PathFinder | Advanced A* Pathfinding & Navigation Plugin
1.9.0Particle-based navigation & waypoints, zero main-thread lag
1.9.0latestPathFinder-1.9.0last week Support Folia1.8.0PathFinder - 1.8.04 weeks ago - New developer API: other plugins can now start/stop navigation (to locations, waypoints or players), manage waypoints, and listen to navigation start / arrive / stop events. See the "Developer API" section in the README. - Available through JitPack: com.github.TOC-Project-Team athFinder-source:1.8.0 - Navigation now stops when a player leaves the server - Fixed an unwanted stronghold navigation starting when a navigation was stopped right after it began - Fixed stronghold navigation being blocked by a leftover waypoint navigation1.7.0PathFinder-1.7.0Aug 17, 2026 Fixed some very serious bugs The pathfinding algorithm's performance is improved by approximately 2.5 times1.6.0PathFinder 1.6.0Apr 8, 2026 Removed a lot of unnecessary code. Fixed an issue where navigation could not be canceled when an invisible player was the navigation target. Fixed translation errors. Fixed an issue where the language files could not be reloaded. The code is no longer obfuscated.1.5.1PathFinder - 1.5.1 releaseSep 22, 2025 · A problem that prevented the plugin from starting has been fixed.1.5.0PathFinder - 1.5.0Aug 29, 2025 Pathfinder - 1.5.0 release - A new custom coordinate navigation feature has been added, allowing administrators to enable/disable navigation for players. - A function to check which players are currently using navigation has been added.1.4.0PathFinder - 1.4.0Aug 22, 2025 PathFinder New Version Release - 1.4.0 · Fixed a bug where the algorithm would climb up flags. · Fixed the issue where the "cost of passing through a trapdoor" configuration option was not working. · Fixed the problem of the algorithm completely ignoring half-slab blocks. Please have all members update the plugin and then execute /toc relang and /toc reconfig once to apply the latest configurations promptly. (For servers with poor performance, please reduce the pathfinding radius and the maximum number of iterations.)v1.3.2Aug 18, 2025
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