added unlockable/lockable recipes, that will be used in new collections system that is coming up - Added lockRecipe(s) and unlockRecipe(s) actions - Added player-data database system, this allows me to save per-player data easily. This will be used for features such as permanent flags, collections, etc...
    62 downloads
  8. 3.48.2v3.48.2 - Added custom item options and new conditions/actionsMay 12, 2026
    - Added 9 different triggers for custom items - Added max-uses and uses options for custom items - Added placeholder support for custom items - Added toolHasUses, toolHasUsesLeft conditions - Added consumeToolUses, grantToolUses, restoreToolUses and giveTemporaryFlag actions Code (Java): tool : type : iron_pickaxe unbreakable : true flags : [hide_unbreakable, hide_attributes ] name : '&7Tool' lore : - '' - '&aUses: {tool_uses}/{tool_max_uses}' - '&dCreated by: {player}' max -uses : 10 uses : 10 on -block - break : if : toolHasUsesLeft # default is 1 do : - consumeToolUses # default is 1 else : - cancelEvent - sendChat &4Your tool is out of uses on -left -click : sendChat You left clicked on -right -click : sendChat You right clicked on -left -click -block : sendChat You left clicked a block on -left -click -air : sendChat You left clicked air on -right -click -block : sendChat You right clicked a block on -right -click -air : sendChat You right clicked air on -swap : sendChat You swapped item with offhand on -drop : if -not : hasFlag confirm_drop do : - cancelEvent - giveTemporaryFlag confirm_drop duration = 10 - sendChat &4Press Q again to drop item
    39 downloads
  9. 3.48.1v3.48.1 - Added custom menus + bug fixMay 11, 2026
    - Added custom menus and buttons to orestack - Added openMenu and closeMenu actions - Added /orestack menu open <menu-name> command - Fixed a bug from the last update related to the keep config up to date feature Code (YAML): title : '&7This is an example menu' rows : 3 layout : - 0 0 0 0 0 0 0 0 0 - 0 _ _ _ _ _ _ _ 0 - 0 0 0 0 C 0 0 0 0 buttons: C: type : BARRIER name : '&cClose' on-left-click : closeMenu
    33 downloads
  10. 3.48.0v3.48.0 - Major New Features to Config SystemMay 10, 2026
    When updating to this new version your config.yml will be automatically updated. Check it out! Let me brag a little, Orestack is now the plugin with the best yaml config system. Not only the error system is the most detailed but it now also supports comments. So saving configurations will no longer remove your comments and it allowed me to add an auto updating config.yml that preserves comments! - YamlConfig now supports comments to be loaded/saved to/from yaml. - Added keep-file-up-to-date option in config.yml, when enabled your config will be updated automatically while also keeping comments and key order. - Replaced dropItem with dropItemAtCoords, dropItem now works as a jolly by setting default-item-drop-target (block, player, coords) inside the config. It is faster to write and allows for better consistency across your project, while also allowing you to switch effortlessly between modes for all your generators at once. Code (YAML): # Default target is set in config.yml on-break : dropItem dirt # Target override. dropItemAtPlayer should be preferred over this on-break : dropItem dirt target=player
    30 downloads
  11. 3.47.10v3.47.10 - Added growth bars (10 styles) and fixed cancelEvent actionMay 9, 2026
    - Added growth bars to config.yml with 10 example styles - Fixed cancelEvent action not working with on-break trigger.
    16 downloads
  12. 3.47.8v3.47.8 - update dump from 3.47.5+May 8, 2026
    - Added damage overflow options. If damage exceeds generator phase health it will also damage the next phase. This allow to one-hit generators. - Now efficiency is a damage multiplier instead of adding 1 dmg per level. - Added efficiency-damage-multiplier-by-level: - Added ignore-missing-translation-errors[/I] - Added support for block and item displays for FancyHolograms. - Fixed line height for FancyHolograms to match DecentHolograms. - Fixed existing generator y-offsets resulting too high for FancyHolograms. - Added toolIsExecutableItem <item_name> condition - Added toolIsEcoItem <item_name> condition Code (Text): on-break: if: toolIsExecutableItem Free_Bucket5 do: sendChat &aTool is a free bucket! Code (YAML): # The damage multiplier based on the efficiency enchant level. [I ] efficiency-damage-multiplier-by-level: 1 : 1.25 2 : 1.30 3 : 1.35 4 : 1.40 5 : 1.45 Code (YAML): # Whether to ignore missing translation errors from language file and use default values instead ignore-missing-translation-errors : true
    14 downloads
  13. 3.47.4v3.47.4 - Per-player generators release (stable)May 4, 2026
    Current requirements for per-player generators: Paper server on 1.19.3+ with packetevents installed. Normal generators will work the same. - Added server side calculations for break time, player distance/facing from/at block. This fixes exploits from fake packets from clients. - Fixed exception on servers not running paper - Fixed exception on servers without packetevents installed - Fixed per-player generators being able to be created on servers which where missing requirements. - Fixed per-player generators blocks disappearing when mining a non-harvestable stage.
    18 downloads
  14. 3.47.3v3.47.3 - Added option to override server side generator barrier layout (experimental)May 3, 2026
    - Added per-player-generators-barrier-layouts in config.yml (Regenerate config to see new options) Code (YAML): # Customize Barrier Layout # 1. Definition -> A fake block is a block that only exists on the client but not on the server. # 2. Visual problem -> You might see entities/items/players walk into fake blocks. # 3. Anticheat problem -> If a player stands on a fake block for too long, the server/anticheat will kick/ban the player for flying. # 4. Solution -> Place barrier blocks on the server-side, the player will not see them, but they will act as a physical layout. # 5. Limitation -> Players might not be able to reach certain blocks and might run into invisible barrier blocks. # 6. Customization -> You can set the layout of the barrier blocks to anything you want while keeping in mind problems 2. and 3. # WARNING: use at your own risk, read above and make sure you understand before using this option. per-player-generators-barrier-layouts: great_oak_tree : great_oak_tree_silhouette # generator_name: structure_name wheat : none # Use none, and no barrier blocks will be placed. (No barriers are placed for non-solid blocks by default)
    28 downloads
  15. 3.47.2v3.47.2 - Fixed decorative blocks per-player generators (experimental)May 2, 2026
    - Fixed decorative blocks check per-player generators.
    36 downloads
  16. 3.47.1v3.47.1 - Made crop blocks walk through for per-player generators (experimental)May 1, 2026
    - Non solid blocks no longer have a barrier block inside in per-player generators.
