Sueta

PartyAnimals

2.4.0-689043

A fun pinata plugin for custom server events and automated vote rewards. Supports custom entity models and unique escape mechanisms. The superior alternative to PinataParty.

·Plugin
  1. 2.4.0-689043latestyesterday
    chore(deps): bump com.mysql:mysql-connector-j from 26.7.0 to 26.10.0 (#96)
    6 downloads
  2. 2.4.0-09a1634 days ago
    chore(deps): bump gradle-wrapper from 9.8.1 to 9.8.2 (#94)
    14 downloads
  3. 2.4.0-ba3b984 days ago
    chore(deps): bump io.github.toxicity188:bettermodel-bukkit-api (#91)
    6 downloads
  4. 2.4.0-727bdf4 days ago
    chore(deps): bump actions/setup-java from 6.0.1 to 6.1.0 (#90)
    6 downloads
  5. 2.4.0last week
    ## What's New - Added support for Paper 26.3 and experimental Folia support. - The plugin now sets folia-supported: true, but Folia support hasn't been extensively tested yet. If you happen to use Folia and run into issues, feel free to open an issue on GitHub. - Added optional mannequin passenger support to /pa pinata spawn and /pa pinata start. - Usage: /pa pinata <spawn|start> [template] [location] [passenger] - Example: /pa pinata spawn default lobby Notch (spawns a pinata at the lobby spawnpoint with a Notch mannequin riding it) - Added configurable void protection (TELEPORT or KILL) for pinatas. ## Other Changes - Expanded messages.yml to make help menu and vote messages configurable. - Improved pinata pathfinding, water floating, and reflex behaviors. - Fixed offline player support in PlaceholderAPI vote placeholders. - Cached community goal progress in memory to cut down on database queries. - Switched the command framework to Cloud. - Updated plugin dependencies. ## Configuration Changes Your configs will update automatically on startup, but here is what was added to pinata templates (pinatas/*.yml):
    yaml
    behavior:
      # Void protection settings.
      void-protection:
        enabled: true
        # Action to take when the pinata falls into the void.
        # 1. TELEPORT (Teleports the pinata to the spawn point)
        # 2. KILL (Kills the pinata while triggering the death event)
        action: TELEPORT
    
    A bunch of new entries were also added to messages.yml (under commands, help, and vote) that you may want to check out. Full Changelog: https://github.com/MaboroshiKobo/PartyAnimals/compare/2.3…
    72 downloads
  6. 2.3.0-72d17alast week
    Merge remote-tracking branch 'origin/passenger'
    4 downloads
  7. 2.3.0-b6e53blast week
    update deps versions in Loader
    2 downloads
  8. 2.3.0-e9a73flast week
    chore(deps): bump gradle-wrapper from 9.8.0 to 9.8.1 (#86)
    4 downloads
  9. 2.3.0-7d68492 weeks ago
    add 26.3 to supported versions
    6 downloads
  10. 2.3.0-c120363 weeks ago
    chore(deps): bump gradle/actions from 6.3.0 to 6.4.0 (#85)
    23 downloads
  11. 2.3.0-a13e1b4 weeks ago
    chore(deps): bump gradle-wrapper from 9.7.1 to 9.8.0 (#84)
    1 download
  12. 2.3.0-46c7daSep 23, 2026
    chore(deps): bump io.github.toxicity188:bettermodel-bukkit-api (#83)
    3 downloads
  13. 2.3.0-fca94aSep 23, 2026
    chore(deps): bump de.tr7zw:item-nbt-api from 2.16.0 to 2.16.1 (#82)
    2 downloads
  14. 2.3.0-1157c8Sep 22, 2026
    chore(deps): bump org.incendo:cloud-paper from 2.0.0 to 2.0.1 (#81)
    9 downloads
  15. 2.3.0-409daeSep 14, 2026
    chore(deps): bump actions/setup-java from 6.0.0 to 6.0.1 (#80)
    13 downloads
  16. 2.3.0-e802aeAug 27, 2026
    chore(deps): bump actions/setup-java from 5.7.0 to 6.0.0 (#79)
    22 downloads
  17. 2.3.0-0c9111Aug 24, 2026
    chore(deps): bump gradle-wrapper from 9.7.0 to 9.7.1 (#78)
    11 downloads
  18. 2.3.0-3d2c21Aug 22, 2026
    migrate commands to Cloud
    10 downloads
  19. 2.3.0-ffb4f2Aug 22, 2026
    cache community goal
    3 downloads
  20. 2.3.0-46b9f0Aug 18, 2026
    add void protection
    11 downloads
  21. 2.3.0-ca8670Aug 14, 2026
