Sueta

PokeNotify

3.0

Lightweight and fun player interaction plugin — send friendly pokes, alerts, and notifications across your Minecraft server.

·Plugin
  1. 3.0latestPokeNotify 3.0Oct 19, 2025

    PokePlugin v3 - The Ultimate Player Interaction & Privacy Update

    🧩 Platform Support

    [![Paper](https://img.shields.io/badge/Paper-1.20.x--1.21.x-blue.sv… [![Spigot](https://img.shields.io/badge/Spigot-1.20.x--1.21.x-orange… [![Purpur](https://img.shields.io/badge/Purpur-1.20.x--1.21.x-purple… [![Bukkit](https://img.shields.io/badge/Bukkit-1.20.x--1.21.x-red.sv… [![Folia](https://img.shields.io/badge/Folia-1.20.x--1.21.x-green.s… --- Release Date: 20 October 2025 Maintained by: AlanTheDev Public Brand Name: PokeNotify ---

    🚀 Version Overview

    PokePlugin v3 is a major technical refinement release focused on performance, thread safety, and reliability. This version rebuilds the plugin core for faster initialization, platform-accurate scheduling, stronger privacy enforcement, and better cross-platform support — all while remaining lightweight and stable across Folia, Paper, Spigot, Purpur, and Bukkit servers. ---

    🔹 Core System Changes

    ⚡ Database Initialization
    - Converted async initialization to synchronous during plugin startup. - Prevents server hang and ensures faster boot times (<1 second). - Auto-disables the plugin if database creation or connection fails. - Enhanced error reporting and recovery handling.
    🧠 Scheduler System
    - Implemented Platform-Aware Execution Model: - Folia: Uses player.getScheduler().run() (region-safe). - Others: Uses Bukkit.getScheduler().runTask(). - Database operations remain fully async-safe. - GUI operations are automatically routed to the correct scheduler. - Centralized utility ensures uniform task dispatching across all server types. ---

    🔒 Privacy & Interaction Enhancements

    ✅ Poke Validation Improvements
    - Verifies target’s privacy mode before sending a poke. - Prevents poking blocked players or those who disabled pokes. - Improved error messages for blocked/disabled targets. - Admin command /poke @a bypasses all restrictions for announcements.
    🧩 Enhanced Command System
    - Added context-aware tab completion for: - /poke settings - /poke allow - /poke disable - /poke block <player> - /poke unblock <player> - Autocompletes @a for admins. - Sorted alphabetically for cleaner UX. ---

    🎨 GUI & Event System

    🪟 GUI Click Handling
    - GUI interactions now use platform-specific thread handling. - Fixed async inventory creation causing GUI not to open. - Improved color code stripping for reliable item title detection. - Separated logic paths for Folia vs Bukkit-based servers. - Optional debug logs for developer builds.
    🧭 Player GUI Experience
    - Smooth transitions between settings and blocked players list. - Dynamic sizing (auto-resizes up to 54 players). - Fully thread-safe GUI operations. ---

    🧱 Technical Stability Fixes

    🛠 Server Hang on Startup
    - Eliminated blocking .join() calls. - Database operations no longer freeze the main thread. - Startup initialization time: under 1 second on Folia.
    ⚙️ Cross-Platform Compatibility
    - Fixed Folia scheduler conflicts and Paper async issues. - Corrected Bukkit main-thread violations. - Fully tested on 1.20.x – 1.21.4 versions.
    💾 Database Thread Safety
    - All SQLite calls are fully asynchronous. - Prevents concurrent modification and threading issues. - Uses PreparedStatements for SQL injection protection. - UUID validation and malformed data filtering added. ---

    ✨ Message & Localization Updates

    - Fixed placeholder replacements (%poke_status%, %poke_privacy%) across all message contexts. - Corrected color formatting (now supports & and § codes). - Added multi-line message support for cleaner formatting. - Hot-reload compatible with /poke reload. ---

    🔐 Security & Permissions

    - Players can now block unwanted pokes with full privacy enforcement. - Blocked players cannot detect their status (hidden protection). - Permission validation for all commands: - pokeplugin.settings – Access to player settings GUI (default: true) - pokeplugin.admin – Use /poke @a (default: op) - Database hardened with safe query execution and data filtering. ---

    📊 Performance & Metrics

    - Fully integrated bStats (Plugin ID: 27606). - Tracks installations, Minecraft versions, and platforms. - Automatically relocates metrics package to com.alan.pokePlugin.metrics. - Lightweight — adds <5KB overhead to plugin size. ---