    13 downloads
  17. 3.47.0 [experimental]v3.47.0 - Added per-player generators (experimental)Apr 30, 2026
    - Added per-player generators and virtual blocks and structures. (Requires a paper server with PacketEvents installed) - You can create a per-player generator with the new command parameter: /orestack generator set <generator-name> per-player Per-player generators are still lacking some features, and has some problems that need to be fixed, here is a list: · Make crop generators walk-throughable. (barrier blocks) · Fix decorative blocks check · Add option to override server side generator layout. · Fix default block drops and exp drops · First block of cactus/sugar cane not being repaced with a barrier · Add per-player holograms
    25 downloads
  18. 3.46.4v3.46.4 - Quality of life improvement to scripting systemApr 26, 2026
    - Now simple functions no longer need the 'do' keyword, instead you can just type them out immediately: Code (YAML): # BEFORE on-break: do : - givePlayer diamond - sendChat You mined a diamond! # AFTER on-break : - givePlayer diamond - sendChat You mined a diamond! - This looks particularly better when mixing functions calls and actions: Code (YAML): #BEFORE on-hit : - requireAxe - do : - damageTool - damageGenerator - sendHologram &7Chop! offsetY=1 rangeX=0.7 rangeY=0.4 rangeZ=0.7 duration=10 # AFTER on-hit : - requireAxe - damageTool - damageGenerator - sendHologram &7Chop! offsetY=1 rangeX=0.7 rangeY=0.4 rangeZ=0.7 duration=10 - Updated all generators to use this new system.
    24 downloads
  19. 3.46.3v3.46.3 - Added silk touch enchant support and new drop item flagsApr 19, 2026
    - Added silk touch enchant support and configuration (regen config.yml) - Added new in-line flags for actions: giveItem, dropItemAtBlock, dropItemAtPlayer, dropItem for special cases in which you need higher control. Code (YAML): on-break: do : dropItemAtBlock raw_iron silkDrop=iron_ore smeltedDrop=iron_ingot - Added raw_iron and raw_gold as aliases, now they are recognized in <1.17 as iron_ore and gold_ore respectively.
    21 downloads
  20. 3.46.2v3.46.2 - Fixed hex color codes supportApr 14, 2026
    - Fixed hex color code support for (chat, actionbar, title, bossbar, hologram) Code (YAML): chat: message : ' #e1642cHex colored message'
    23 downloads
  21. 3.46.1v3.46.1- Fixed 1.16.5 and 26.1 compatibility bugs and updated scripting systemApr 14, 2026
    - Removed XSeries dependency to allow me to support newer versions faster instead of waiting on them to update. - Implemented compatibility utilities for material, particle, sound, attribute, and enchant instances by mapping changed names across versions or mapping all valid names all together. - Skulls no longer support head texture until I find an alternative for XSeries/ allow XSeries only on compatible server. - Fixed exception in 1.16.5 saying BigDripLeaf/Brushable class not exists. This update breaks current message actions (sendChat, sendActionbar, sendHologram, etc..) Code (YAML): # Old format do : - sendChat <&aThis is a chat message> delay=3s - sendTitle <This is a title> <subtitle=This is a subtitle> chance=0.5 # New format do : - sendChat &aThis is a chat message delay=3s - sendTitle This is a title subtitle=This is a subtitle chance=0.5 - The scripting system no longer supports <> brackets, commas are now used to separate parameters, and equals signs are used to define flags. Both must be escaped to be used normally in text: Code (YAML): do : chatMessage This message contains ,, and == sings!
    24 downloads
  22. 3.45.0v3.45.0 - Added BuildStations and new BlockData compatibilityApr 7, 2026
    - Added BuildStation, a station used to create/save custom structures very fast. - Added block data compatibility for: Beehive (honeyLevel), BigDripLeaf (tilt), BrewingStand (bottles), Cake (bites), Campfire (lit, signalFire)
    35 downloads
  23. 3.44.0v3.44.0 - Update dump from 3.43.1 to 3.44.0 (major)Mar 23, 2026
    - Refactoring and design changes to prepare for fake blocks/per player generators. - Fixed a bug where damageGenerator could throw an exception if the new health was between 0 and 1, i.e. 0.5 - Fixed a bug on older version where Enchantment.EFFICIENCY could not be found. - Added toolEquals action, can be used instead of toolIsSimilar action, the only difference is that toolEquals checks both that the items match (name, lore, enchants, etc..) but it also checks the amount. While toolIsSimilar will be true even if the items have a different amount. - Added unplaceable option for items: prevents items from being placed - Added toolIdEquals condition (the id is the name of the item yaml section) - Added GeneratorEvent#getGenerator and GeneratorEvent#getGeneratorStage methods to the api - Added generatorRegrow action, this action sets the generator to it's max stage. - Reworked generator logic system completely, and preparations for per-player generators. - Added GeneratorPlaceEvent, called when an admin places a generator. - Fixed a bug where the GeneratorGrowthEvent would be called whenever the stage of a generator changed. - Added an api class with 8 methods to interact with generators. - Added new health placeholders and custom health bar placeholders - Added custom health bars to be used with placeholders. Instead of the neanderthal tricks used in chop_tree.yml - Generator stage(s) is now referred to as Generator phase(s) - Holograms now update when the health of the generator changes, instead of using a timer where a fast update is required. - Reworked placeholder/function system to be 99% nicer to look at and performant. Also allowing for future possibilities such as per action placeholders. - Added default hologram view distance in config.yml
    84 downloads
  24. 3.43.0v3.43.0 - Added experience enchant support, Quality of life, and 1.16.5 Compatibility fixesMar 6, 2026
    - Added config options: experience, experience-aliases, exp-multiplier-by-level. - Added experience enchant support for actions: giveExp, dropExpAtBlock, dropExpAtPlayer, dropExp. Code (YAML): # Experience is true by default, you can disable it in config.yml on-break: do : dropExpAtBlock 10 experience=true - Added restore-original-blocks-on-remove option to config.yml. Now if you place a generator that removes existing blocks, those blocks will be saved temporarly so that they can be replaced if you decide to remove the generator. keep-blocks-on-remove overrides this feature. - You can now place blocks against a generator reducing frustration when building your map. Must have the orestack.build.on.generator permission! - Completely reworked the generator state and logic and decoupled it from the generator class. - Fixed several issues and bugs related to version 1.16.5, if you find any other bugs I've missed please report them in the discord. For now this version should be stable.