    chore(deps): bump io.github.toxicity188:bettermodel-bukkit-api (#76)
    7 downloads
  22. 2.3.0-acc997Aug 10, 2026
    chore(deps): bump gradle-wrapper from 9.6.1 to 9.7.0 (#75)
    7 downloads
  23. 2.3.0-2a31f9Aug 4, 2026
    revert back to initial scale after morphing ends
    11 downloads
  24. 2.3.0-af406bAug 3, 2026
    chore(deps): bump gradle/actions from 6 to 6.2.0 (#72)
    4 downloads
  25. 2.3.0-7fbddeAug 1, 2026
    switch to constant set for movement types in BehaviorHandler
    6 downloads
  26. 2.3.0-6024e5Jul 31, 2026
    chore(deps): bump actions/setup-java from 5 to 5.6.0 (#69)
    14 downloads
  27. 2.3.0-33f0feJul 30, 2026
    chore(deps): bump org.mariadb.jdbc:mariadb-java-client (#68)
    10 downloads
  28. 2.3.0-4e1b75Jul 29, 2026
    chore(deps): bump com.mysql:mysql-connector-j from 9.7.0 to 26.7.0 (#67)
    13 downloads
  29. 2.3.0-15542dJul 28, 2026
    chore(deps): bump de.tr7zw:item-nbt-api from 2.15.7 to 2.16.0 (#65)
    11 downloads
  30. 2.3.0Jul 26, 2026
    ## What's Changed * Improved plugin logging utility. * Removed the built-in update checker in favor of [PluginUpdater](https://modrinth.com/plugin/plugin-updater). * Adjusted the build workflow to push dev builds into the Alpha channel. * Dropped support for versions below 26.1. * Updated plugin dependencies. Full Changelog: https://github.com/MaboroshiKobo/PartyAnimals/compare/2.2…
    82 downloads
  31. 2.3.0-e9f8c0Jul 26, 2026
    update build workflow and minor code cleanup
    19 downloads
  32. 2.3.0-4622c4Jul 26, 2026
    improve logging
    46 downloads
  33. 2.3.0-814c3fJul 24, 2026
    Merge pull request #64 from MaboroshiKobo/dependabot/gradle/com.ticxo.modelengine-ModelEngine-R4.1.1 chore(deps): bump com.ticxo.modelengine:ModelEngine from R4.1.0 to R4.1.1
    14 downloads
  34. 2.3.0-98f0e5Jul 17, 2026
    Merge pull request #62 from MaboroshiKobo/dependabot/gradle/io.github.toxicity188-bettermodel-bukkit-api-3.3.0 chore(deps): bump io.github.toxicity188:bettermodel-bukkit-api from 3.2.0 to 3.3.0
    19 downloads
  35. 2.3.0-29a6ccJul 16, 2026
    Merge pull request #61 from MaboroshiKobo/dependabot/gradle/com.gradleup.shadow-9.6.0 chore(deps): bump com.gradleup.shadow from 9.5.1 to 9.6.0
    10 downloads
  36. 2.3.0-5eff2fJul 14, 2026
    minor cleanup
    11 downloads
  37. 2.3.0-3ec2e8Jul 6, 2026
    Merge pull request #60 from MaboroshiKobo/dependabot/gradle/com.gradleup.shadow-9.5.1 chore(deps): bump com.gradleup.shadow from 9.4.3 to 9.5.1
    25 downloads
  38. 2.3.0-95c739Jul 4, 2026
    Merge pull request #59 from MaboroshiKobo/dependabot/gradle/me.clip-placeholderapi-2.12.3 chore(deps): bump me.clip:placeholderapi from 2.12.2 to 2.12.3
    21 downloads
  39. 2.3.0-beddafJun 30, 2026
    Merge pull request #58 from MaboroshiKobo/dependabot/gradle/com.diffplug.spotless-8.8.0 chore(deps): bump com.diffplug.spotless from 8.7.0 to 8.8.0
    15 downloads
  40. 2.3.0-9e0dadJun 26, 2026
    Merge pull request #57 from MaboroshiKobo/dependabot/gradle/gradle-wrapper-9.6.1 chore(deps): bump gradle-wrapper from 9.6.0 to 9.6.1
    24 downloads
  41. 2.3.0-37d87bJun 21, 2026
    update README
    12 downloads
  42. 2.3.0-a2b26eJun 20, 2026
    Merge pull request #54 from MaboroshiKobo/dependabot/gradle/io.github.toxicity188-bettermodel-bukkit-api-3.2.0 chore(deps): bump io.github.toxicity188:bettermodel-bukkit-api from 3.1.0 to 3.2.0
    16 downloads
  43. 2.3.0-431b5dJun 20, 2026
    Merge pull request #55 from MaboroshiKobo/dependabot/gradle/gradle-wrapper-9.6.0 chore(deps): bump gradle-wrapper from 9.5.1 to 9.6.0
    12 downloads
  44. 2.3.0-160987Jun 17, 2026
    Merge pull request #52 from MaboroshiKobo/dependabot/gradle/com.diffplug.spotless-8.7.0 chore(deps): bump com.diffplug.spotless from 8.6.0 to 8.7.0
    18 downloads
  45. 2.3.0-c2c586Jun 15, 2026
    Merge pull request #51 from MaboroshiKobo/dependabot/gradle/com.zaxxer-HikariCP-7.1.0 chore(deps): bump com.zaxxer:HikariCP from 7.0.2 to 7.1.0