    🧩 Configuration Overview

    ```yaml privacy: default-mode: ALLOW_ALL # Default privacy for new players database: type: sqlite file: data/pokedata.db placeholders: enabled: true gui: enabled: true title: "&aPoke Settings" size: 27 metrics: enabled: true debug: false # Enable detailed debug logging
    73 downloads
  2. 2.0PokeNotify 2.0Oct 16, 2025

    🧩 Platform Support

    [![Paper](https://img.shields.io/badge/Paper-1.20.x--1.21.x-blue.sv… [![Spigot](https://img.shields.io/badge/Spigot-1.20.x--1.21.x-orange… [![Purpur](https://img.shields.io/badge/Purpur-1.20.x--1.21.x-purple… [![Bukkit](https://img.shields.io/badge/Bukkit-1.20.x--1.21.x-red.sv… [![Folia](https://img.shields.io/badge/Folia-1.20.x--1.21.x-green.s… ---

    PokePlugin v2 Changelog

    Release Date: 16 October 2025 Upgrade Highlights: This update focuses on player privacy, admin broadcast features, cross-platform threading improvements, GUI settings, and better analytics integration. ---

    🔹 New Features (V2)

    - Player Privacy System: Players can now choose to disable being poked by everyone or specific players. - Admin Broadcast `/poke @a`: Admins can poke all players at once, bypassing individual privacy settings, ideal for announcements. - GUI Settings Menu: Players can manage their poke preferences with a clean in-game interface (/poke settings). - Block/Unblock System: Allow or block individual players from poking you. - SQLite Database Integration: Persistent storage for privacy settings, poke logs, and block lists. - PlaceholderAPI Support: Dynamic placeholders %poke_status% and %poke_privacy% for messages. - Multi-Language Support: Easily localize messages using messages.yml. - bStats Integration: Collect usage metrics (Plugin ID: 27606) for analytics. - Enhanced Startup Logging: Fully aligned 50-character console banner for all platforms (Bukkit, Spigot, Paper, Purpur, Folia). ---

    🔹 Improvements & Optimizations

    - Platform-Aware Scheduler: Automatic detection and optimized threading for Folia, Paper, Spigot, Purpur, and Bukkit. - Async Database Operations: All SQLite reads/writes handled asynchronously for performance. - GUI Thread Safety: Ensures all GUI interactions run on the correct scheduler depending on platform. - Improved Event Handling: Strips color codes, adds null checks, and fixes click detection issues. - Logging Enhancements: [Folia] or [Bukkit] prefixes for clear debugging. ---

    🔹 Bug Fixes

    - Fixed GUI creation issues on Folia and Bukkit. - Fixed potential crashes due to null player references. - Fixed color code handling in poke notifications. - Fixed async callback issues when saving or loading player settings. --- PokePlugin V2 — maintained by AlanTheDev, compatible with all major Minecraft server platforms (Bukkit, Spigot, Paper, Purpur, Folia).
    32 downloads
  3. 1.0.0PokeNotify 1.0.0Oct 15, 2025

    🧩 Platform Support

    [![Paper](https://img.shields.io/badge/Paper-1.20.x--1.21.x-blue.sv… [![Spigot](https://img.shields.io/badge/Spigot-1.20.x--1.21.x-orange… [![Purpur](https://img.shields.io/badge/Purpur-1.20.x--1.21.x-purple… [![Bukkit](https://img.shields.io/badge/Bukkit-1.20.x--1.21.x-red.sv… [![Folia](https://img.shields.io/badge/Folia-1.20.x--1.21.x-green.s… ---

    📜 Changelog

    PokeNotify — Version 1.0.0 Codename: “The Friendly Jab” Release Date: 16 October 2025 ---

    🚀 Version 1.0.0

    Initial Release Highlights
    - Added /poke <player> command for sending poke notifications. - Introduced 3-hour cooldown system to prevent spam. - Integrated Vault for economy transactions (soft-dependency). - Added configurable poke cost (default: $50 per poke). - Implemented chat, sound, and title notifications for poke events. - Designed config.yml with editable messages and options. - Added permissions system: - poke.use → allows poking other players. - poke.bypass.cooldown → ignores cooldown. - poke.bypass.cost → ignores poke cost. - Cross-platform compatibility: - Paper, Spigot, Purpur, Bukkit, and Folia (region-thread safe). - Optimized for lightweight performance (<100KB) and async operations. ---

    🧠 Developer Notes

    - Built with Java 17 and Paper 1.21.4 API. - Uses Vault API (v1.7) for economy hooks. - Fully compatible with Folia’s concurrency model. - No external dependencies beyond Vault.
    38 downloads

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