    83 downloads
  25. 3.42.13v3.42.13 - Small bug fixMar 5, 2026
    - You can no longer place blocks inside generator occupied blocks.
    31 downloads
  26. 3.42.12v3.42.12 - Added hologram view distance featureMar 1, 2026
    - Added hologram view-distance option for holograms. Code (YAML): hologram: line : 'This is a hologram' view-distance : 15 - The default hologram-view-distance can be set in config.yml
    31 downloads
  27. 3.42.11v3.42.11 - Fixed 1.16.5 - 1.20.5 compatibility & Modernized Log MessagesFeb 28, 2026
    - Tested all older versions: 1.16.5, 1.17.1, 1.18.2, 1.19.4, 1.20.4, 1.20.6. - Fixed an error at startup on versions 1.16-1.20.5 - Fixed amethyst generator files being generated on 1.16.5 servers. (Amethyst was added in 1.17) - New console logging system for startup/reload/shutdown:
    14 downloads
  28. 3.42.9v3.42.9 - Added auto-smelt enchant supportFeb 17, 2026
    You need to regenerate config.yml to see new auto-smelt enchant options - The following actions now support auto-smelt: giveItem, dropItemAtBlock, dropItemAtPlayer, dropItem. If the player's tool has the auto-smelt enchant, it has a chance to smelt the drops based on the enchant level. (configurable)
    57 downloads
  29. 3.42.8v3.42.8 - Added a premium discount notification systemFeb 11, 2026
    - OP players will now receive a notification when there is a discount of the premium version.
    39 downloads
  30. 3.42.7v3.42.7 - YamlConfig refactoring & bug fixFeb 10, 2026
    - YamlConfig API has been refactored to be more readable and smooth to use, so it can be released shortly. - Fixed a bug where amethyst default direction would be north instead of up. - Reduced multi-block generator limit from 25 to 5. Reason: multi-block generators are a premium feature, 5 is enough to test them out.
    15 downloads
  31. 3.42.5v3.42.5 - Reworked messages system and bug fixesFeb 1, 2026
    This update breaks existing actionbar and bossbar messages. Check wiki for new system. - You no longer need to define the type parameter when creating a message in yaml - You can now create chat messages with multiple lines easily - Fixed config path not showing sometimes in error log messages - Fixed message commands auto complete with item instead of message names - Fixed {online-player} placeholder not working in command messages
    44 downloads
  32. 3.42.4v3.42.4 - Reworked holograms and added easy multi-line systemJan 28, 2026
    This update does not break existing YAML holograms - Hologram type parameter is no longer necessary when defining a hologram: Code (YAML): hologram: line : '&a&l+1 Emerald' offset : { y : 1 } - Added easy multi-line holograms: Code (Text): hologram: lines: - 'Required Tool: Axe' - '[Click to Chop]' - '&8[&a||||||||||||||||||||&8]' offset: { x: 1, y: 1.25 } update: 0 - Adapted hologram message gui editor to the new system
    32 downloads
  33. 3.42.3v3.42.3 - Added Sweet Berry Bush and haverst-only optionJan 26, 2026
    - Added sweet_berry_bush.yml generator - Added harvest-only option for generator stages: Code (YAML): --- # ===== Stage 2 ===== # type : ripe block : dirt harvest-only : true # This block is skipped during growth # OLD --- # ===== Stage 2 ===== # type : ripe block : dirt growth : 0 # This is still valid but it is a little harder to reason with for users that are not very experienced with this plugin.
    24 downloads
  34. 3.42.2v3.42.2 - Added wiki and support commandsJan 22, 2026
    - Added wiki command, executing it will send you a clickable link to the git-book website. - Added support command, executing it will send you a clickable link to the discord server.
    33 downloads
  35. 3.42.1v3.42.1 - Bug fixes and glow berries supportJan 20, 2026
    - Opening a gui with crop generators inside would throw an exception because you can't create an ItemStack from a material that is not an item. - Blocks with extra data (age, direction, openable, etc..) did not have a default value set. So if two stages shared the same block i.e. oak_door, but one stage had the door set as open. Then when switching to the other stage the door would still result as open instead of returning to it's default closed state. - Added support for cave_vines_plant and cave_vines blocks - Added crops/glow_berries.yml generator for servers using 1.17+ - Turned version into int constants instead of enum for easier comparison
    17 downloads
  36. 3.42.0v3.41.18 to 3.42.0 - Added 8 new features and fixesJan 17, 2026
    - In 1.20.5+ you can now set an items max durability Code (YAML): generic_pickaxe: type : iron_pickaxe name : '&7&lGeneric Pickaxe' max-durability : 10 - Fixed a bug where setting an items damage/durability would always result in a damage of 10 - You can now use the following internal placeholders in messages and commands: Code (Text): {player} -> player's name {player_id} -> player's unique id They are compatible with all formatting styles. - You can now use MythicMobs items in all actions and conditions that require an item: Code (YAML): # Examples on-break: if : toolIsSimilar MythicMobs:SkeletonKingSword do : chatMessage <Nice looking sword! > on-break : - giveItem mm:SkeletonKingSword # aliases: mythicmobs, mm - dropItemAtPlayer mm:SkeletonKingSword - dropItemAtBlock mm:SkeletonKingSword amount=1-3 You can no longer define item amount like this: Code (YAML): # NO LONGER SUPPORTED on-break: do : giveItem dirt:5 # Do this instead on-break: do : giveItem dirt amount=5 - You can now use ExecutableItems items in all actions and conditions that require an item: Code (YAML): # Examples on-break: if : toolIsSimilar ExecutableItems:Free_Wifi_Crafting_Table do : chatMessage <Nice looking crafting table! > on-break : - giveItem ei:Free_Wifi_Crafting_Table # aliases: executableitems, ei - dropItemAtPlayer ei:Free_Wifi_Crafting_Table - dropItemAtBlock ei:Free_Wifi_Crafting_Table amount=1-3 - You can now use EcoItems items in all actions and conditions that require an item: Code (YAML): # Examples on-break: if : toolIsSimilar EcoItems:enchanted_cobblestone do : chatMessage <Nice looking cobblestone! > on-break : - giveItem ec:enchanted_cobblestone # aliases: ecoitems, ec - dropItemAtPlayer ec:enchanted_cobblestone - dropItemAtBlock ec:enchanted_cobblestone amount=1-3 - Typing 'esc' in chat when using an editor would not open back the gui. - Sending a boss bar message with progress would throw an exception. - The message delay button was missing the proper instructions/lore. - Saving a structure now supports items-adder, nexo, and craft-engine blocks. - Added support for chorus plant - Added two generators: chorus_plant.yml and small_chorus_plant.yml - Fixed a bug where block directions up and down result inverted when generator is rotated 180 degrees
    32 downloads
  37. 3.41.17v3.41.17 - Added random rotation to generator item and bug fixDec 21, 2025
    - You can now switch to a random rotation when holding a generator item, placing a generator in this state will result in a generator placed in a random rotation, making it faster to populate your worlds. - Fixed bug where an admin changing the rotation on one generator item would cause it to also change for all other admins using that generator item. Especially annoying if on a team not being able to know the current rotation. - Refactoring - Fixed a bug that when using an item that doesn't support durability to mine a generator block it could throw an exception.
