Sueta

PlayerAuctions

3.1.0

PlayerAuctions is a modern and feature-rich auction house plugin.

·Plugin
  1. 3.1.0latestPlayerAuctions 3.1.0Feb 24, 2026

    Version 3.1.0 (February 25, 2026)

    Added
    - Mailbox Integration for Auctions: Items and revenues are now safely routed through the Mailbox system! - Cancelled Auctions: Instead of forcefully dropping returned items on the ground or cluttering the inventory, cancelling an auction now instantly sends the item to the Mailbox for asynchronous retrieval. - Auction Sales: When an item is bought, the revenue is sent to the seller's Mailbox as a distinct money notification instead of spontaneously appearing in the player's balance. Claiming the money notification within the Mailbox deposits the balance seamlessly and serves as a read receipt for the transaction.
    4766 downloads
  2. 3.0.0PlayerAuctions 3.0.0Feb 24, 2026

    Version 3.0.0 (February 25, 2026)

    Major Changes
    - Migrated to Cloud Command Framework (CCF): Rebuilt the entire command system for robust and native Paper command execution, including dynamic tab completions and strict argument parsing. - Removed Legacy Support: Discontinued support for Minecraft versions 1.18 to 1.20 to fully standardize compatibility and features with the latest Paper 1.21 API. - Modernized GUI Formatting: Fully integrated the Adventure Component API and MiniMessage formatting internally.
    Fixed
    - Fixed MiniMessage and Gradient Parsing Issues: Resolved bugs where MiniMessage and Hex gradients were explicitly stripped down to legacy ampersands, destroying formats in GUIs. - Removed Default Minecraft Italicization: Removed forced default italics on GUI item names and lores across all PlayerAuctions menus. Let your configurations shine! - Fixed My Listings GUI Blank Page Bug: Fixed a misapplied SQL offset argument that caused active items from an individual player to not load correctly within the player's personal listings interface. - Resolved NoSuchMethodError for native component formatting caused by old Maven shade relocations on the Adventure API. - Re-implemented the missing MiniMessage tag checking regex inside MessageParser to accurately detect Hex tags natively.
    90 downloads
  3. 2.5.4PlayerAuctions 2.5.4Jan 27, 2026
    Added - Broadcast Notifications System
    - Global Broadcast Notifications for auction events - Broadcast when players list items for auction - Broadcast when players purchase items - Clickable "View Auction" link in listing broadcasts - Beautiful hex-colored messages with emojis - BroadcastManager Service - Centralized broadcast management - Configurable broadcast ranges (GLOBAL, WORLD, NONE) - Individual toggles for listing and purchase broadcasts - Smart player name resolution for offline sellers - World-based broadcasting support
    Configuration Options
    auction:
      broadcast:
        enabled: true           # Master toggle
        on-listing: true        # Broadcast new listings
        on-purchase: true       # Broadcast purchases
        range: GLOBAL          # GLOBAL, WORLD, or NONE
    Broadcast Messages
    - Item Listed: Shows player, item name, quantity, and price with clickable link - Item Purchased: Shows buyer, seller, item, quantity, and price
    Technical Implementation
    - Integrated BroadcastManager into PlayerAuction main class - Broadcasts triggered from AuctionCommand (/ah sell) - Broadcasts triggered from AuctionService (purchase completion) - MiniMessage support for rich text formatting - Click events for interactive messages - Proper thread handling (main thread for Bukkit operations)
    Benefits
    - Server Activity: Players see active marketplace - Price Discovery: Players learn market prices - Engagement: Encourages trading and competition - Transparency: All trades are visible to community - Configurable: Can disable per feature or globally ---
    911 downloads
  4. 2.5.3PlayerAuctions 2.5.3Jan 27, 2026
    Fixed
    - Fixed NullPointerException in ConfigManager.getMessage() - Added null check for replacements parameter to prevent crashes - Now handles calls with null varargs gracefully - Fixes GUI opening errors in MainAuctionGui and MailboxGui - Fixed file I/O errors in JsonAuctionStorage - Implemented retry logic with 3 attempts for file rename operations - Added automatic old file deletion before rename to prevent conflicts - Improved error logging with detailed diagnostics - Reduced "Failed to rename temporary file" errors significantly - Fixed ResourceLocationException for notification sounds - Implemented smart sound name handling (supports both enum and resource location formats) - Added automatic format conversion from enum names to resource locations - Added fallback to safe default sound (ENTITY_EXPERIENCE_ORB_PICKUP) if playback fails - Prevents crashes from malformed sound names like "BLOCK_NOTE_BLOCK_PLING"
    Removed
    - Removed search feature from auction house menu - Deleted SearchManager class and all search-related functionality - Removed search button from /ah GUI (slot 48 now empty) - Removed search query parameter from auction methods - Cleaned up search-related messages from messages.yml - Removed playerauctions.search permission from plugin.yml
    64 downloads
  5. 2.5.2PlayerAuctions 2.5.2Jan 25, 2026

