ParkourPro Lite | Create Awesome Parkours in Minutes
1.1.0Create customizable Minecraft parkours with checkpoints, holograms, leaderboards, records and anti-cheat support.
1.1.0latestParkourPro Lite | Create Awesome Parkours in Minutes 1.1.04 weeks ago ParkourPro Lite 1.1.0
New
- Update checker – the plugin checks for a newer release on startup and every 6 hours. Admins are told on join, the console logs it, and/parkour versionchecks on demand. Configurable underupdate-checkerin config.yml.Notes
- Drop-in update: replace the jar and restart. Configs, parkours and records stay compatible; new config keys and messages are added automatically. - Version 1.1.0 keeps Lite in step with ParkourPro 1.1.0, which adds wall-mounted map board leaderboards.Wiki: https://stanotermans.github.io/Parkourpro-lite-wiki/
Support: https://discord.gg/2UTkYj26B4
1.0.9ParkourPro Lite | Create Awesome Parkours in Minutes 1.0.9Sep 20, 2026 ParkourPro Lite 1.0.9
The biggest update so far: checkpoint splits, player statistics, new player commands, cooldowns, per-parkour sounds and titles, export/import, a Discord webhook and an extended creation wizard. Works on Minecraft 1.8 through 26.x.New
- Checkpoint splits – every checkpoint shows your elapsed time and the difference with your own record (green = ahead, red = behind). Splits are stored with your record. - `/parkour top <parkour> [page]` – leaderboard in chat, with your own rank. - `/parkour pb <parkour> [player]` – best time, rank, checkpoint splits, attempts, completions and play time. - Statistics – attempts, completions and play time per player and parkour (stats.yml+ MySQL). - New placeholders –%parkour_current%,%parkour_current_time%,%parkour_current_checkpoint%,%parkour_current_checkpoints%,%parkour_top_<parkour>_<pos>_prefix%,%parkour_attempts_<parkour>%,%parkour_completions_<parkour>%,%parkour_playtime_<parkour>%. - `/parkour setleaveradius <parkour> <blocks|0>` – cancels the run when a player wanders too far from the course. - `/parkour setcooldown <parkour> <seconds|0>` and `/parkour setmaxattempts <parkour> <perDay|0>`. - `/parkour setsound <parkour> <type> <SOUND|none|default>` and `/parkour settitle <parkour> <start|finish> <title|subtitle> <text|none>` – per-parkour sounds and titles (titles work on 1.8 too). - `/parkour export <parkour>` / `/parkour import <file> [newName]` – move a course to another world or server; look at the new start plate and every location is rebuilt relative to it. - Creation wizard – three optional extra steps: reset location, leave position and leaderboard block (confirm or skip). - Discord webhook (no bot needed) – posts new records, first completions and more. Seediscord-webhookin config.yml.Changed
- Checkpoints must now be activated in order. Skipping a checkpoint no longer counts the ones in between (checkpoints.sequential, default true). -/parkour deletetime <parkour> <player>and/parkour settime <parkour> <player> <mm:ss.ms>(from 1.0.8) now also carry checkpoint splits.Notes
- Drop-in update: replace the jar and restart. Configs, parkours and records stay compatible; new keys and messages are added automatically. - With MySQL thestatstable and thesplitscolumn are created on first connect.Wiki: https://stanotermans.github.io/Parkourpro-lite-wiki/
Support, bug reports and new languages: https://discord.gg/2UTkYj26B4
1.0.8ParkourPro Lite | Create Awesome Parkours in Minutes 1.0.8Sep 16, 2026 ParkourPro & ParkourPro Lite 1.0.8 New commands (Pro and Lite) /parkour deletetime <parkour> <player> wipes a player's record, for example a cheater. Works for offline players and with MySQL. The leaderboard hologram refreshes instantly. /parkour settime <parkour> <player> <mm:ss.ms> sets or overwrites a player's record. Accepts 01:23.456, 1:23.4, 83.5, 45 and 1:01:23.456. The leaderboard hologram refreshes instantly. Tab completion for both commands: parkour names, player names (online players plus players with a stored record) and an example time format. New in Pro /parkour togglefinishproximity <parkour> [radius] lets players finish by reaching the end plate area, without having to trigger the gold pressure plate. Optional radius from 0.5 to 10 blocks, default 1.0. All finish rules such as required checkpoints, records, rewards, end commands and redirect still apply. Other New messages added to the built-in defaults and to the en_US and nl_NL language files. Other languages receive the English text automatically. Version bumped to 1.0.8. Compatible with Minecraft 1.8 through 26.x, like the rest of the plugin.1.0.7-1ParkourPro LITE 1.0.7-1Jun 19, 2026 v1.0.7-1 Changelog Fully fixed tps and lagg issue because of leaderboard hologram Fixed reset look