    65 downloads
  38. 3.41.15v3.41.15 - You can now disable colors in consoleDec 19, 2025
    - Added colored-console and show-reload-errors options in config.yml - Updated xSeries dependency to the latest version.
    29 downloads
  39. 3.41.14v3.41.14 - Added version 1.21.11 supportDec 14, 2025
    - Added version 1.21.11 support
    52 downloads
  40. 3.41.13v3.41.13 - Added tool damage and experimental folia compatibilityDec 13, 2025
    This update changes existing generator behavior: If you install this update generators will do 1 damage to the player's tool by default. (Compatible with unbreaking) (All configurable) - Implemented Folia compatibility (Officially not supported, and still experimental) - Added default tool damage of 1 when mining a generator. - You can now set tool-damage option inside a generator stage, to set the damage done to a tool when a block is broken. - config.yml refactoring - Added default-tool-damage option inside config.yml
    30 downloads
  41. 3.41.12v3.41.12 - Added CraftEngine block supportDec 6, 2025
    - Added CraftEngine block support - Added generators/examples/hooks/topaz_ore.yml - Fixed inline structure definition: Code (YAML): blocks : # blocks or structure - dirt - itemsAdderBlock=ruby_ore offsetY=1 - nexoBlock=has_no_default_blocks offsetY=2 - craftEngineBlock=topaz_ore offsetY=3 # aliases: iaBlock, nxBlock, ceBlock
    31 downloads
  42. 3.41.11v3.41.11 - Bug fixes (major)Dec 5, 2025
    - Fixed a lot of medium/major and minor level bugs. - Fixed title not appearing when entering value in chat from gui editor - Fixed plugin configuration and data loading not happening async after startup/worlds loaded/etc.. which caused server to lag behind. - Fixed plugin loading related unwanted behaviors - Fixed autosave not working (forgot to add it to new system) - Fixed tab command completions not showing up if player joins the server before Orestack is finished loading. - Language and config.yml errors are now logged correctly the same as other configuration errors. - Added world-load-timeout and player-cache-duration options inside config.yml - Created new settings system for config.yml instead of using OptionsManager - Great oak tree now drops items at the block mined. - Player state is now cached when he leaves the server (duration customizable), this avoids players quitting and joining the server to reset their flags. - You can now disable metrics in the free version inside Orestack/config.yml just like in the premium version.
    33 downloads
  43. 3.41.10v3.41.10 - Added PlotSquared, Multiverse support and moreDec 1, 2025
    I have tested this version for 2-3 hours over a couple of days to check that compatibility with plugins hasn't broken but I could always have missed something, if you find any bugs please report them in the discord. - Added/fixed support for Multiverse and PlotSquared worlds. - Fixed PlotSquared support, you can now place generators in admin owned plots and players will be able to gather them. - Added a PluginInitialization system, the plugin will now only load it's data and generators when all BootPhases are finished. i.e. server:loaded, server:worlds_loaded, ItemsAdder:data_loaded, etc.. This new system is much more flexible and helps to integrate with weird stuff other plugins do. - Fixed premium version registering as free on b-stats. - Fixed not being able to disable premium config.yml options in the premium version, and also removed the message: PREMIUM required to disable. - Fixed a bug where using the setStage, previousStage, or nextStage actions would change the default-drops to the ones of the changed stage not the current one. Bug found from magic_wheat.yml - Published and using OrestackAPI version 1.1 - Improved logic of magic_wheat.yml example generator. - Now the plugin waits for ItemsAdder to finish loading data. - Fixed titles not appearing during GUI message creation by using Short.MAX_VALUE for title duration instead of Integer.MAX_VALUE which would fail silently because too large.
    24 downloads
  44. 3.41.9v3.41.9 - Added vein miner integrationNov 11, 2025
    Veinminer - To use veinminer you need to install an enchantment plugin that supports the vein miner enchant.Then you need to configure the veinminer options inside Orestack/config.yml. Keep in mind that veinminer is still experimental and is disabled by default as there might be problems I didn't find during testing. - Added vein miner integration - Added vein miner related options inside config.yml: vein-miner, vein-miner-aliases, vein-generators, vein-size-by-level. - Fixed an annoying bug which would not let you place a generator when clicking against another generator block. - Fixed player related PAPI placeholders not working in chatMessage and sendChat actions.
    51 downloads
  45. 3.41.83.41.8 - bug fixNov 2, 2025
    - Fixed a bug where the cancelEvent action would not work when used inside the on-break trigger.
    46 downloads
  46. 3.41.73.41.7 - minor fixOct 31, 2025
    - Now messages sent through the action system that contain < or > are parsed correctly. Example: Code (Text): on-break: do: chatMessage <This is a message that contains <>.>
    25 downloads
  47. 3.41.6Added API moduleOct 28, 2025
    - The project was split into an API module and a plugin module. Java API documentation: https://pigaut.gitbook.io/orestack/developers/java-api
    24 downloads
  48. 3.41.5v3.41.5 - Added new generators and a triggerOct 20, 2025
    Regenerate config.yml to view new cooldown options: click-cooldown and harvest-cooldown. - Added fibers category: cotton, flax, and hemp generators. - Added amethyst generators. - Managers now used colors in log messages. - Added new trigger: 'on-harvest', it is triggered when a player right clicks a non-decorative generator block. - Added cooldowns for on-click and on-harvest: click-cooldown and harvest-cooldown. They can be set in config.yml or inside each generator stage. - Added some config checks: health must be greater than 0, when health is set idle must be true.
    33 downloads
  49. 3.41.4v3.41.4 - Added Nexo block supportOct 19, 2025
    - Added Nexo block support. Warning: default-drops and drop-items are not compatible since nexo doesn't have an api for getting block drops, if you try to use them it will drop a noteblock Warning: Nexo furniture is not supported since it's not a block. Code (YAML): nexo-block : ruby_ore - Fixed crop generators growth time mistake in format when I replaced units from ticks to seconds.