    v2.5.2 - Critical Security & Stability Update

    🛡️ CRITICAL SECURITY FIX
    Patched Double Purchase Item Duplication Exploit Fixed a critical vulnerability where multiple players could purchase the same auction item simultaneously, allowing item duplication and economic exploitation.
    What Was Fixed:
    - Multi-purchase exploit: Players could spam-click to buy the same auction item - Seller overpayment: Sellers received multiple payments for a single item - Item duplication: Buyers could duplicate items through concurrent purchases - Economic instability: Server economy could be unfairly manipulated
    Technical Changes:
    - Implemented Atomic Reservation Pattern - items are reserved before currency transfer - Added Optimistic Locking - prevents concurrent purchases with version checking - Enhanced Automatic Rollback - auctions revert to ACTIVE status if transactions fail - Improved Thread-Safe Operations - inventory operations moved to main thread - Added Clear Error Feedback - users receive explicit messages for failed purchases Update Recommendation: ⚠️ IMMEDIATE UPDATE REQUIRED - This fix addresses a severe game-breaking exploit.
    53 downloads
  6. 2.5.1PlayerAuctions 2.5.1Jan 25, 2026

    PlayerAuctions Changelog - v2.5.1 (Critical Bug Fix)

    📋 Summary

    - Fixes severe race condition allowing multiple simultaneous purchases of the same auction item, leading to duplicates, multiple payments, and economy exploits. - Impact: Ensures atomic transactions, preventing economic damage and maintaining server fairness.

    🔴 Bug Details

    - Problem: Auction remained ACTIVE during money/item transfers, enabling concurrent buys. - Old Flow: Check → Transfers → Mark FINISHED (vulnerable window). - Root Cause: Non-atomic operations in multi-threaded environment. - Solution: Atomic reservation with optimistic locking. - New Flow: Check → Reserve (mark FINISHED) → If fails, abort → Transfers with rollbacks → Log/notify. - Improvements: Rollbacks on errors; main-thread inventory; enhanced logging/feedback.

    🔒 Security

    - Prevents item duplication, economy drains, and unfair advantages.
    29 downloads
  7. 2.5.0PlayerAuctions 2.5.0Jan 25, 2026

    🐛 Bug Fixes

    - Search Button Functionality: - Previously, the search button did not function due to a slot conflict (likely overlapping inventory positions in the GUI, a common Spigot API issue where clicks register incorrectly). - Solution: Resolved the conflict by adjusting slot mappings or event handlers (e.g., via InventoryClickEvent prioritization). - Impact: Players can now use the search feature reliably to find auctions, improving efficiency and user experience in large servers. - Player Profile Statistics Display: - Previously, the balance was not displayed correctly (possibly due to Vault economy API mismatches, formatting errors, or async data fetching issues). - Solution: Updated the display logic to fetch and format balance accurately (e.g., using Economy.getBalance() with proper synchronization and color/hex integration from the modern palette). - Impact: Provides precise player stats, helping users make informed decisions on bids/purchases and preventing confusion in transactions.
    42 downloads
  8. 2.4.0PlayerAuctions 2.4.0Jan 25, 2026

    PlayerAuctions Changelog - v2.4.0

    Release Date: January 25, 2026 Build: PlayerAuctions-2.4.0-Modern.jar Status: ✅ Production Ready Compatibility: Minecraft 1.19 - 1.21; Java 21; Paper API 1.21.8

    📋 Summary

    - Version 2.4.0 adds complete information to auctioned items in /ah, including starting bid, current bid, buy now price, reserve price, bid count & highest bidder, listed date & time remaining, and item quantity. - Impact: Enhances transparency and player engagement in auctions by providing detailed stats at a glance, reducing guesswork.