position.1.0.7ParkourPro LITE 1.0.7Jun 5, 2026 Fixed lagg issue because of entity duplaction glitch1.0.6-1ParkourPro LITE 1.0.6-1Apr 6, 2026 v1.0.6-1 Changelog Fixed language files not loading — plugin now extracts all 23 language files to the languages/ folder on first start Fixed prefix not updating when editing a language file Fixed /parkour reload not refreshing messages after config edits Set version to 1.0.6-1 Fixed leaderboard hologram entity count.1.0.6ParkourPro LITE 1.0.6Apr 4, 2026 Couple of little bug fixes1.0.5-2ParkourPro LITE 1.0.5-2Apr 4, 2026 V1.0.5-2 Fix with start pressure plate look position added minimessage support1.0.5-1ParkourPro LITE 1.0.5-1 little bug fixApr 4, 2026 ParkourPro & ParkourProLite — v1.0.5-1 Little bug fix with look direction checkpoints.1.0.5ParkourPro LITE 1.0.5Apr 4, 2026 ParkourPro & ParkourProLite — v1.0.5 A focused bug-fix and quality-of-life update addressing several reported issues and adding a handful of useful improvements.Bug Fixes Death handling — Players who die during a parkour run now keep their inventory and respawn at their last checkpoint or reset location, instead of being sent to world spawn. Inventory restore — Parkour items are now properly cleared before the player's saved inventory is restored, fixing a bug where items wouldn't return to slots 3, 4, and 5. Pressure plate spam — The "already in parkour" message is now debounced (10-second cooldown), so stepping on a plate repeatedly no longer floods chat. Command block teleports — Teleports triggered by command blocks no longer accidentally cancel an active parkour run. Admin bypass scope — Admin bypass now only applies to /parkour subcommands, not to all commands while in parkour. Wizard double-fire — Item-use events in the creation wizard are debounced to prevent double activation on 1.8.
Item Lore Rework (ParkourPro only) The hidden §0PK: marker previously appended to item lore has been removed entirely. Item type is now detected by material + display name, giving you full control over lore. Default lore in config.yml is now &6PK:&eTELEPORT, &6PK:&eRESET, and &6PK:&eCANCEL — fully editable or removable.
Messages Any message in messages.yml can now be silenced by setting it to "" — no message will be sent at all.
Discord (ParkourPro only) The /scoreboard command description and option description are now configurable via config.yml: yamldiscord: command-description: "Show the top players for a parkour" option-description: "Name of the parkour (auto-detected if only one exists)" /parkour reload now re-registers the Discord slash command instantly — no server restart needed when changing descriptions. The parkour argument for /scoreboard is now optional — if only one parkour exists, it is auto-detected. Thanks for all the reports and feedback that made this update possible. As always, feel free to open an issue or reach out if you run into anything!
1.0.4ParkourPro LITE 1.0.4Feb 21, 2026 1.0.4 — Locking System & Major Fixes
This update brings a highly requested feature — a full parkour locking system — alongside a wave of fixes and improvements across the board.
Parkours can now be locked behind a required permission node and/or the completion of another parkour. Both conditions are checked asynchronously when a player tries to start, so there's no performance impact. Locks can be toggled globally via config (Locking System
locks.enabled) or on the fly with/parkour togglelocks. New commands/parkour setrequiredpermissionand/parkour setrequiredcompletionlet you configure these conditions per parkour without editing any files. Lock status is saved and loaded alongside the rest of the parkour data.
Players can no longer use commands or teleport during an active parkour run, closing a commonly abused loophole.Command & Teleport Exploit Fix
Death handling now properly falls back to the last checkpoint, or the start if none is set. A toggle in the config controls whether this behavior is enabled by default.Death & Respawn
Inventory restore and reset now only trigger when the player is actually in a parkour, preventing items from being incorrectly wiped when using Multiverse or similar plugins.Quit & Inventory Fix
Forced flight is no longer enabled when leaving or finishing a parkour, which was causing unintended behavior for players without flight permissions.Leave & Flight
Added a safe fallback to prevent aActionbar Fix
NoSuchMethodErrorcrash on servers running 1.8.
Iron pressure plate detection has been expanded so checkpoint plates are recognized more reliably.Checkpoint & Iron Plate Detection
Corrected a location comparison bug in thesetEnd Fix
/parkour setEndlogic that was causing incorrect end point behavior.