    20 downloads
  50. 3.41.23.41.2 - Changed the update checkerOct 18, 2025
    - Removed UpdateChecker dependency by jeffmedia, and made my own. - The update checker no longer asks for donations, and is more subtle. - Added a comment inside experience_ore.yml regarding radius-merge for exp found in spigot.yml which causes multiple orbs to unite. - Refactoring config.yml
    34 downloads
  51. 3.41.1Added Health Mechanic and hotfixesOct 17, 2025
    Regenerate config.yml to view new options. - Added health related mechanics. Usage Example: - Added health option in generator stages - Added two new triggers: on-hit and on-destroy - Added damageTool and damageGenerator actions - Added hit-cooldown per generator stage. - Added 5 new options in config.yml related to the generator health mechanic: hit-cooldown, default-damage, efficiency-damage, reduced-cooldown-damage, damage-by-tool-type. - You can now set the hologram offset inside sendHologram action. (Before only range) - Added chop_tree.yml generator example - Now on-click and on-hit are not triggered if the block is in the decorative-blocks list. - Now dropItemAtBlock drops the item towards the player instead of above the block. To avoid glitching if the block above is not empty. - Fixed a bug where using the sendHologram action without DecentHolograms installed would throw an exception. - Fixed config.yml data not being loaded on first startup. Now it attempts to create the default config.yml first and then load.
    41 downloads
  52. 3.40.7Added ItemsAdder v4 supportOct 13, 2025
    - Added ItemsAdder v4 support. (Might work with other versions but it has only been tested on v4 1.21.4 for now) - Added ItemsAdder generators/examples/hooks/ruby_ore.yml example. - You can now use itemsadder-block or ia-block option in generator blocks and structures. Code (Text): itemsadder-block: ruby_ore - When ItemsAdder is enabled on your server, Orestack will wait for it to finish loading it's data (async) before loading structures and generators. This might cause a delay in generators appearing in your world on startup. - Fixed some bugs related to the error debug system in chat/console.
    37 downloads
  53. 3.40.6Added 1.21.9, 1.21.10 supportOct 8, 2025
    - Added 1.21.9, 1.21.10 support
    36 downloads
  54. 3.40.5Added PlotSquared compatibilityOct 7, 2025
    - Players should now be able to harvest generators inside protected plots (I couldn't test it since I don't own PlotSquared) - Plugin hooks are now logged as a list so as to not spam console as much.
    44 downloads
  55. 3.40.4Added AuraSkills generator example (minor)Oct 4, 2025
    - Added generators/examples/hooks/auraskills.yml. It will only generate if AuraSkills is enabled on your server. If you decide to uninstall Auraskills you will need to delete the generator file manually.
    51 downloads
  56. 3.40.3Added mcMMO support and moreOct 3, 2025
    - Added mcMMO support, 1 condition and 4 actions: Code (Text): if: hasMcmmoLevel 3+ skill=mining do: giveMcmmoExp 10-20 skill=mining do: takeMcmmoExp 100 skill=mining do: levelUpMcmmoSkill mining do: resetMcmmoCooldowns - Fixed an error thrown by AuraSkills conditions/actions when the specified skill was disabled inside plugins/Auraskills/skill.yml - You can now use sneak option in clickTypeEquals condition: Code (Text): # aliases: shift, sneak, sneaking if: clickTypeEquals left_click sneak=true if: clickTypeEquals left_click, right_click sneak=true
    26 downloads
  57. 3.40.2Added AuraSkills supportSep 30, 2025
    - Added AuraSkills support: https://www.spigotmc.org/resources/auraskills.81069/ - Added 2 conditions and 3 actions related to AuraSkills: Code (YAML): # Conditions if : hasAuraLevel 10+ skill=mining if : hasAuraMana 10-20 # Actions do : giveAuraExp 100;120;140 skill=foraging raw=true # if raw, multipliers are ignored do : giveAuraMana 100 do : takeAuraMana 100 All Aura skills: farming, foraging, mining, fishing, excavation, archery, fighting, defense, agility, endurance, alchemy, enchanting, sorcery, healing, forging. (Should be the same as in-game but anyways..) - You can now use minus (-) and plus (+) for conditions that require an amount: Code (YAML): if : hasExp 100+ # Player has 100 exp or more if : hasMoney 100- # Player has 100 money or less - Added {generator_rotation} placeholder I forgot
    33 downloads
  58. 3.40.1Forgot a placeholder (minor)Sep 29, 2025
    - Added {generator_rotation} placeholder
    23 downloads
  59. 3.40.0Major update and changes (read)Sep 28, 2025
    Warning: this is not a drag and drop update, if you decide to update you will have to become familiar the new system and fix your custom yaml files. This update mainly affects generators and functions. The biggest changes are: - There are now 5 stage types: depleted, growing, unripe, ripe, regrown - Generators do not drop items/exp unless the default-drops, drop-items, drop-exp are used. This makes it less confusing. Just these 2 changes are enough to break all generators and their logic. Since the destructive nature of this update I've decided to condense as many breaking changes as I could into this one update in order to create a more stable starting point for the future. Wiki Update: The wiki will be updated today and into the next few days. - Added clickTypeEquals condition - Removed 'action' parameter from on-click functions. You now must use a condition to check the click type. - Added decorative-blocks option for generator stages - Growth option in generator stages now supports other units of time (1h 1m 1s, 1h, 1m, 1s) - Reworked timer placeholders - Reworked generator spawn logic - Renamed stages and added a new one (depleted, growing, unripe, ripe, regrown) - Added doFortune and amount flag for actions: dropItemAtBlock, dropItemAtPlayer, and dropItem. - Removed resetGenerator action - Renamed generator actions: keepStage, nextStage, previousStage, setStage. - Added drop-exp option in generators and removed exp-to-drop. - Added default-drops option in generators - Added support for inline configuration of structures. - Moved great_oak_tree.yml to generator/examples. - Removed regex overhead of calling String#replaceAll and instead use String#replace for placeholders - Added do-fortune-whitelist option in config.yml. It enable player's tool fortune on specified items when using these actions: giveItem, dropItem, dropItemAtPlayer, dropItemAtBlock. - Removed duplicate OrestackOptionsManager, which caused generator-tool to load twice - Fixed config.yml not loading properly on reload, and removed redundant call to ConfigRoot#load when calling getConfiguration - Fixed multiple negated conditions (if-not) not being evaluated properly. Now all conditions under if-not must be false, while before only one had to be false. - Added a third result (null) for conditions which couldn't be evaluated for any reason (should rarely happen; user mistake). This fixes a bug where negating these invalid conditions would result as MET. - Renamed rock piles to deposits. - Improved all rock piles logic and renamed them as deposits - Fixed block related actions not working with on-click functions. - Fixed and re-added 'idle' option for generator stages. An idle stage will not change when mined, you will have to change the stage manually.
