Pulse - ✨ Ranks, Permissions, Economy, Chat, Shops, Tags, Pu
1.3.0The best core plugin for your minecraft server.
Pulse
Modular Paper & Folia server core for Minecraft 1.21+, powered by Kotlin.
Overview
Pulse unifies ranks, permissions, economy, chat, shops, tags, punishments and placeholders into one lightweight core for Paper and Folia servers. Every subsystem is modular, asynchronous, and backed by Exposed + HikariCP storage.
✨ Pulse Features
Core Systems
Rank System
A comprehensive rank management system with support for multiple ranks per player, temporary ranks, and advanced permission inheritance.
Features:
- Create unlimited custom ranks with weights, prefixes, and suffixes
- Assign multiple ranks to a single player simultaneously
- Set temporary ranks with automatic expiration
- Primary rank system with automatic weight-based selection
- Default rank assignment for new players
- Full permission inheritance from ranks to players
Commands:
- /rank create <rank> <weight> <prefix> <suffix> - Create a new rank
- /rank delete <rank> - Delete an existing rank
- /rank set <player> <rank> [duration] - Set a player's rank
- /rank info <rank> - View detailed rank information
- /rank list - List all available ranks
- /rank permission <rank> <add|remove|deny|list> [permission] - Manage rank permissions
- /rank reload - Reload the rank system
Grant System (GUI)
An intuitive GUI-based system for managing player ranks with visual feedback and confirmation steps.
Features:
- Clean, user-friendly inventory interface
- Grant ranks with custom durations (1h, 1d, 7d, 30d, 90d, or permanent)
- View all active ranks on a player
- Remove ranks with a single click
- Visual distinction between primary and secondary ranks
- Real-time expiration countdown display
- Confirmation system to prevent accidental grants
Usage:
- /grant <player> - Open the grant GUI for a player
- Navigate through menus to select ranks and durations
- Click to confirm or cancel operations
Permission System
Advanced permission management with player-specific and rank-based permissions, including denial support.
Features:
- Add permissions directly to players or ranks
- Deny specific permissions (overrides grants)
- Permission inheritance from all player ranks
- Check player permissions with full inheritance resolution
- List all permissions for players or ranks
- Real-time permission updates without reconnection
Commands:
- /permission add <player> <permission> - Add a permission to a player
- /permission remove <player> <permission> - Remove a permission from a player
- /permission deny <player> <permission> - Deny a permission for a player
- /permission check <player> <permission> - Check if a player has a permission
- /permission list <player> - List all player permissions
Economy System
Full-featured economy with Vault integration, transaction history, and leaderboards.
Features:
- Customizable currency name and symbol
- Support for decimal balances
- Player-to-player payments with transaction fees
- Balance leaderboards (top balances)
- Admin commands for adding, removing, and setting balances
- Vault economy provider for compatibility with other plugins
- Persistent storage with automatic save
Commands:
- /coin - Check your balance
- /coin <player> - Check another player's balance
- /coin pay <player> <amount> - Pay another player
- /coin add <player> <amount> - Add coins to a player (admin)
- /coin remove <player> <amount> - Remove coins from a player (admin)
- /coin set <player> <amount> - Set a player's balance (admin)
- /coin top - View balance leaderboard
Shop System
YAML-configured shop with multi-page support, enchantments, and flexible pricing.
Features:
- Multiple shop pages with custom titles
- Support for items with custom names, lore, and enchantments
- Stack-based purchasing (buy multiple items at once)
- Permission-based shop access
- Economy integration for purchases
- Live configuration reload without restart
- Potion effects and item flags support
Commands:
- /shop - Open the shop GUI
- /shop list - List all shop items
- /shop reload - Reload shop configuration (admin)
Configuration Example:
pages:
- title: "Main Shop"
items:
- slot: 0
material: DIAMOND_SWORD
name: "&bDiamond Sword"
price: 1000
enchantments:
- SHARPNESS:5
⏱️ Playtime System
Track, display, and persist player playtime with Folia-safe scheduling and database storage.
Features:
- Accurate playtime tracking with session calculation
- Asynchronous auto-save every 5 minutes (Folia/Paper compatible)
- Persistent storage in database (SQLite/MySQL/PostgreSQL)
- Cached lookups for performance
- Placeholders for formatted/raw time values
- Commands to view self and others' playtime with permission checks
Commands:
- /playtime - View your playtime
- /playtime <player> - View another player's playtime (requires pulse.playtime.others)
Profile System
View comprehensive player profiles with stats, ranks, playtime, economy, and tags in a GUI.
Features:
- Interactive GUI-based player profiles
- Display player head with UUID and online/offline status
- Show current rank and balance with currency name
- Display total playtime (formatted as days/hours/minutes)
- View active and owned tags (up to 5 shown, with counter for more)
- Staff button to view punishment history (requires pulse.profile.staff)
- View own profile or other players' profiles with permission
Commands:
- /profile - View your own profile
- /profile <player> - View another player's profile (requires pulse.profile.others)
Report System
Command-based player reporting system with staff notifications and database logging.
Features:
- Report online or offline players with /report <player> <reason>
- Minimum 5-character reason required
- Assigns unique report ID for tracking
- Sends confirmation message to reporter with report ID
- Notifies all online staff members with pulse.reports.notify permission
Commands:
- /report <player> <reason> - Report a player for staff review
️ Tag System
Player name tags with prefixes, suffixes, colors, and decorations.