    19 downloads
  46. 2.3.0-2053f2Jun 12, 2026
    Merge pull request #50 from MaboroshiKobo/dependabot/gradle/org.mariadb.jdbc-mariadb-java-client-3.5.9 chore(deps): bump org.mariadb.jdbc:mariadb-java-client from 3.5.8 to 3.5.9
    18 downloads
  47. 2.3.0-4c6445Jun 4, 2026
    fix startup order
    30 downloads
  48. 2.3.0-490c19Jun 4, 2026
    fix versioning
    13 downloads
  49. 2.3.0-ec4e30Jun 4, 2026
    fix versioning
    16 downloads
  50. unspecifiedJun 4, 2026
    update build configuration and versioning for beta builds
    12 downloads
  51. 2.2.1May 30, 2026
    ## What's Changed * Fixed an issue where pinatas in ACTIVE mode would get stuck on obstacles while trying to return to their original spawn location. They should* roam dynamically from their current position now. Full Changelog: https://github.com/MaboroshiKobo/PartyAnimals/compare/2.2…
    136 downloads
  52. 2.2.0May 4, 2026
    ## What's Changed * Added support for ModelEngine nametags with configurable bone IDs. * Refactored the nametag system into separate handlers for vanilla and ModelEngine entities. * Updated dependencies including Paper API, MySQL Connector, and bettermodel-api. * Upgraded the Gradle wrapper to version 9.5.0. * Removed legacy configuration migration logic for a cleaner codebase. * Renamed internal config keys to a consistent hyphenated format. * Enabled visual and audio effects when players reach their daily vote limit. * Improved database error logging and removed unnecessary stack traces. * Fixed a bug where the vote reminder task would attempt to run with a zero interval. Full Changelog: https://github.com/MaboroshiKobo/PartyAnimals/compare/2.1…
    46 downloads
  53. 2.1.0Apr 4, 2026
    ## What's Changed * Support for Minecraft 26.1 * Updated dependencies * Fixed MiniMessage tag formatting in Votifier messages Full Changelog: https://github.com/MaboroshiKobo/PartyAnimals/compare/2.0…
    36 downloads
  54. 2.0.0Feb 10, 2026
    ## New Features The simple entity list in each pinata template has been removed in favor of pinata variants*. * Configure entity types, display names, sizes (scale), and raw NBT data for every variant. * Added hooks for [ModelEngine](https://mythiccraft.io/index.php?resources/model-engine) and [BetterModel](https://modrinth.com/plugin/bettermodel). * You can now assign a custom model ID to any pinata variant. Pinata reflexes* can now trigger specific animations on your custom models. * Reworked pinata movement options: * ACTIVE: Wanders, looks at players, and flees when hit. * PASSIVE: Wanders and looks at players, but doesn't attempt to flee. * STATIONARY: Stays in place but turns to look at nearby players. ## Breaking Changes It is highly recommended to regenerate your config files. Here are the notable changes: * The old entityTypes list has been removed. These must be manually redefined under the new variants section. * The separate lists for rewards and commands have been merged into a single list called actions. * Ensure rewards and commands in your config files have been renamed to actions. * Renamed several placeholders for clarity: * <pinata> -> <pinata_name> * <entity_type> -> <pinata_type> * <health> -> <pinata_health> * <max-health> -> <pinata_max_health>
    57 downloads
  55. 1.5.3Jan 29, 2026
    ### Additions * Added <entity_type> placeholder support for reward commands. * Added RAINBOW color for boss bars to cycle colors automatically. * Added a NONE option for the hit cooldown display setting to hide notifications. ### Changes & Improvements * Updated /pa vote send to accept an optional service name argument. Improved the Blink* reflex teleportation logic to reliably find safe standing spots. * Removed /pa vote test command as it was redundant. * Updated dependencies.
    28 downloads
  56. 1.5.2Jan 26, 2026
