PR
0.0.5latestVersion 0.0.5Apr 24, 2023 Changes · Added NetworkPlayer#setGameProfile(GameProfile) method · Fixed ClientboundPlayerInfoRemovePacket#setPlayerList(List<UUID>) method · Added ClientboundPlayerInfoUpdatePacket packet · Added ClientboundServerDataPacket packet · Added NetworkServer#getWorlds() method [BETA] · Improved the Vector2F class · Added constructor for ClientboundInitializeBorderPacket packet · Added constructor for ClientboundLevelChunkPacketData packet · Added NetworkServer#getWorldServer(String) method [BETA] · Added constructor for ClientboundLevelChunkWithLightPacket packet · Added constructor for ClientboundLightUpdatePacketData packet · Fixed ClientboundSetSimulationDistancePacket · Added constructor for PacketPlayInBEdit packet(Only for versions 1.17 and above) · Added NetworkServer#getCommandListenerWrapper() method · Added NetworkPlayer#getCommandListenerWrapper() method · Added NetworkPlayer#getWorld() method · Added NetworkPlayer#setPlayerInput(float, float, boolean, boolean) method · Added NetworkPlayer#restoreFrom(NetworkPlayer, boolean) method · Added NetworkPlayer#sendChatMessage(ChatComponent) method · Added NetworkPlayer#sendChatMessageAsync(ChatComponent) method · Added NetworkPlayer#sendActionbarText(ChatComponent) method · Added NetworkPlayer#sendActionbarTextAsync(ChatComponent) method · Added NetworkPlayer#trackChunk(ChunkCoordIntPair, Packet) method · Added NetworkPlayer#untrackChunk(ChunkCoordIntPair) method · Added PacketPlayOutTitle packet · Added NetworkServer#syncCommands() method · Added ClientboundSetTitleTextPacket packet · Added ClientboundSetSubtitleTextPacket packet · Added NetworkPlayer#sendTitle(TitleData) method · Added NetworkPlayer#sendTitleAsync(TitleData) method · Added ClientboundSetBorderCenterPacket packet · Added ClientboundSetBorderLerpSizePacket packet · Added ClientboundSetBorderSizePacket packet · Added ClientboundSystemChatPacket packet · Added ClientboundUpdateEnabledFeaturesPacket packet · Added ClientboundPlayerChatPacket packet (While the stability of its work is very unpredictable) · Added parameter "replace-plugins-command" to general.yml file · Added parameter "async.command-execution" in general.yml file · Added NetworkServer#getCommandMap() method · Added "disable-reload-command" parameter to general.yml file · Added "replace-version-command" parameter to general.yml file · Added "version-command-message" parameter to general.yml file · Updated PacketPlayOutAdvancements packet Commands added · /protocoller, /protocoller ?, /protocoller help - shows a list of commands with a description; (PERMISSION: protocoller.command) · /protocoller version - shows the current version of the plugin; (PERMISSION: protocoller.command.version) · /protocoller checkupdates - forces an update check; (PERMISSION: protocoller.command.checkupdates) · /protocoller users - shows the list of API users; (PERMISSION: protocoller.command.users) · /protocoller users unregister - deletes a specific user; (PERMISSION: protocoller.command.users.unregister) · /protocoller reload - reloads the configuration; (PERMISSION: protocoller.command.reload) To execute any command, you need at least the 'protocoller.command' permission When executed from the game, all commands are provided with auto-completion, hover and clickable text (In some cases, with certain permissions).0.0.4Auto-updating systemApr 10, 2023 Protocoller v0.0.4 · (BETA) Added check for newer versions with the ability to automatically download the new version(Everything is configured in the config)0.0.3Version 0.0.3Apr 9, 2023 What's new: · Added methods NetworkPlayer#getGameProfile(), NetworkPlayer#getPlayerAbilities(), NetworkPlayer#setPlayerAbilities(PlayerAbilities); · Added ClientboundChunksBiomesPacket packet · Added ClientboundCustomChatCompletionsPacket packet · Added ClientboundDamageEventPacket packet · Added ClientboundDeleteChatPacket packet · Added ClientboundDisguisedChatPacket packet · Added ClientboundHurtAnimationPacket packet · Added ClientboundInitializeBorderPacket packet0.0.2Apr 8, 2023
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