Sueta

PulseEvents

3.2

PulseEvents is a modular Minecraft plugin that automatically runs engaging server events. It features a flexible event system, automation, rewards integration, and easy expansion for custom event type

·Plugin
  1. 3.2latestPulseEvents 3.2Aug 11, 2026

    ✨ Added

    Persistent Pulse Points & Level System* * Pulse Points are now permanently saved in playerdata.yml. * Earn points by participating in, surviving, and voting on events. Added bonuses for streak milestones and event combos*. * Added player level progression based on accumulated Pulse Points. Level-Up Rewards* * Added configurable rewards when reaching a new level. * Supports the same reward types as streak rewards: * Vault * Items * Commands Player Profiles* * Added /pe profile [player]. * Displays: * Current Pulse Points * Current level * Points required for the next level * Current event streak Points Leaderboard* * Added /pe leaderboard points. * Players can now compete for the highest number of Pulse Points alongside the existing streak leaderboard. Event Combos* * Two events can now randomly run at the same time. Fully configurable through `combos.`. * Disabled by default. Action Bar Countdown* * Added an action bar countdown alongside the existing boss bar. * Players can toggle the action bar countdown with /pe actionbar. New Placeholders* * %pulseevents_points% — player's current Pulse Points. * %pulseevents_level% — player's current level. * %pulseevents_points_next_level% — points required to reach the next level. * %pulseevents_points_to_next_level% — remaining points needed for the next level.
    23 downloads
  2. 3.1Voting System ImprovementsJul 25, 2026
    Improved the voting system with better protection against abuse, clearer feedback, and a smoother voting experience.

    🐛 Fixed

    - Voting GUI clicks now always select the displayed votable event, even when some events have voting disabled. - Clicking the voting summary item no longer accidentally casts a vote. - Prevented players from repeatedly paying or inflating statistics by voting multiple times for the same event. - Changed vote switching behavior — changing an existing vote is now free after the initial paid vote, matching the GUI description.

    ✨ Added

    - Added feedback when a player selects the event they have already voted for.
    16 downloads
  3. 3.0PulseEventsJun 16, 2026

    ⚡ PulseEvents v3.0

    ✨ Added

    Voting System
    * Added /pe vote command for player event voting. * Added /pe votes command for vote inspection and reset. * Added per-event voting enable/disable support for custom events. * Added per-event vote cost override support. * Vote costs are charged before the vote is recorded.
    Streak System
    * Added /pe streak command for streak inspection and reset. * Added /pe leaderboard command for streak ranking display.
    Statistics
    * Added /pe stats command for event and vote statistics. * Added tracking system for event and vote analytics.
    Custom Events
    * Added /pe validate command for validating custom events. * Added support for custom event categories. * Event GUI now displays categories and voting state in lore.
    Placeholders
    Added full placeholder support for dynamic event data: | Placeholder | Description | | ---------------------- | ---------------------------------- | | %current_event_time% | Remaining time of the active event | | %leading_event% | Currently leading event | | %leading_votes% | Votes of the leading event | | %player_streak% | Player’s current streak | | %top_streak% | Highest streak on the server | | %next_milestone% | Next streak milestone | 📘 Full placeholder reference: https://plugglab.github.io/pulseevents/docs/
    BossBar
    * Added placeholder support for BossBar: * %time% * %leading% * %votes%

    🔄 Changed

    `/pe events` is now an admin-only event editor*. * Players now use /pe vote instead of GUI voting. * Voting system now respects per-event custom vote costs. * Event GUI now shows category and voting state in lore. * Vote costs are charged before vote registration. * Changelog structure now follows version-based format.

    📈 Improvements

    * Improved vote validation and processing pipeline. * Improved custom event flexibility and configuration system. * Improved statistics tracking for reporting and future integrations. * Improved BossBar placeholder system for dynamic updates. --- PulseEvents v3.0 introduces a complete overhaul of voting, streaks, statistics, and placeholders, making the plugin significantly more extensible and production-ready.
    35 downloads
  4. 2.0PulseEventsMay 27, 2026

    📦 PulseEvents 2.0 — Changelog

    ✨ New Features

    🏆 Survival Streak Rewards
    Players who survive an event to the end can now build survival streaks and earn rewards. Includes: - survival streak rewards for players who finish events alive - configurable reward milestones in streak-rewards.milestones - multiple reward types: - vault - item - custom-item - command Streak resets when a player: - dies during an active event - leaves during an active event ---
    📁 File-Based Custom Events
    Custom events are now loaded directly from individual .yml files inside the events/ folder. Example included event files: - meteor-shower.yml - gravity-well.yml - hot-potato.yml Additional improvements: - custom event chance changes are now saved back into each event file automatically - easier event editing - cleaner project structure - simpler event sharing between servers ---
    🗳️ Event Voting System
    Added a new player voting GUI for choosing upcoming events. Features: - players can vote for the next event - vote cost configurable via voting.cost - automatic free voting fallback if Vault economy is unavailable - voted events receive priority during random event selection Voting behavior: - voting resets when an event starts - if multiple events tie for first place, PulseEvents uses the existing weighted random system to decide the winner ---

