Sueta

PaperHealing

1.1.2

Patch yourself up! Highly configurable bandages! Now cross-version compatible!

·Config
  1. 1.1.2latest1.1.2 - A few bug fixes. Necessary update if you're using custom materials.Jul 9, 2018
    This update is necessary, unless you're just using the default Paper for your bandages. - Fixed a major bug with Materials other than paper not being caught by the listener correctly. (Other materials wouldn't work as bandages due to the inventory counting method. Missed a line when I added the custom materials. sigh..) - Fixed a "bug" with the way bandage cooldowns were applied. (They were applied when the player used them, so they started counting even during the use-timer, which may have confused some people, unintuitive- has been changed to be applied after the bandage is finished being used. Update your config files if you were taking care of that offset yourself.) I need to come up with some better QA practices. Consistently missing major bugs is just bad dev-manship on my behalf. That's my bad, I've been in too much of a rush to push the updates I haven't been testing COMPLETELY because I couldn't think of a reason why it would be broken in that area. "Bandage showed up as the right material, right clicking it tells me I'm already full on health, it works". Testing before releases will be more rigorous from now on.
    5 downloads
  2. 1.1.1Cross version compatibility!Jul 7, 2018
    Added cross-version compatibility, courtesy of BananaPuncher's NBT utility. Added custom material types, which can be done by adding the line "Material: PAPER" to any of your bandages. Added the "/paperhealing list" command, lists all BandageTypes. Fixed the "/paperhealing giveall" usage message.
    271 downloads
  3. 1.1.0Jul 7, 2018

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