2.0.0latestQuickTree 2.0.0May 4, 2026 v2.0.0
Major Release - Complete Overhaul
Version 2.0.0 represents a complete rewrite of QuickTree with significantly enhanced animations, better performance, and improved player experience.+ Added:
#### Animation System - Completely remade animation logic with physics-based tree falling - Terrain-following trunk animation - Trees now bend and follow the ground topology as they fall - Animated leaves with collision detection - Leaves fall realistically and interact with the environment - Configurable animation speed - New config options to control animation timing: -base-fall-ticks: Minimum animation duration (default: 8 ticks) -ticks-per-tree-block: Additional time per block of tree height (default: 2 ticks) -max-fall-ticks: Maximum animation duration cap (default: 80 ticks) -animate-leaves: Toggle leaf animations on/off for performance (default: true) #### Tree Detection & Protection - Player-placed block protection system - The plugin now tracks blocks you place and won't trigger tree felling on structures you build - Improved log-seeking algorithm - Better detection of tree structures - New leaf-seeking algorithm - More accurate leaf detection and clean-up - Changed wood detection method - Enhanced tree identification logic #### Quality of Life - Version-agnostic particle spawn system - Better compatibility across Minecraft versions - Trees no longer fall toward the player - More predictable behaviour and better visuals+ Fixed
- Made single-block "trees" not trigger the animation - Cleaned up functions and methods throughout the codebase+ Changed
- Complete animation system rewrite - More realistic physics simulation - Refactored wood detection - More efficient tree structure identification ---Version Comparison
What's New in 2.0.0 vs 1.3.0
Major Improvements: - Completely new physics-based animation system with terrain following - Animated leaves that fall realistically (optional for performance) - Player-placed block protection - build with logs without worry - Configurable animation speeds and durations - Improved tree detection algorithms - Comprehensive documentation Breaking Changes: - Minimum Java version increased to 17 ---Links
- [GitHub Repository](https://github.com/Pozzoo/QuickTree) - [Modrinth](https://modrinth.com/plugin/quicktree) - [Report Issues](https://github.com/Pozzoo/QuickTree/issues)1.3.0-1.20.5QuickTree v1.3.0-1.20.5May 26, 2024 - Added support for 1.20.5+ versions - Fixed errors with the new Mojang API - Added bStats metrics1.3.0QuickTree v1.3.0May 5, 2024 Changelog:
- Now trees fall in random directions - Multiple trees can now be cut at once without the animation breaking - Changed animation speed1.2.0QuickTree v1.2.0Apr 25, 2024 Wooden logs are now identified recursively to all directions.1.1.0QuickTreeFeb 27, 2024 Adds: Destroying tree by breaking only one block Appropriate tool damage Sneak to cancel
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