    31 downloads
  60. 3.30.1New color schemes in chat/consoleSep 19, 2025
    If updating from <3.30.0, read the 3.30.0 update log. This updates makes reading config errors much easier by using smart color schemes. - Added new color scheme for /orestack reload command in chat: - Added new color scheme for errors in console: - Added colors to logs in console, green for info, red for warnings
    62 downloads
  61. 3.30.0In-line configuration overhaul (READ)Sep 18, 2025
    This update breaks a lot of things: generators, item attributes, functions. When updating you will immediately log 20+ configuration mistakes, of course running a clean install will not log any errors. I recommend you follow the How To Update Guide if you need to update. This is one of the largest updates I've made, if you like it leave a review, or don't, here are the changes: - Reworked in-line config system, it now supports flags: Code (Text): if: placeholderEquals example tag={generator} ingnoreCase=false - Removed NBTAPI dependency and implemented my own multi-version attribute mapper/loader. Example: Code (Text): # Old attributes: - attribute: generic.max_health amount: 10 operation: 0 slot: HAND # New attributes: - max_health 10 operation=add slot=mainhand - Added in-line flags for actions: chance, delay, repetitions, interval: Code (Text): # Works on any action do: chatMessage <Hello World!> chance=0.5 delay=20 repeat=3 interval=10 - Added in-line message actions: sendChat, sendActionbar, sendTitle, sendHologram (TO-DO sendBossbar) Code (Text): do: - sendChat <This is a chat message> - sendActionbar <This is an actionbar> - sendTitle <This is a title> <subtitle=This is a subtitle> fadeIn=10 stay=70 fadeOut=20 - sendHologram <This is a hologram> duration=60 radiusX=3 radiusY=1.5 radiusZ=3 - Overhauled YAML scripting system and rewrote many systems. - Laid down most work for particle editors. - Fixed a bug where an exception would be thrown for all particles of type spell. - Fixed a bug/bad behavior where not all errors would be logged to player/console. - Now multiple errors can be caught from a file that contains multiple elements (items, functions, particles, sounds, messages). Before loading would stop for the file at the first error found. - Fixed all configurations to use the new config line system where needed. - The logged errors (chat/console) now include a Line parameter if the error is found in an in-line configuration. - Errors do not display in italic anymore in chat which made them hard to read. - Refactoring and many more things I forgot about
    46 downloads
  62. 3.29.6Added 88 new particles (10 changes)Aug 19, 2025
    - Added 88 new default particles: dust_spores, dust_clouds, dust_rise, dust_fall. 22 Colors for each type. - Added an option to adjust view timer (time before menu reopens when viewing particles, messages, etc..) in the main menu gui. - You can now use ranges in all particles parameters such as: color.red, color.green, color.blue, size, amount, range.x, range.y, range.z - Added 'uniform' boolean option to dust and spell particles. If true the ranges used in: color and size will apply to all particles. If false each particle will be different in size and color depending on the range. - amount now works for all particle types even those who don't natively support it in spigot. - Added a new command: /orestack particle show-me-group <group-name> <particle-name>. It makes it easier to find particles sorting by group otherwise it's the same as the show-me command - Reworked Command parameters in command framework - Fixed a mistake where premium versions would show false on bstats premium chart. - Added documentation in particles/special.yml - Fixed group names missing middle folders in id. Now particles/dust/clouds turns into dust_clouds as intended, although I'm still looking at better alternatives.
    89 downloads
  63. 3.29.5Added 7 New Particle TypesAug 18, 2025
    - Added new particle types: basic, dust, directional, spell, note, material, dust_transition You can define a particle with the "type" option. If not set, the basic type will be used so that old particles you made will not break when updating. Code (Text): particle: type: directional particle: flame speed: 0.1 # directional reserved option direction: { x: 0, y: 1, z: 0 } # directional reserved option - Added "particles/special.yml" which contains examples of all new particle types - Fixed some particle related bugs caused by using certain particles: REDSTONE, MOB_SPELL, etc...
    52 downloads
  64. 3.29.4Fixed an unintended behaviorAug 16, 2025
    - Invalid generators (missing world, overlapped, generator template missing/broken) are now saved to the database and wait to be restored if they ever become valid again. Explanation of the behavior If you: - Modify a generator YAML file and make a mistake - Reload the plugin to apply changes - Then that generator template will not load, and all placed generators in your world will be deleted. But in the new version: - The deleted generators are saved to the database as invalid_resources - Now you have a chance to fix your mistake - So when you reload the plugin all previously missing generators will be restored - Refactoring and improvements to error/warning messages
    52 downloads
  65. 3.29.3Small bug fixes and refactoringAug 14, 2025
    - Refactoring - Fixed a bug which would increment generator item when placing it in creative - Fixed a bug where 25 multi-block generator limit wouldn't reset on reload - Now if you place a generator that no longer exists or is invalid you will get an error message - Added generator-not-exists error message in en.yml
    55 downloads
  66. 3.29.2Updated message/hologram editorsAug 13, 2025
    If you are updating from 3.29.0 read the last update - Updated hologram message editor - Added Item Hologram Editor - Added Block Hologram Editor - Various small fixes/improvements to guis
    35 downloads
  67. 3.29.1Added DecentHolograms dependency (WARNING - read if updating)Aug 10, 2025
    This update breaks all old holograms: Code (Text): # Old hologram: text: This is a hologram # New hologram: type: static text: This is a hologram # Old hologram: frames: - This is a hologram - This is not a hologram # New hologram: type: animated frames: - This is a hologram - This is not a hologram - Hologram system now supports 4 types: static, animated, item_display, block_display - Added DecentHolograms soft dependency - Fixed bug in which removed generators would reappear when reloading plugin or restarting server
    49 downloads
  68. 3.29.0Added premium/free bstats chartAug 8, 2025
    - Added bstats chart for premium/free version https://bstats.org/plugin/bukkit/Orestack/24502#premium
    61 downloads
  69. 3.28.9GUI Improvements and FixesAug 3, 2025
    - You will now get an error if an item/message/function/generator/particle/sound with duplicate name exists. Only the first will work. - Fixed a bug in the multi-message editor which would break if you exited from the message creation - Improved the multi-message editor buttons, it now uses as title the message/title/text from the underlying message. - Changed position/design of some buttons - The title in the bossbar editor if not set will now show 'none' like other message editors - Removed main_menu buttons from editors and first level menus, to avoid confusion there will only be the 'back & save' button. Also pressing 'esc' will have the same behavior.