    ### Improvements & Changes * Fixed an issue where the update checker logic was incorrect resulting in no notifications. * Update notifications now appear exclusively in the server console on startup rather than in-game chat.
    22 downloads
  57. 1.5.1Jan 24, 2026
    ### Fixes * Fixed a race condition where sending multiple votes simultaneously could bypass daily vote limits. ### Changes * Vote reminders now utilize 'actions' (sounds, particles, commands) instead of just sending a chat message.
    23 downloads
  58. 1.5.0Jan 23, 2026
    This update brings a new feature: Daily Vote Limits. You can now cap how many rewards a player can receive per day which would then allow you to have additional vote sites set up as 'backups' or 'alternatives'. ### NEW! Daily Vote Limits You can now control exactly how many times a player can be rewarded for voting within a single day. * Set a hard limit (default is 5). Any votes received after this limit is reached will be logged but will not grant rewards. * The system calculates the limit based on the server's local time (which resets at midnight). * You can define specific actions to run when a player hits the limit, such as sending them a warning message or playing a sound. ### Other Changes * Adjusted the default settings to provide a better out-of-the-box experience. * Pinata module is now enabled by default (it's the main feature, after all!). * Vote reminders & community goal settings are now disabled by default.
    18 downloads
  59. 1.4.1Jan 16, 2026
    This is a quick patch to clean up some code inconsistencies and standardize formatting before things get messy. ### New Stuff You can now control the vertical launch height of the Shockwave reflex. Previously, the upward velocity was hardcoded, but now you can adjust the verticalBoost setting in your config to determine exactly how high players get thrown. ### Changes & Improvements - Standardized all placeholder tags across the plugin. I replaced inconsistent tags like {player} or <player-name> with a uniform <player> and <uuid> format to match MiniMessage standards. - Removed the bundled SQLite driver. I recently learned that Paper includes this by default.
    21 downloads
  60. 1.4.0Jan 14, 2026
    This update brings pinatas to life! They can now 'defend' themselves, and properly run away from players. ### NEW! Reflexes (Escape Mechanisms) Pinatas are no longer just punching bags... they now have reflexes to help them survive longer! When hit, a pinata has a chance to trigger one of six new defensive moves: 1. Shockwave knocks nearby players away. 2. Morph temporarily turns the pinata into a baby (or resizes it). 3. Blink randomly teleports the pinata to a nearby location. 4. Leap launches the pinata high into the air. 5. Sugar Rush gives the pinata a burst of speed. 6. Dazzle blinds the attacker with potion effects. Each reflex is highly configurable; you can define custom sound effects, particle effects, and even run commands whenever they trigger. ### Improved Movement You can now control exactly how your pinata moves. I added a new movement type that makes the pinata actively run away from players and that has been set as the default. * The FLEE setting makes the pinata stand still when idle, but run away when players get close (new default). * The ROAM setting makes the pinata wander around randomly (previous behavior). * The BOTH setting combines them: wanders when idle, runs for its life when chased. * The NONE setting makes the pinata act like a statue. ### Fixes & Improvements * Fixed potential compatibility issues with certain mobs thus allowing more entity types to work as the pinata. * Fixed an issue where some messages would not parse the pinata's name and location. Your config.yml and pinata templates should automatically update with these new settings the next time you restart the server. However, it is highly recommended to take a backup just to be safe.
