v1.1.2latestPhantomSMP v1.1.2Feb 7, 2022 Update as requested in #9. All code changes in this update were made by @Phoenix616, thank you! Don't store Entity/Player instances and slight improvements Click to expand... · Stores Entities as UUID instead of class instances, which prevents potential memory hog · Improve other general code and logic for phantom to player mapping Full Changelog: v1.1.1...v1.1.2v1.1.1PhantomSMP v1.1.1Jun 4, 2019 Version Triple-1! Changelog: · Updated bStats · Fixed bStats statistic field names · Clean up Phantom tracking in unloaded chunks · Throw warning on Console when PlayerQuitEvent fires before PlayerJoinEvent happenedv1.1.0PhantomSMP v1.1 ReleaseMar 30, 2019 This new release adds two new configuration options and two permission nodes. · New option remove-when-sleeping! · New option disallow-targeting-for! Suggested by Finelarme9. · New permission phantomsmp.disallowspawn! Suggested by En_0t_S. · New permission phantomsmp.ignore! Suggested by En_0t_S. · bStats enabled! If you want, you can use the enable-metrics option to disable it for this specific plugin. Configuration file will now update with new available nodes on first run with the updated plugin. Good luck! ~Simonv1.0.2v1.0.2 - Fix Plugin Load While Players Are OnlineAug 11, 2018 When reloading plugin (using PlugMan for example), the plugin throws errors and does not work for existing players. This update fixes that issue.v1.0.1v1.0.1 - Phantom Death FixAug 11, 2018 Phantom death did not yield death animation and experience orbs. This release fixes that issue.v1.0Aug 11, 2018
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