    66 downloads
  70. 3.28.8Improvement to item save commandAug 1, 2025
    - Fixed ClassCastException being thrown when saving a head via command - '/orestack item add' changed to '/orestack item save' - When saving an item to config via command an empty 'enchants' section is no longer created if the item has no enchants
    39 downloads
  71. 3.28.7Added 1.21.8 supportJul 29, 2025
    - Added support for 1.21.6-1.21.8 - Fixed compatibility issues with new paper library loader system. For now some dependencies are included with the plugin, this will result in a slighter bigger jar size, this will not affect performance whatsoever.
    59 downloads
  72. 3.28.6BumpJul 4, 2025
    - Added bstats graph with player/server count to plugin page There will be no updates for a while due to stuff irl. See you in August/September.
    204 downloads
  73. 3.28.5Various improvements to menusJun 4, 2025
    - Removed save and load buttons from all message editors - Now when you exit an editor all changes are saved automatically - Added load button in message groups menu - You can now edit existing message with right-click - Clicking the reload button now reopens the menu once completed - Reloading the plugin no longer resets the player state - Fixed various bugs/mistakes - Added a debug mode, when a player reloads the plugin if debug is enabled in config.yml all errors are logged to the chat of the player who reloaded the plugin
    83 downloads
  74. 3.28.4Added Boss Bar EditorJun 4, 2025
    - Added BossbarEditor - Fixed a YamlConfig bug where existing sections/list would not be reused when calling ConfigSection#getSectionOrCreate or ConfigSection#getSequenceOrCreate, which would lead to loss of data. - Changed colors and formatting in all menus
    51 downloads
  75. 3.28.3Refactoring and cleanupJun 3, 2025
    - refactoring - Improved gui messages and fixed some mistakes - Reworked input system to support different input types: Chat, Gui
    67 downloads
  76. 3.28.2Added GUI editors for chat, actionbar and title messagesMay 30, 2025
    - Added message creation gui - Added chat, actionbar and title editor guis - Added "/orestack menu" command - Added save and load config buttons - You can now use the "back" button to go back to the main menu with shift + left click - A lot of setup for in-game YAML editors
    73 downloads
  77. 3.28.1Added basic gui systemMay 29, 2025
    - You can now use /orestack to open the orestack gui - Added guis for: generators, items, structures, functions, messages, particles, and sounds. Very basic functionality for now. - Added reload, wand, close, back buttons - File names are now also used as groups. i.e. The group for "/items/misc.yml" is no longer "default" but "misc". (Generators, and structures are excluded from this)
    70 downloads
  78. 3.28.0HotfixMay 28, 2025
    - Reworked how the database works - Fixed /reload and /orestack reload integration with database
    49 downloads
  79. 3.27.8Bug fixesMay 22, 2025
    - Hopefully fixed a bug where generators would disappear randomly - Fixed a bug where players without command permission could still see command suggestions - Fixed command usage message
    70 downloads
  80. 3.27.7Added Experience Ore and exp related actionsMay 20, 2025
    - Added dropExp, dropExpAtPlayer and dropExpAtBlock actions - Added exp_tutorial.yml - Added experience_ore.yml - Added support for coral blocks to be used as generators
    53 downloads
  81. 3.27.6Fixed 1.21.5 support and major changesMay 17, 2025
    This update breaks a lot of stuff, config.yml, language files, and internal placeholders (Format changed from %id% to {id}). - Major changes to internal code - Reworked language file - Removed fr.yml and zh.yml for now - Changed placeholder format from %id% to {id} for all internal placeholders - Fixed 1.21.5 compatibility issues - Updated NBTAPI and xSeries to the latest versions - Updated bamboo.yml with latest scripting features - More preparation for guis
    55 downloads
  82. 3.27.5Leaf support and bug fixesMay 15, 2025
    - Fixed a Leaf compatibility issue - Fixed a bug where players without permission would still be able to place blocks when trying to place a generator - Internal code refactoring in preparation for the upcoming GUI system
    60 downloads
  83. 3.27.4Improved WorldGuard support and added a new commandMay 6, 2025
    - Fixed WorldGuard support, generator blocks can be broken inside protected regions. They will be broken normally like normal blocks increasing compatibility with other plugins that rely on breaking blocks such as: MMO Core and Aura Skills for skills exp. - Added /orestack generator get-group <generator-group> command, the generator group is based on the folders in which the generator is located: Code (Text): /generators/crops -> crops /generators/trees/vanilla -> trees_vanilla With increasing number of generators this should make it easier to stay organized. I also started developing a basic gui system to make the plugin easier to use.