    18 downloads
  61. 1.3.0Jan 10, 2026
    * The /pa reload command now fully reloads the database connection; no more restarting the whole server just to do so. * The vote reminder message now checks when a player last voted before nagging them. * Fixed an issue that prevented the plugin from working correctly on MariaDB database types. * Fixed an issue where /pa pinata killall was not killing pinatas in countdown.
    19 downloads
  62. 1.2.1Jan 9, 2026
    * Resolved a NumberFormatException that occurred when the version string contained whitespace.
    15 downloads
  63. 1.2.0Jan 9, 2026
    ### New Features * Added new placeholders to display a player's exact vote count for specific periods based on the server time: * %partyanimals_votes_daily% (Since 00:00 today) * %partyanimals_votes_weekly% (Since start of current week) * %partyanimals_votes_monthly% (Since 1st of current month) * %partyanimals_votes_yearly% (Since Jan 1st of current year) * Added placeholders to track performance in the last completed cycle: * %partyanimals_votes_previous_daily% (Yesterday's total) * %partyanimals_votes_previous_weekly% (Last week's total) * %partyanimals_votes_previous_monthly% (Last month's total) * %partyanimals_votes_previous_yearly% (Last year's total) ### Breaking Changes * The plugin no longer calculates or caches its own "Top 10" lists. As such, old placeholders like %partyanimals_top_monthly_1_name% and %partyanimals_top_weekly_1_votes% have been removed. Use a plugin like [Topper](https://modrinth.com/plugin/topper-lb) for this purpose. ### Other Changes * Fixed an issue where importing legacy data from PinataParty would mark the migrated votes as happening "today". ### Resources * [Read the Wiki](https://docs.maboroshi.org) for setup guides. * Open an issue on [GitHub](https://github.com/MaboroshiKobo/PartyAnimals/issues) for bug reports. * [Join our Discord](https://discord.maboroshi.org) for support.
    16 downloads
  64. 1.1.0Jan 5, 2026
    * Users can now customize the boss bar text for each pinata template individually. * The configuration has been updated to use kebab-case (e.g., base-health instead of baseHealth). * Sounds and particles now use unique IDs in the config. This removes those annoying dashes and makes it much easier to keep track of multiple layered effects. * Fixed a bug in the health logic where pinatas were using maxHealth as a starting point instead of the baseHealth value. * The build and release process is now mostly automated, ensuring everything is synced perfectly across GitHub, Modrinth, and Hangar.
    14 downloads
  65. 1.0.1PartyAnimals 1.0.1Jan 5, 2026
    This release fixes hit registration issues in protected areas. * Fixed an issue where Pinatas could not be hit inside protected regions (like WorldGuard zones). * Moved the HitCooldown settings from Timer to the Interaction section to make them easier to find.
    Resources
    * [Read the Wiki](https://docs.maboroshi.org/) for setup guides. * Open an issue on [GitHub](https://github.com/MaboroshiKobo/PartyAnimals/issues) for bug reports. * [Join our Discord](https://discord.maboroshi.org) for support.
    21 downloads
  66. 1.0.0PartyAnimals 1.0.0Jan 5, 2026
    This is the first public release for PartyAnimals. All features have been tested, but as this is an initial release, please report any edge cases you encounter.
    Resources
    * [Read the Wiki](https://docs.maboroshi.org/) for setup guides. * Open an issue on [GitHub](https://github.com/MaboroshiKobo/PartyAnimals/issues) for bug reports. * [Join our Discord](https://discord.maboroshi.org) for support.
    24 downloads

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