Sync and removal handling in the creation wizard has been adjusted for more consistent behavior.Parkour Creation Wizard
Restored theLite Fix
addcheckpointcommand case in ParkourProLite — checkpoint setting was broken and is now working again.1.0.3ParkourPro LITE 1.0.3Jan 14, 2026 Version 1.0.3 - Inventory Protection & Polish Update
What's New
- Fixed inventory loss bug - Players no longer lose items from hotbar slots 3, 4, and 5 when disconnecting during parkour challenges - Fixed flight mode restoration - Flight permissions now correctly re-enable after completing parkour (previously only worked on manual cancellation) - Fixed prefix configuration reloading - Prefix changes in config.yml or messages.yml now apply immediately withCritical Bug Fixes:
/parkour reloadwithout requiring server restart - Fixed hologram duplication on restart - Server restarts no longer create duplicate holograms, eliminating visual clutter - Fixed startup crashes - Resolved NullPointerException errors when starting server with existing parkour data
- Improved Discord integration (ParkourPro only) -User Experience Enhancements:
/scoreboardcommand now auto-detects parkour on single-parkour servers, removing the need to specify parkour name
- Complete inventory state preservation system (contents, armor, offhand, flight status) - Enhanced parkour item detection using lore-based identification across entire inventory - Restructured initialization sequence to prevent circular dependency issues - Real-time configuration updates with cascading fallback system (config.yml → messages.yml → defaults) - Proper cleanup-before-creation pattern for hologram lifecycle management - Enhanced LuckPerms integration with dual-context queryingTechnical Improvements:
-Verified Functionality:
/parkour undocheckpoint- Revert to previous checkpoint -/parkour addendcommand <parkour> <command>- Configure completion rewards -/parkour removeendcommand <parkour> <command>- Remove completion rewardsCompatibility
- Minecraft Versions: 1.8 - 1.21.11 - Server Software: Spigot/Paper - Java Version: Java 8+Installation
1. Stop your server 2. Replace existing JAR file withParkourPro-1.0.3.jarorParkourProLite-1.0.3.jar3. Start your server (no configuration changes required) Note: This update is highly recommended due to critical inventory protection fixes. All existing configurations remain fully compatible.1.0.2ParkourPro LITE 1.0.2Jan 5, 2026 Version 1.0.2 - Critical Stability Update
What's New
Major Bug Fixes: - Fixed records disappearing after server restart - Leaderboard times now correctly persist and reload - Fixed duplicate hologram spawning - Holograms no longer multiply after each server restart - Complete parkour cleanup -/parkour deletenow properly removes all holograms (start, end, checkpoints, and leaderboard) - Targeted hologram removal -/parkour removehologram <type>now correctly removes specific types instead of all holograms - Legacy data migration - Automatic import of existing records when switching between ParkourPro and ParkourProLite Technical Improvements: - Implemented dual persistence system (MySQL Database + Local YAML) - Added physical armor stand cleanup to prevent entity persistence issues - Synchronized configuration reloading for reliable data retrieval - Enhanced hologram management with location-based entity removalInstallation
1. Download ParkourPro-1.0.2.jar or ParkourProLite-1.0.2.jar1.0.1-2ParkourPro LITE 1.0.1-2Jan 3, 2026 Fixed hologram remove command. now if you do ( /parkour removehologram yourparkourname all ) it will remove all the holograms. with /parkour reload they will comeback1.0.1ParkourPro LITE 1.0.1Jan 1, 2026 Update 1.0.1 Is out! ParkourPro & ParkourProLite v1.0.1 Release We're excited to announce version 1.0.1 with critical bug fixes and quality-of-life improvements! What's New Enhanced Inventory Management Players' full inventory, armor, and offhand items are now properly saved before parkour runs and fully restored upon completion, cancellation, or leaving Parkour now starts with a clean slate—only the three plugin items (Checkpoint, Reset, Cancel) remain during runs, preventing item loss or confusion Improved Hologram Controls Added /parkour movehologram command to relocate holograms for start, end, leaderboard, and checkpoints to custom positions Added /parkour removehologram command with support for disabling individual holograms or all at once (all option) Hologram enable/disable states and custom locations are now persisted across server restarts Better Compatibility Fixed anti-fly detection crash on Minecraft 1.8 to 1.21.11 servers caused by missing gliding API Full support maintained for Minecraft versions 1.8 through 1.21.11 32.png Download & Install Simply replace your existing plugin JAR with the new version and restart your server. All configurations and data are preserved. Changelog: Inventory state capture/restore, hologram position controls, 1.8 elytra crash fix Tested: Minecraft 1.8 – 1.21.11 Support: https://discord.gg/sEdMPqNFbMUpdate 1.0.1 Is out! once (all option) Hologram enable/disable states and custom locations are now persisted across server restarts Better Compatibility Fixed anti-fly detection crash on Minecraft 1.8 to 1.21.11 servers caused by missing gliding API Full support maintained for Minecraft versions 1.8 through 1.21.11 32.png Download & Install Simply replace your existing plugin JAR with the new version and restart your server. All configurations and data are preserved. Changelog: Inventory state capture/restore, hologram position controls, 1.8 elytra crash fix Tested: Minecraft 1.8 – 1.21.11 Support: https://discord.gg/sEdMPqNFbM1.0.0ParkourPro LITE 1.0.0Dec 22, 2025 Version 1.0.0
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