    ✨ New Features

    - Complete Auction Statistics in Item Lore: - Expanded lore display with sections for pricing (start bid, current bid, buy now, reserve), stats (total bids, highest bidder), time (listed date, ends in, duration), and status. - Before: Basic seller, price, ends in, and status. - After: Structured with dividers, colors, and small caps for a professional look (e.g., "ᴘʀɪᴄɪɴɢ" headers). - Impact: Makes auctions more informative, helping players make better bids. - New Placeholders: - Added 17 placeholders for dynamic data, e.g., {seller}, {quantity}, {starting_price}, {buy_now_display} (with color), {bid_count}, {listed_date}, {time_left} with urgency color, and {needed_amount}. - Examples: {time_color} uses hex based on time left; {status_color} for visual cues. - Impact: Enables customizable messaging in configs, preparing for future bid systems. - Time Color Coding: - Colors based on remaining time: Emerald (#2ECC71) for >24h (plenty), Carrot (#E67E22) for 1-24h (warning), Coral Red (#E74C3C) for <1h or expired (urgent). - Impact: Provides intuitive visual urgency, improving user awareness without reading full text. - Context-Aware Action Buttons: - For others' auctions: "Buy Now / Place Bid" if affordable; "Insufficient Funds" with needed amount if not. - For own auctions: "Your Auction - Click to manage". - Impact: Reduces errors (e.g., failed buys) and streamlines interactions with conditional prompts.

    📁 Files Changed and Implementation

    - messages.yml: - Updated gui.item-lore with full stats template using hex colors and placeholders. - Added gui.item-action for conditional buttons (can-purchase, insufficient-funds, own-auction). - MainAuctionGui.java: - Added placeholder context, time color coding, own-auction detection, needed_amount calc, and listed_date formatting (~80 lines changed). - MyListingsGui.java: - Aligned with main GUI: Same placeholders, time coding, formatItemName helper, and hex status (~60 lines changed). - Other: pom.xml and plugin.yml updated to v2.4.0 (~30 lines in messages.yml). - Total: 4 files modified; New placeholders: 17; Build size: ~3.83 MB.

    ✅ Testing and Deployment Notes

    - Testing Checklist Summary: Verified seller/quantity/pricing/bids/time/status displays; action buttons for afford/own cases; my listings consistency. - Deployment Steps: Stop server, backup/delete old messages.yml (config changed), install new JAR, start, verify with /version PlayerAuctions. - Future Prep: Placeholders like {current_bid} and {bid_count} ready for upcoming bid tracking. - No breaking changes beyond config updates—report issues on GitHub. PlayerAuctions v2.4.0 - Complete Auction Statistics is ready! 🚀✨
    48 downloads
  9. 2.3.0PlayerAuctions 2.3.0Jan 25, 2026

    🎨 New Modern Color Palette

    - Introduced a consistent, hex-based color scheme to replace outdated legacy Minecraft colors (&a, &c, etc.), ensuring better visual precision and compatibility with Minecraft 1.16+. - Primary Colors: Amber Gold (#F5A623) for prices/accents/prefixes; Emerald (#2ECC71) for success/buy buttons; Coral Red (#E74C3C) for errors/affordability checks; Sky Blue (#3498DB) for info/duration/search; Orchid Purple (#9B59B6) for history/special features. - Neutral Colors: Cloud White (#ECF0F1) for primary text; Silver (#BDC3C7) for secondary text; Slate Gray (#7F8C8D) for labels/subtle text; Charcoal (#2C3E50) for separators/borders. - Accent Colors: Sunflower (#F1C40F) for warnings/attention; Carrot (#E67E22) for secondary accents/my listings. - Impact: Enhances UI readability and professionalism, making auctions more engaging without relying on deprecated color codes.

    🐛 Bug Fixes and UI Improvements

    - Fixed `{duration}` Placeholder Issue: - Previously, the {duration} placeholder didn't display in chat during item listings due to missing parameters in AuctionCommand.java (only {item} and {price} were included). - Solution: Added {duration} to message parameters and formatted it using TimeUtil.formatDuration(). - Impact: Ensures complete auction info is shown, reducing user confusion during listings. - Switched to Modern Hex Colors Exclusively: - Eliminated all legacy Minecraft color codes (&a, &c, §6) to avoid inconsistencies. - Solution: Replaced with a unique, modern palette for all elements. - Impact: Improves cross-client rendering and aligns with current Minecraft standards. - Enhanced Clean & Professional UI: - Overhauled display for a more modern look, addressing previous clutter. - Changes: Minimal prefix (PA ›); Consistent icons (● for success, ✕ for error, ○ for neutral, ★ for sold); Modern separators (› and ━━━━━━━━━━━━━━━); Small caps GUI text (ᴘʟᴀʏᴇʀᴀᴜᴄᴛɪᴏɴs). - Impact: Makes the plugin feel premium and less intrusive in gameplay, improving overall user experience.
    33 downloads
  10. 2.0.0PlayerAuctions 2.0.0Oct 28, 2025
    First initial PlayerAuctions
    878 downloads

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