PL
PlayerLangAPI | Simple translation identifiers [1.13+]
0.4A library which enables developpers to use translations on client-side with translations keys
0.4latestRemoved unnecessary code, added metrics (bStats) and functions for future compatibilityJan 2, 2020 · Added some methods for potential compatibility in the future. · Removal of unnecessary codes · Add Metrics bStats (can be disabled) · Added a function to see if TextComponent-related features are usable NOTE : If you want to use "display" method, please take a look to : · https://minecraft.gamepedia.com/Tutorials/Command_NBT_tag… · https://minecraft.gamepedia.com/Commands#Raw_JSON_text0.3Added method "get()", added method setDisplayJan 1, 2020 Method get() : · allows to retrieve the object corresponding to the class : · MaterialLang.DIAMOND.get() = Material.DIAMOND · EnchantmentLang.PROTECTION_FIRE.get() -> Enchantment.PROTECTION_FIRE Method display (requires NBTAPI): · allows you to modify the "display" properties of an ItemStack. NOTE : If you want to use "display" method, please take a look to : · https://minecraft.gamepedia.com/Tutorials/Command_NBT_tag… · https://minecraft.gamepedia.com/Commands#Raw_JSON_text Thanks to tr7zw for having created the "NBTAPI" library, which greatly facilitates the work done on this API0.2Addition of utilities and fixesJan 1, 2020 Added utilities : · EntityTypeLang, · PotionEffectTypeLang, · EnchantmentLang, · ColorLang Removal of unnecessary code Fixed an issue related to the .yml plugin (malformed)0.1Dec 31, 2019
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