    🔧 Changes

    Config Structure
    - removed embedded custom events from config.yml - moved custom event configuration into separate files inside /events - updated streak reward configuration format: from simple numeric values → to structured entries with mode + value ---
    Command Updates
    /pe events now behaves differently depending on permissions: - Admins → Event Management GUI - Players → Voting GUI ---
    🌍 Language / Messages
    Added new language messages for: - streak reward notifications - voting feedback - vote success / error messages ---

    ⚠ Important Update Note

    Required for updating to 2.0 Before starting the new version: 1. Stop server 2. Delete /plugins/PulseEvents/ 3. Install PulseEvents 2.0 4. Start server 5. Reconfigure settings if needed ---

    ❤️ Thanks

    Thanks for using PulseEvents — more updates coming soon.
    26 downloads
  5. 1.0.0PulseEventsMay 16, 2026

    PulseEvents — Update Changelog

    Added

    - Custom event creation support - Improved live event UI - Event countdown system - Reward command support - Event cooldown system - Random event selection

    Improved

    - Better event stability - Improved performance - Cleaner configuration system - Enhanced multi-world support - Better announcement handling

    Fixed

    - Fixed multiple event start issues - Fixed minor event sync bugs - Fixed several stability problems
    33 downloads
  6. 0.0.4PulseEventsMay 2, 2026

    Changelog

    ⚠️ Note
    - Sorry for the delayed update — I didn’t have much time to work on the plugin recently. ---
    ✨ Features
    - Added an in-game Event Menu (`/pe events`) for managing events directly. - Event chances can now be adjusted via GUI: - Left Click → +5 - Right Click → -5 - Shift + Left Click → +20 - Shift + Right Click → -20 - Events can now be queued instantly from the GUI. - Added placeholder support (current event, queue size, event status, and more). ---
    ⚙️ Improvements
    - /pe events now opens an interactive GUI instead of sending a text list. - GUI now displays: - total events in queue - number of queued instances per event - Improved Black Hole visuals for better visibility. - Updated Fire Feet behavior — fire now spawns behind the player based on movement direction. ---
    🌐 Localization
    - Added full translations for GUI and messages: - English - Polish
    29 downloads
  7. 0.0.3PulseEvents 0.0.3Apr 17, 2026

    ⚡ <span style="color:#f39c12;">PulseEvents v0.0.3</span>

    ---

    🆕 <span style="color:#2ecc71;">Added</span>

    - <span style="color:#2ecc71;">Event Queue system (FIFO)</span> - /pe queue add <event> - /pe queue list - /pe queue remove <index> - /pe queue clear - <span style="color:#2ecc71;">Config-based cooldown system</span> - cooldown.event-start - cooldown.command - <span style="color:#2ecc71;">Granular permission system</span> - pulseevents.start, stop, reload, queue.* - <span style="color:#2ecc71;">Event locking system (prevents overlapping events)</span> ---

    🔄 <span style="color:#3498db;">Changed</span>

    - EventManager is now the single source of truth - AnnouncementManager no longer starts events directly - Improved BossBar / UI cleanup logic - Commands now respect cooldowns and permissions ---

    🛠 <span style="color:#e74c3c;">Fixed</span>

    - Fixed event duplication issues - Fixed BossBar not disappearing after events - Fixed reload causing ghost tasks / UI leftovers - Fixed edge cases when no players are online ---

    🛡 <span style="color:#9b59b6;">Improved</span>

    - Anti-abuse system (cooldowns + validation) - Scheduler safety and task cleanup - Overall stability improvements ---

    ⚠ <span style="color:#f1c40f;">Notes</span>

    - Requires proper cooldown configuration in config.yml - Queue system is memory-based (no persistence yet)
    25 downloads
  8. 0.0.2PulseEvents 0.0.2Apr 13, 2026

    📌 Changelog

    ⚡ Latest Update

    ✨ Added
    - Basic event system implementation - BossBar countdown before events start - New commands: - /pe help - /pe start - /pe stop - /pe status - /pe reload - /pe update - Language system with support for: - English (EN) - Polish (PL) ---
    🔄 Changed
    - Improved event flow (announcement → countdown → event start) - Updated command structure and responses - Refactored event handling system - Improved language file loading and defaults system ---
    🛠️ Fixed
    - Fixed events not starting after announcements - Fixed multiple countdowns running at the same time - Fixed event loop issues (events starting repeatedly) - Fixed missing language messages (Missing message errors) - Fixed outdated language files not updating properly ---
    ⚠️ Notes
    - Events are still predefined (no in-game creation yet) - Only BossBar UI is currently implemented - Plugin is still under active development
    13 downloads

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