Features:
- Create unlimited custom tags
- Rich formatting with colors, gradients, and decorations
- Tag collections and unlockables
- Give/remove tags from players
- Players can equip tags from their collection
- Permission-based tag access
- Default tag support
Commands:
- /tag - Open tag selection GUI
- /tag <tag> - Equip a specific tag
- /tag others <player> - View another player's tags (admin)
- /tag give <player> <tag> - Give a tag to a player (admin)
- /tag remove <player> <tag> - Remove a tag from a player (admin)
- /tag create <id> <prefix> <suffix> - Create a new tag (admin)
- /tag edit <id> <prefix|suffix> <value> - Edit a tag (admin)
- /tag delete <id> - Delete a tag (admin)
- /tag reload - Reload tag system (admin)
⚖️ Punishment System
Comprehensive moderation toolkit with temporary and permanent punishments.
Features:
- Kick, warn, mute, freeze, ban, and IP ban
- Temporary bans and IP bans with duration support
- Warning accumulation system with history
- Remove individual warnings
- Persistent punishment storage
- Broadcast messages for public punishments
- Staff-only silent punishments
Commands:
- /kick <player> [reason] - Kick a player
- /warn <player> <reason> - Warn a player
- /warns <player> - View player warnings
- /unwarn <player> <id> - Remove a warning
- /mute <player> [duration] [reason] - Mute a player
- /unmute <player> - Unmute a player
- /freeze <player> - Freeze/unfreeze a player
- /ban <player> [reason] - Permanently ban a player
- /tempban <player> <duration> [reason] - Temporarily ban a player
- /unban <player> - Unban a player
- /ipban <player> [reason] - IP ban a player
- /tempipban <player> <duration> [reason] - Temporarily IP ban a player
Gamemode Commands
Quick gamemode switching with shorthand aliases and permission support.
Features:
- Change your own gamemode or others' with permission
- Short aliases for quick switching (gmc, gms, gma, gmsp)
- Permission-based access control per gamemode
Commands:
- /gamemode <mode> [player] - Change gamemode
- /gmc [player] - Creative mode
- /gms [player] - Survival mode
- /gma [player] - Adventure mode
- /gmsp [player] - Spectator mode
Chat System
Advanced chat formatting with rank integration, color support, and customizable join/leave messages.
Features:
- Automatic rank prefix/suffix in chat
- Color code support for players with permission
- PlaceholderAPI integration for chat format
- Configurable chat format via YAML
- Persistent display name formatting
- Customizable join/leave messages with color support
- Toggle join/leave messages on/off independently
- %player% placeholder for player names in messages
Command Blocker System
Block unwanted commands and provide custom help messages with full tab completion filtering.
Features:
- Block any command from being executed by players
- Configurable list of blocked commands in config.yml
- Custom blocked command message with MiniMessage support
- Remove blocked commands from tab completions automatically
- Custom help command system that overrides default /help
- Multi-line help messages with full formatting support
- Toggle help command on/off independently
- Case-insensitive command matching for reliability
- Lowest priority event handling to intercept before other plugins
Configuration:
command-blocker:
blocked-commands:
- "plugins"
- "pl"
- "version"
- "ver"
blocked-message: "<red>Unknown command. Type \"/help\" for help."
help-command:
enabled: true
message:
- "<yellow>Available Commands:"
- "<gray>• <white>/spawn <gray>- Teleport to spawn"
- "<gray>• <white>/home <gray>- Teleport home"
Technical Features
️ Database
- Exposed ORM with Kotlin DSL for type-safe queries
- HikariCP connection pooling for optimal performance
- Support for SQLite (default) and MySQL/MariaDB
- Automatic schema creation and migration
- Asynchronous database operations (non-blocking)
- Connection validation and automatic recovery
⚡ Performance
- Folia-compatible with proper thread scheduling
- Async-first architecture for all heavy operations
- Caching layer for frequently accessed data
- Optimized database queries with prepared statements
- Minimal main thread blocking
- Efficient placeholder resolution
Integration
- Vault integration for economy and permissions
- PlaceholderAPI expansion with 40+ placeholders
- LuckPerms compatibility (optional, Pulse can standalone)
- Event-driven architecture for extensibility
- Open API for third-party plugins
Configuration
- YAML-based configuration files
- Automatic resource versioning with migration
- Hot-reload support for most configurations
- Validation with helpful error messages
- Per-system configuration files for organization
Customization
- Messages.yml for all player-facing text
- Support for MiniMessage and legacy color codes
- Configurable prefixes and suffixes
- Custom shop layouts with unlimited pages
- Punishment reasons and duration formats
️ Security
- SQL injection protection via prepared statements
- Permission checks on all sensitive commands
- Input validation and sanitization
- Rate limiting on economy transactions
- Audit trail for administrative actions
Multi-Server Support
- Shared database for cross-server data
- Synchronized rank changes across network
- Global economy balances
- Network-wide punishments
- Cross-server placeholders
Modular Architecture
Every system is independently functional:
- Disable economy if using another plugin
- Run without shop if not needed
- Use only the rank system
- Mix and match features as needed
Pulse - One plugin, infinite possibilities. Built for performance, designed for simplicity.
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