    76 downloads
  84. 3.27.3Added Rock Pile GeneratorsMay 4, 2025
    - Added 7 rock pile generators and 70 structures - Fixed dropItemsAtBlock spawning items inside the block - Improved logic in magic_wheat.yml - Improved backwards compability, copper.yml and copper_pile.yml examples only generate on 1.17+
    58 downloads
  85. 3.27.2Function System Reworked and moreApr 30, 2025
    - Added 'goto' action Code (YAML): testGotoLine: - do : goto 2 - do : chatMessage <This function will be skipped! > - do : chatMessage <You skipped function 1 and are now on function 2> - Reworked return and stop actions, stop ends all execution everywhere, return if used inside a function it will only end execution in the current function Code (YAML): on-break : - giveIronIfPerm - giveGoldIfPerm - chatMessage <This will not be sent because stop was used > giveIronIfPerm: - if-not : hasPermission orestack.iron do : return - do : giveItemToPlayer IRON_INGOT giveGoldIfPerm: - if-not : hasPermission orestack.gold do : stop - do : giveItemToPlayer GOLD_INGOT - Yaml library now uses case sensitive keys - functions.yml was removed and replaced with a folder - Added misc.yml, tools.yml and trees.yml inside /functions/ folder - Modified trees/vanilla/ generators, now if leaves are broken the generator remains unaltered - Added resetGenerator action, it can be used in on-break - Fixed 3 compability issues with 1.16.5
    61 downloads
  86. 3.27.1Added 6 vanilla treesApr 30, 2025
    - Added 6 vanilla trees with over 50 new structures - Replaced 10 structure limit with 25 multi block generator placement limit
    49 downloads
  87. 3.27.0Refactoring and cleanupApr 29, 2025
    - renamed items/items.yml to items/misc.yml - renamed sounds/sounds.yml to sounds/misc.yml - renamed messages/messages.yml to messages/misc.yml - refactoring and code cleanup
    76 downloads
  88. 3.26.6Added new particles (Read if updating)Apr 23, 2025
    How to update 1. Update YAML configuration files - Shut down the server - Make a copy of the plugin folder - Delete the plugin folder - Start up the server; the plugin will generate new files - Add the YAML files you want from the backup (generators, items, particles, sounds, and functions) - Use the /orestack reload command and fix any issues with your configurations 2. Update the database (generators placed in your world) - Delete the database file (data.mv.db) - Place the old database back into the plugin folder - Start the server and check the console for warnings to make sure no generators have been removed due to a mistake - Added magic_wheat.yml - Added 'interval' option for functions and particles: Code (YAML): rain_cloud: - { particle : cloud, count : 15, offset.y : 1.5, range : { x : 0.3, z : 0.3 }, repetitions : 8, interval : 2 } - { particle : falling_water, count : 15, offset.y : 1.5, range : { x : 0.2, z : 0.2 }, repetitions : 12, interval : 2 } - Added new particles in files misc.yml and flame.yml
    100 downloads
  89. 3.26.5Improvements to scripting system and bug fixesApr 8, 2025
    if you're interested in examples regenerate the following files: functions.yml, great_oak_tree.yml, and function_tutorial.yml - Added 'if-any' function - Added blockTypeEquals condition - Added toolHasCustomModel condition - renaming of conditions/actions - refactoring and bug fixes
    139 downloads
  90. 3.26.4Added global functions, drops tutorial, and generic improvementsApr 7, 2025
    - Added global functions that can be reused across all generators - Added functions.yml - Updated function_tutorial.yml - Balanced ore generators growth timers - Added generators/ores/emerald.yml - Added generators/tutorials/drops_tutorial.yml
    62 downloads
  91. 3.26.3Added flags tutorial (renamed "generator/examples" to "generators/tutorials")Apr 5, 2025
    - Added "generators/tutorials/flag_tutorial.yml" - Renamed generators "examples" folder to "tutorials", remove the old folder to avoid duplicates
    98 downloads
  92. 3.26.2Added function tutorial and persistent item data supportApr 4, 2025
    - Added generators/examples/function_tutorial.yml - Added spigot persistent data support for items. Supported Datatypes: byte, short, string, integer, long, float, double, byte_array, integer_array, (untested) tag_container_array, (untested) tag_container. It can be added with '/orestack item add <file> <item>' command or manually: Code (YAML): diamond: type : DIAMOND persistent-data: - key : orestack:name type : string value : Hello monos! - key : orestack:id type : integer value : 001
    94 downloads
  93. 3.26.1Added 1.21.5 supportApr 2, 2025
    - Added 1.21.5 support - Added examples/hologram_tutorial.yml, an example generator used to learn how to use holograms.
    94 downloads
  94. 3.26.0Added toolTypeIsEqual conditionMar 27, 2025
    - added toolTypeIsEqual condition - toolIsSimilar and toolTypeIsEqual now accept a list of valid materials/items Code (Text): on-break: - if-not: - toolTypeIsEqual <IRON_PICKAXE, GOLD_PICKAXE, DIAMOND_PICKAXE, NETHERITE_PICKAXE> #- toolIsSimilar <IRON_PICKAXE, GOLD_PICKAXE, DIAMOND_PICKAXE, NETHERITE_PICKAXE> do: - chatMessage <&4You need at least an iron pickaxe to mine this generator> - cancelEvent - stop - Refactoring of example.yml and great_oak_tree.yml
    87 downloads
  95. 3.25.2Added hologram messageMar 15, 2025
    - added metrics option in config.yml to enable/disable bstats (PREMIUM ONLY) Code (YAML): metrics : true or false - added hologram message, a hologram that spawns and despawns after a set duration. Code (YAML): hologram-message: type : hologram hologram: text : '&a&l+1 Emerald' offset : { y : 0.5 } duration : 30 radius : { x : 1, y : 1, z : 1 }
    133 downloads
  96. 3.25.1PatchesFeb 25, 2025
    - fixed bug where attached blocks would drop items sometimes (like buttons) - Added 'directions' option for blocks like fences which can face multiple directions - Removed flags.yml
    117 downloads
  97. 3.25.0Major fixes (READ IMPORTANT)Feb 24, 2025
    This update breaks some things: - Stage is now saved to the database so that it sticks across server restarts ( WARNING: You will need to delete data.mv.db, doing so will delete all placed generators in your world) - Sugar canes can now only be placed near water (Like in vanilla) - Cactus can only be placed on sand (Like in vanilla) - Sugar cane and cactus are now subject to physics. - Crops can only be placed on tilted soil. (Like in vanilla) - Cocoa can only be placed on jungle wood/logs (Like in vanilla) - Generators are now removed if broken by water/lava, before fluid flow was interrupted. Fixed bamboo not behaving properly Fixed 'idle' option and renamed it to 'regrow' (if regrow is false when mined the block will not regenerate and you will have to do so manually using setStage, nextStage or previousStage in on-break trigger) This update might seem like a downgrade but it is necessary to make a more solid and less buggy system. I hope to compensate with more interesting features in the future.
    117 downloads
  98. 3.24.1Added chinese and french languagesFeb 22, 2025
    - Added "languages/zh.yml" - Added "languages/fr.yml"
    115 downloads
  99. 3.24.0Added bamboo support and moreFeb 19, 2025
    - Added leaves option for bamboo: Code (YAML): bamboo-leaves : small, large, none - Added idle option for generator stages: Code (YAML): idle : true or false WARNING when an idle generator is mined you must set a new stage manually with setStage, nextStage or previousStage - Fixed generator stage chance logic - You can now set the chance on the last stage - Fixed setStage, nextStage, and previousStage actions not being registered - Added "generators/crops/bamboo.yml" example
    130 downloads
  100. 3.23.0Reduced jar size & added slab block supportFeb 9, 2025
    Slabs are now supported with parameter: Code (Text): slab-type: bottom, double or top or with command /orestack structure save name.yml Reduced jar size by around 1.3mb
    141 downloads

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