PinLogin - A simple authentication solution
PinLogin gives your users the ability to secure their account on your server.
Configuration:
The config.yml is located in /plugins/PinLogin
# Defines how many times the player can try to enter a pin until he get's kicked
loginAttemptsBeforeKick : 3
# Defines if every player must set a pin, or if the authentication is optional
forceAuthentication : true
If you set forceAuthentication to true, all players must have a pin code set. This happens when they are joining:
If they are trying to close the inventory, they will get an error message and the inventory will be opened again.
If a user has already set his PIN, he will be asked to enter it for each join. He has X tries to enter the correct pin, until he gets kicked (X = loginAttemptsBeforeKick option in the config)
If the player tries to bypass the PIN authentication by closing the inventory, the player will be kicked.
The messages are fully customizable and translatable. Within /plugins/PinLogin/lang you will find all language files that can be edited. The language is set dynamically by the client, if the player has his client set to German, he will get German messages, if he has English set, he will get the English messages.
If he has set a language which is not translated, English will be used. Further languages can be created according to the scheme, by simply copying the existing language files, rename them according to the locale and edit them.
If you have further ideas which should be implemented, feel free to contact me.
Discord: Pierre#9657
Or just here via conversation :)
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