1.6latest1.6 - Chomping ChestsMar 3, 2021 This update includes effects to show the animation of containers, and more Open and Close the lid of a Chest, Barrel or Shulker Box Allow or Disallow connection to the server in the on connect event Make a villager sleep at a bed Get the sleep states of entities Get the crouch state of a fox1.51.5 - Server SupplementsMar 3, 2021 This update provides some syntaxes for World and Sever information Check if a location is inside the world border Get the entities in a chunk Get information about spawn rates of the server Get the spawn radius, server name, and shutdown message Get the ban list1.4v1.4 - We're all in this togetherDec 1, 2020 Adding some smexy hot Teams features. Ability to make Teams Ability to delete Teams Ability to get information on Team, like name, prefix, suffix, color, etc. Ability to add entities to teams, and remove them from teams Also updated some other things, added an !%boolean% - Thanks to Name1.3Skript go brrNov 8, 2020 Release adds some new Conditions, Expressions, and a new Event Also refined some older items Added a condition for checking if a snowman is derp Added an event for when a player selects a trade in a villager trader Added a condition for checking if an endermite has been spawned due to a player Added an expression for getting the blockdata of an enderman's held block Added an expression for getting the class of an object (variable) Attached a resource.sk file into the... ~ added MetricsLite1.2Bat-Tastic AdditionsNov 5, 2020 This release adds additional syntaxes including conditions expressions, and newly, events. Added a condition for checking if a bat is awake Added an event for when a bat changes their sleep state Added an event for when fluid level changes (water flow) Added an event for when a block's moisture changes (farmland) Added an event for when a player takes a book from a lectern1.1More RandomnessNov 3, 2020 v1.1 adds some more random stuff Conditions: HasStung - Checks if a Bee has stung yet. IsShivering - Checks if a Strider is shivering. Expressions: EntitiesInRange - Checks entities effected by a Beacon (Players) BeeStung - Gets the value of HasStung Here's an example Skript with everything so far: Code (YAML): on right click on bee: if entity has nectar : broadcast "has nectar" broadcast "Anger Level : %entity's anger%" broadcast "Flower : %entity's flower%" broadcast "Hive : %entity's hive%" broadcast "Cannot enter ticks : %cannot enter ticks of entity%" on right click on beehive: if block is sedated : broadcast "is sedated" broadcast "Flower : %flower location of block%" on right click on beacon: broadcast "Affects : %entities in range of block%" broadcast "Tier : %tier of block%" broadcast "Primary : %primary effect of block%" broadcast "Secondary : %secondary effect of block%" on right click on pufferfish: broadcast "Puffstate : %puffstate of entity%" on right click on tropical fish: broadcast "Pattern : %pattern color of entity%" broadcast "Body : %body color of entity%" on right click on zombie: if entity is converting : broadcast "is converting" stop broadcast "not" on right click on strider: if entity is shivering : broadcast "is shivering" stop broadcast "not" on right click on command block: broadcast "Executor : %executor of block%" broadcast "Command : %command of block%"1.0Bringing in New StuffOct 31, 2020 This is the first update to redo and remake this addon- check the docs for more info2020-09-20Sep 20, 2020
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