Payload - The gamemode from TF2!
1.0A fun game where BLU team pushes a bomb, and RED team defends
OVERVIEW:
- Payload is a gamemode in my favourite game, Team Fortress 2. In this gamemode, BLU team's objective is to push the bomb past control points, up to the final one, and RED team's objective is to stop the payload from being pushed to their base.
FEATURES:
- Class creator: Create any classes you want for the gamemode!
- Control points: Gives the attacking team a reward if they captures it by pushing the bomb past it.
- Humiliation round: 15 seconds of the winners chasing and killing the losers. Winners' speed are increased by 10%, while losers' speed are decreased by 25%. Winners receive sharpness 127 and projectile damage 127.
- Team chat: Let players discuss strategies with their team.
- Customizable respawn times for each team, allowing the attackers to keep pressure.
COMMANDS:
- payload help: Display commands that are available to players
- payload help admin: Display commands that are only available to admins
PERMISSIONS:
- payload.player: Allow all commands displayed in help
- payload.admin: Allow all commands displayed in admin
HOW TO USE:
https://www.spigotmc.org/wiki/setting-up-payload/?noRedirect=1
Please report bugs to me through PM. Suggestions are also welcomed.
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