PrismaticAPI
2.0.1Versatile library for advanced color manipulation and text formatting in Bukkit/Spigot/Paper plugins.
2.0.1latestUpdate 2.0.1Aug 18, 2026 Color Parsing Fixes and Minecraft 26.2
Patch release fixing several color-parsing bugs, and updating the version library so Minecraft 26.2 is recognised.Fixed
- Fixed the compact hex form&xff8800always falling back to white. It now resolves to the color it names, the same as the other supported hex formats. - Fixed plain text being pushed through the MiniMessage parser just because it contained a<. A legacy header like&8<&d&l Top &8>was treated as markup, which changed how its color codes rendered. Only real recognised tags trigger that path now. - Fixed decorations bleeding into the rest of a message. A strikethrough or bold code stayed active after the next color code instead of being cleared, the way it works in vanilla chat. - Fixed one of the legacy formatter methods not using the main color parser, so it could return a different color than the rest of the library for the same text.Changed
- Updated the bundled VNC library to1.3.0, which recognises Minecraft 26.2 and its snapshots, and detects more server and mod platforms.Notes / Recommendations
- This is a drop-in replacement for2.0.0. Nothing in the API changed, so plugins built against2.0.0keep working. - If you were working around the&xff8800format by using a different hex syntax, you can go back to whichever one you prefer.2.0.0Update 2.0.0Aug 4, 2026 The Element API
Major rewrite of the interactive message system.Elementreplaces the old chat components with a single immutable type that is parsed once and rendered per player, plus a faster color pipeline. ClassicPrismaticAPI.colorize(...)usage is untouched.Added
- AddedElement, one message type for plain text and interactive text. Parse it once, keep the instance, and render it for every player. - Added placeholder support inside elements:{name}and%name%tokens are kept as data and resolved at render time, so a gradient now spans the resolved value instead of the length of the token. - Added a render cache. Each segment caches its colorized text for the two color profiles (hex and legacy), so an element sent to a hundred players pays the color pipeline twice. - AddedAdventureElementas a separate class, so a server without Adventure never loads a Kyori class by touching an element. - AddedPrismaticAPI.supportsHexColors(player)to check whether a player's client can actually receive RGB colors. - AddedPrismaticAPI.forgetPlayer(...)andPrismaticAPI.clearPlayerCache()to drop cached player color capabilities. - Added markup helpers:Element.isMarkup(raw),Element.stripMarkup(raw),element.toMarkup(), andautoLinkUrl()on the builder.Changed
- Replaced theme.croabeast.prismatic.chatpackage withme.croabeast.prismatic.element.ChatComponentandMultiComponentare gone;Elementcovers both. - Elements are now immutable. Changes go throughelement.toBuilder(), so a shared instance can never be modified by another consumer. - Renamed three click constants:EXECUTEtoRUN_COMMAND,SUGGESTtoSUGGEST_COMMAND,CLIPBOARDtoCOPY_TO_CLIPBOARD. The string aliases (run,suggest,copy, ...) are unchanged. - A player's hex support is now resolved once per session instead of once per formatted line. - Text with no color markers now skips the color passes entirely. - An empty message now renders to an empty array instead of a padded blank component. - Updated the Gradle wrapper to 9.6.1.Fixed
- Fixed gradients bleeding one color too far when the text started with a hex-prefixed color. - Fixed placeholders not resolving inside click and hover values of an element.Notes / Recommendations
- This is a breaking release. Any plugin using the old chat components must be updated before it will compile against 2.0.0. - The README includes a full migration table from 1.5.x to 2.0.0, method by method. - CallPrismaticAPI.forgetPlayer(...)from yourPlayerQuitEventhandler so cached entries do not survive the session. - Plugins that only usePrismaticAPI.colorize(...)and the Adventure facade need no changes.1.5.0Update 1.5.0May 23, 2026 What's Changed
- chore: bump version to 1.5.0 by @CroaBeast (4055c41) - refactor: simplify color engine internals by @CroaBeast (e322baa) - chore: consume published VNC dependency by @CroaBeast (ca0f67a) - refactor: extend formatter pipelines for chat by @CroaBeast (335ec67) - feat: add interactive chat components by @CroaBeast (dcfdaa2) - feat: expose chat component factories by @CroaBeast (1ed0eee) - chore: document interactive chat components by @CroaBeast (4896d54)Contributors
- @CroaBeast Full Changelog: https://github.com/CroaBeast/PrismaticAPI/compare/423a5d2…1.1.0Update 1.1.0Nov 17, 2025 - Added MiniMessage output methods. - Added 1.21.5+ support.1.0.0Update 1.0.0Apr 16, 2025
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