Practice - Complete PvP Practice & Duels
1.2.0Everything a PvP practice server needs: duels, ranked matchmaking, parties, tournaments, FFA
1.2.0latestv1.2.0 — BridgeAug 15, 2026 v1.2.0 — Bridge · New: Bridge mode. Build across the gap and reach the enemy goal to score. Set a goal per team with /arena goal1 and /arena goal2, tag the arena bridge, and you are done — the scoring area is a configurable cube around each point. · New: a ready-made Bridge kit, played first to 3 like sumo. · New: deaths in respawn modes no longer eliminate. Falling into the void in Bridge simply sends you back to your side; the match is decided by goals. · New: /practice validate now catches an arena whose corners do not enclose its own spawns or goals — a mistake that silently breaks instance copying and arena resets, and whose symptoms never point back to the cause. · Fixed: newly shipped kits never reached servers that already had a kits folder, so an update's new kits only appeared on fresh installs. Default kits are now topped up on every start; existing files are never touched. (To remove a kit for good, set enabled: false rather than deleting the file.) · Fixed: /arena info was silently cut short once it grew — it is now sent line by line. · Improved: keep-inventory-on-respawn did nothing; it now works, and Bridge uses it. · Improved: the copy log reports how many blocks actually changed, so an arena that copies nothing is obvious immediately.1.1.0v1.1.0 — Rounds and tournament rewardsAug 15, 2026 v1.1.0 — Rounds and tournament rewards · New: round-based matches. Set rounds: 3 in a sumo kit and it plays first to 3 — both sides are revived, returned to their spawns and re-equipped between rounds, and the arena is rolled back so round two is not fought in round one's crater. The shipped sumo kit now plays first to 3. · New: the match clock and the recorded result cover the whole series, so a best-of match is one entry in the match history, not one per round. · New: scoreboard placeholders %practice_match_own_rounds% and %practice_match_enemy_rounds%. · New: tournament rewards. Configure console commands and items per placement, plus a participation tier for everyone. Commands run even if the winner logged off; items that do not fit drop at their feet instead of vanishing. · New: /tournament info shows a tournament's kit, mode, state, round and player count. · Existing kits are unaffected: rounds: 1 behaves exactly as before, and the setting is ignored by modes that are not round-based.1.0.1Aug 15, 2026
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