Sueta

PacketBlocks

1.2.7

A lightweight Spigot/Paper library for creating and managing client-side, packet-based Minecraft blocks.

·Plugin
  1. 1.2.7latestAdded: bisected block support5 days ago

    PacketBlocks 1.2.7

    Added: bisected block support
    Packet blocks now render both halves of two-block-tall blocks such as doors, tall flowers, tall grass and rose bushes. Previously only the bottom half would appear. - Create a packet block or group with the bottom half and the top half is added automatically. - Works with single packet blocks and packet block groups. - Removing the bottom half also removes the top half, and both halves are restored for the viewer. - Chunk loads, block updates and ray tracing all handle the top half too. - Stairs and trapdoors are unaffected. You no longer need to place the two halves yourself. If you already do, your code keeps working.
    Fixed
    - PacketBlockUtil.getBlockData and getBlockType now return the player's own data for a single packet block, where they used to return the shared data. If you pass a player, you now get that player's data.
    2 downloads
  2. 1.2.6v1.2.6 - Folia SupportAug 12, 2026
    - Added Folia support - Bumped version to 1.2.6
    109 downloads
  3. 1.2.5PacketBlocks - v1.2.5Jul 14, 2026
    - Bumped required PacketEvents version to 2.13.0 - Removed requirement to disable fly in server.properties - Added Block-Flight-Kick config option to block all player flight kicks
    37 downloads
  4. 1.2.4Hotfix - v1.2.4Jan 22, 2026

    🩹 PacketBlocks - v1.2.4 Hotfix

    🐛 Fix
    - Fixed an issue where PacketBlockGroup blocks outside a chunk could wrap and render on the wrong side.
    🔧 Details
    - Blocks are now validated against the target chunk before being written. - Prevents cross-chunk wraparound and visual inconsistencies. Safe to update. No API changes.
    115 downloads
  5. 1.2.3Group Updates - v1.2.3Jan 22, 2026

    📦 PacketBlocks — v1.2.3 Group Updates

    📌 What’s New
    This release enhances the PacketBlocks API by adding support for adding and removing blocks from existing PacketBlockGroup instances. These new methods make it significantly easier to modify block groups after creation.
    ✅ Highlights
    - Added methods in PacketBlockManager to: - Add multiple blocks to a group (addBlocksToGroup(...)) - Add single blocks to a group (addBlockToGroup(...)) - Remove multiple blocks from a group (removeBlocksFromGroup(...)) - Remove single blocks from a group (removeBlockFromGroup(...))
    🧠 Why This Matters
    Previously, block groups were static after creation. With this update, developers can dynamically modify groups at runtime!
    29 downloads
  6. 1.2.2Hotfix - 1.2.2Jan 21, 2026

    🔧 Hotfix - 1.2.2

    Summary - Ensures updateConsumer is invoked when a viewer is added and updated - Fixes cases where viewers were not receiving updates after being registered Impact - Viewer state is now correctly synchronized on add Notes - No breaking changes
    16 downloads
  7. 1.2.1PacketBlocks 1.2.1Dec 23, 2025

    PacketBlocks v1.2.1 — Hotfix Release

    🛠 Fixed

    An oversight in the previous version caused any updates to the data in a PacketBlock or PacketBlock group to not properly reflect in updates sent to players. --- This is a hotfix release, intended for all users of v1.2.0 to ensure block updates work as expected.
    24 downloads
  8. 1.2.0PacketBlocks 1.2.0Dec 22, 2025

    📦 PacketBlocks — 1.2.0 Release Notes

    This release introduces grouped packet blocks, along with a substantial internal refactor to improve extensibility, clarity, and long-term maintainability. ---

    🚀 New Features

    ✅ Packet Block Groups
    PacketBlocks now supports grouped blocks, allowing multiple packet blocks to behave as a single logical unit. With PacketBlockGroup, you can: - Treat multiple blocks as one entity - Share metadata and state across a block cluster - Handle interactions (break, place, update) at the group level - Resolve BlockData dynamically per group This enables more advanced structures such as multi-block machines, large custom blocks, or linked visual elements.
    Group logic is implemented in
    net.bitbylogic.packetblocks.group.PacketBlockGroup
    ---

    🔄 Group-Aware Packet Handling

    Packet adapters have been updated to detect and respect block groups automatically: - BlockBreakAdapter - BlockPlaceAdapter - BlockUpdateAdapter - ChunkLoadAdapter Each adapter now: - Detects whether a block belongs to a group - Resolves group-specific BlockData - Applies packet overrides consistently across the entire group This ensures correct rendering and interaction behavior on the client. ---

    🧩 Event Improvements

    Existing events now support group context, including: - PacketBlockStartBreakEvent - PacketBlockBreakEvent - PacketBlockInteractEvent Event consumers can now determine whether an interaction applies to: - A single block - A block group
    20 downloads
  9. 1.1.1PacketBlocks 1.1.1Dec 18, 2025

    🚀 PacketBlocks v1.1.1 — Block Position Keying Fix & Stability Improvements

    ⚙️ Internal Changes
    - Migrated block indexing to WorldPosition rather than Location - PacketBlock's may now have a set of BoundingBoxes rather than a single one.
    Performance Improvements
    This update should drastically improve lookup times and raytracing performance using the PacketBlockUtil#rayTrace method.
    15 downloads
  10. 1.1.0PacketBlocks 1.1.0Dec 18, 2025

    🚀 PacketBlocks v1.1.0 - Improved Bounding Boxes & Ray Tracing

    ✨ Changes
    - Reworked bounding boxes to be identified by block state, allowing accurate shape retrieval for all block variants - Overhauled packet block ray tracing to more accurately detect blocks - Improved reliability when interacting with non-full and complex block shapes
    19 downloads
  11. 1.0.2Block Update FixesNov 19, 2025

    🚀 PacketBlocks v1.0.2 — Block Update Fixes

    ✨ What's New
    - ✔ Fixed player-specific block updates in BlockUpdateAdapter - 🧹 Removed unused parameter in handleStopDestroy for cleaner code.
    34 downloads
  12. 1.0.1PacketBlocks 1.0.1Oct 9, 2025

    🧱 PacketBlocks v1.0.1 — Compatibility & Stability Update

    🔄 What’s Changed
    - Refactored internal package structure The PacketBlockManager and related classes have been moved from net.bitbylogic.packetblocks.manager → net.bitbylogic.packetblocks.block. This improves organization and clarity within the codebase. - Minor performance improvements during fake block updates and chunk handling.
    ⚠️ Developer Notice
    If you encounter:
    NoSuchMethodError: net.bitbylogic.packetblocks.PacketBlocks.getBlockManager()
    you are running an outdated version of PacketBlocks. Please update your server’s JAR to this release and rebuild any dependent plugins against it.
    💡 Recommended Action
    - ✅ Replace old PacketBlocks JAR with this one on your server. - 🔁 Rebuild dependent plugins (if you use the API). - 🧩 Confirm allow-flight=true in server.properties to avoid player kicks on fake blocks.
    40 downloads
  13. 1.0.0PacketBlocks 1.0.0Sep 30, 2025

    PacketBlocks v1.0.0

    PacketBlocks is a Spigot/Paper library that allows you to create and manage client-side blocks visible only to certain players. Simulate block breaking, manage per-player visibility, and use utility features like bounding boxes and animations. 📖 For full installation instructions and API usage, see the [GitHub README](https://github.com/BitByLogics/PacketBlocks). 🌐 View the Javadocs: [https://bitbylogics.github.io/PacketBlocks/](https://bitb…
    47 downloads

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