1.0.33latestMajor fix updateJul 16, 2024 - Cape not destroyed on player despawn - View distance sendpacket - Cape does not despawn on player left the view range far - cape still visible, on player body update (water, elytra, bed) - Official mojang cape is visible on world change - Performance improvement, using movement detection to avoid heavy calculs1.0.32Viaversion supportJul 3, 2024 No longer issue with cape height position when using viaversion Also fix cape despawn issue using viaversion or not1.0.311.21 updateJul 2, 2024 - Prodigycape is now compatible with 1.21 - The permission system for prodigycape apply <user> <cape> was no longer working - a new command is introduced: prodigycape force apply <user> <cape>, it's admin command to apply a cape even if this user does not have the permission1.0.3Some important fixesJun 29, 2024 - official mojang cape were visible - updating player visibility was causing unmounted cape - passengersapi is now a soft depends1.0.2We are getting closer to a stable version!Jun 25, 2024 Thank you for all early adopters, you are the key of the success of this plugin, we were able to fix many issues reported on github ! I would like to add a special thanks to @MaximDe who became my main and most active contributor ! Thanks to him we made amazing improvements ! You can check all the issues fixed here: https://github.com/corentingosselin/ProdigyCape/issues?q=… For this update you need 2 dependencies, you can remove protocollib if you are not using for any other plugin: https://www.spigotmc.org/resources/packetevents-api.80279/ https://www.spigotmc.org/resources/passengerapi-entity-pa…1.0.1FIX: major fixMay 22, 2024 Fixed: New cape apply does not remove previous cape: https://github.com/corentingosselin/ProdigyCape/issues/1 Change world = cape no longer visible https://github.com/corentingosselin/ProdigyCape/issues/2 Thank you jurvyy from github for your report1.0May 22, 2024
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