4.6.1-BetalatestUpdated fuels.ymlOct 23, 2025 The default fuels.yml has been updated with new wood types. To get the new fuels, either delete your fuels.yml or paste the list below into it. .SpoilerTarget">Spoiler: fuels.yml with changes only Code (YAML): CHERRY_PLANKS : 300 PALE_OAK_PLANKS : 300 STRIPPED_ACACIA_WOOD : 300 STRIPPED_BIRCH_WOOD : 300 STRIPPED_DARK_OAK_WOOD : 300 STRIPPED_JUNGLE_WOOD : 300 STRIPPED_SPRUCE_WOOD : 300 STRIPPED_OAK_WOOD : 300 MANGROVE_LOG : 300 MANGROVE_WOOD : 300 STRIPPED_MANGROVE_LOG : 300 STRIPPED_MANGROVE_WOOD : 300 CHERRY_LOG : 300 CHERRY_WOOD : 300 STRIPPED_CHERRY_LOG : 300 STRIPPED_CHERRY_WOOD : 300 PALE_OAK_LOG : 300 PALE_OAK_WOOD : 300 STRIPPED_PALE_OAK_LOG : 300 STRIPPED_PALE_OAK_WOOD : 300 MANGROVE_FENCE : 300 MANGROVE_FENCE_GATE : 300 CHERRY_FENCE : 300 CHERRY_FENCE_GATE : 300 PALE_OAK_FENCE : 300 PALE_OAK_FENCE_GATE : 300 MANGROVE_STAIRS : 300 CHERRY_STAIRS : 300 PALE_OAK_STAIRS : 300 MANGROVE_BUTTON : 100 CHERRY_BUTTON : 100 PALE_OAK_BUTTON : 100 MANGROVE_SLAB : 150 CHERRY_SLAB : 150 PALE_OAK_SLAB : 150 MANGROVE_SIGN : 200 CHERRY_SIGN : 200 PALE_OAK_SIGN : 200 ACACIA_HANGING_SIGN : 200 BIRCH_HANGING_SIGN : 200 DARK_OAK_HANGING_SIGN : 200 JUNGLE_HANGING_SIGN : 200 SPRUCE_HANGING_SIGN : 200 OAK_HANGING_SIGN : 200 MANGROVE_HANGING_SIGN : 200 CHERRY_HANGING_SIGN : 200 PALE_OAK_HANGING_SIGN : 200 MANGROVE_PROPAGULE : 100 CHERRY_SAPLING : 100 PALE_OAK_SAPLING : 100 MANGROVE_BOAT : 1200 CHERRY_BOAT : 1200 PALE_OAK_BOAT : 1200 ACACIA_CHEST_BOAT : 1200 BIRCH_CHEST_BOAT : 1200 DARK_OAK_CHEST_BOAT : 1200 JUNGLE_CHEST_BOAT : 1200 SPRUCE_CHEST_BOAT : 1200 OAK_CHEST_BOAT : 1200 MANGROVE_CHEST_BOAT : 1200 CHERRY_CHEST_BOAT : 1200 PALE_OAK_CHEST_BOAT : 1200 MANGROVE_PRESSURE_PLATE : 300 CHERRY_PRESSURE_PLATE : 300 PALE_OAK_PRESSURE_PLATE : 300 MANGROVE_TRAPDOOR : 300 CHERRY_TRAPDOOR : 300 PALE_OAK_TRAPDOOR : 300 MANGROVE_DOOR : 200 CHERRY_DOOR : 200 PALE_OAK_DOOR : 200 # Shelves ACACIA_SHELF : 300 BIRCH_SHELF : 300 DARK_OAK_SHELF : 300 JUNGLE_SHELF : 300 SPRUCE_SHELF : 300 OAK_SHELF : 300 MANGROVE_SHELF : 300 CHERRY_SHELF : 300 PALE_OAK_SHELF : 300 # Bamboo STRIPPED_BAMBOO_BLOCK : 300 BAMBOO_BLOCK : 300 BAMBOO_PLANKS : 300 BAMBOO_STAIRS : 300 BAMBOO_SLAB : 150 BAMBOO_MOSAIC : 300 BAMBOO_MOSAIC_STAIRS : 300 BAMBOO_MOSAIC_SLAB : 150 BAMBOO_FENCE : 300 BAMBOO_FENCE_GATE : 300 BAMBOO_TRAPDOOR : 300 BAMBOO_DOOR : 200 BAMBOO_BUTTON : 100 BAMBOO_PRESSURE_PLATE : 300 BAMBOO_SIGN : 200 BAMBOO_HANGING_SIGN : 200 BAMBOO_SHELF : 300 BAMBOO_RAFT : 1200 BAMBOO_CHEST_RAFT : 1200 CHISELED_BOOKSHELF : 3004.6.0-BetaUpdated for 1.21.10Oct 22, 2025 · Updated to support 1.21.10. · Particles & Sounds are now obtained using NamespacedKey's instead of enum values. · This unfortunately means all current cosmetics will not work, and needs to be updated. · You now get notified occasionally when starting drills that do not support patterns, if you have a pattern selected. · Added a {list} placeholder to the Cosmetic.InvalidType message, listing all available cosmetics. .SpoilerTarget">Spoiler: Config with changes only Code (YAML): Placement : # If you have a pattern selected, and start a non-placement drill, you will get a notification in chat. # This is the delay between those notifications, in milliseconds. NotificationDelayMs : 60000 Cosmetics : # The name that will be used to select this cosmetic. Lava : # Particles & Sounds are fetched using a NamespacedKey from their respective registries. # I don't know where to got a convenient list of them. # I'll leave the old links here though, as they kinda contain what you need to figure out some / most of the vanilla sounds & particles. # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Parti… Particle : "minecraft:lava" ParticleAmount : 4 # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound… Sound : "minecraft:block.lava.pop" Volume : 1 PitchMin : 1 RandomAdditionalPitch : 1 # If you want the cosmetic to require a specific permission, you'd specify that here. #Permission: rampen.drills.cosmetic.lava # By default, particles will spawn in the center of the block. # If you set Type to randoffset it will spawn each particle with a random offset, which by default is up to .4 #Type: randoffset # If you want to change the random offset, you'd change these values. Does nothing if Type is not set to randoffset. #OffsetX: .4 #OffsetY: .4 #OffsetZ: .4 Explosion: Particle : "minecraft:explosion" ParticleAmount : 1 Sound : "minecraft:entity.generic.explode" Volume : 1 PitchMin : 3 RandomAdditionalPitch : 1 Ender: Particle : "minecraft:portal" ParticleAmount : 25 Sound : "minecraft:entity.enderman.teleport" Volume : 1 PitchMin : 1 RandomAdditionalPitch : 1 Crit: Particle : "minecraft:crit" ParticleAmount : 15 Sound : "minecraft:entity.player.attack.crit" Volume : 1.5 PitchMin : 1 RandomAdditionalPitch : 1 Snow: Particle : "minecraft:item_snowball" ParticleAmount : 20 Sound : "minecraft:entity.snow_golem.hurt" Volume : 1.5 PitchMin : 1 RandomAdditionalPitch : 1 Type : randoffset Happy: Particle : "minecraft:happy_villager" ParticleAmount : 12 Sound : "minecraft:entity.experience_orb.pickup" Volume : 1 PitchMin : 2 RandomAdditionalPitch : 1 Type : randoffset Spell: Particle : "minecraft:witch" ParticleAmount : 12 Sound : "minecraft:entity.witch.throw" Volume : 1 PitchMin : 1 RandomAdditionalPitch : 1 Type : randoffset Messages: Drill: NonPlacementDrill : '&8 [&3RampenDrills&8 ] &7You have a pattern selected, but started a drill does not make use of it. Use gold blocks instead of iron on the sides if you want the drill to make use of your selected pattern.' Command: Cosmetic: InvalidType : '&8 [&3RampenDrills&8 ] &7Invalid cosmetic type. Available cosmetics : {list }.' Pattern: Selected : '&8 [&3RampenDrills&8 ] &7 {pattern } has been selected. If you have any running drills, you need to restart them for them to make use of it.' If you have any questions or need help with the plugin, the best way to contact me is discord.4.5.2-BetaSilk touch updateAug 2, 2021 · Updated Silk Touch so it works with the new ores and such in 1.17 If you have any questions or need help with the plugin, the best way to contact me is discord.4.5.1-Betapaper bugfixJul 25, 2021 · Fix for items in the chest disappearing when the drill moved, on paper 1.17.1 · this was only a problem on paper 1.17.1 (130 and below?), if you are running regular spigot, or the most recent paper build, this update does nothing except increase the version number.4.5.0-BetaDouble chests, improved permissions & bugfixJul 25, 2021 Permission Changes: Added a rampen.drills.basic permission, which is given to everyone by default. Giving someone this permission is the same as giving them: rampen.drills.use, rampen.drills.tool & rampen.drills.limit.1 Added rampen.drills.unlimited, which lets you have an unlimited amount of drills. And the limit permissions no longer require the previous ones! so you can now just give someone rampen.drills.limit.100 and they will have a limit of 100. for now there's an option to disable this just in case it doesn't work as it should. New drill: Added a larger drill which uses a double chest. If you are updating from an older version, you may have to either delete the DrillShapes: section for the drillheads, or add the large and largeplacement shapes to the list for it to work. .SpoilerTarget">Spoiler: How to build Misc: the /drill tool command now disables itself if you turn off the drill tool requirement in the configuration. To modify the message, look for "OnToolDisabled" under the Messages section. The DrillShapes: section for the drillheads now allows "all" in place of specific names, and is what it defaults to when the section is not there. Bugfix: Fix for items in the furnace disappearing when the drill moves on paper 1.17.1 .SpoilerTarget">Spoiler: Config with changes only Code (YAML): DrillHeads: EMERALD_BLOCK : # This (DrillShapes) section has been removed from the iron & diamond block drillheads. # The different drill shapes that this drill head works with. Defaults to allow all drill shapes. #DrillShapes: #- 'default' #- 'placement' #- 'ender' #- 'enderplacement' #- 'large' #- 'largeplacement' # in ms, how long to consider the last max limit check valid. DrillLimitCacheDuration : 5000 # Just in case the new system doesn't quite work as intended, I'm adding an option to disable it for now. # With this enabled, the limit permissions does not require the previous ones. UseNewLimitPermissionCheck : true Messages: Command: OnToolDisabled : '&8 [&3RampenDrills&8 ] &7You do not require a drill tool to start your drill.' # Used for making sure the config is up to date. Updating the config removes all comments, and adds back missing default values for various things. ConfigVersion : 4.5.0 .SpoilerTarget">Spoiler: Full default config Code (YAML): # RampenDrills configuration. Drill : # Require the player to be close to the drill for it to run. if set to false, it only needs the chunk(s) to be loaded. # Warning: Disabling this may lead to issues, I would highly recommend testing it before disabling it. NeedPlayerClose : true # If NeedPlayerClose is true, this is the distance that the player needs to be within the drill, otherwise it stops. NeedPlayerCloseRange : 32 # If the player needs a drill tool to start the drill, if set to false it requires an empty hand. RequireDrillTool : true # If the drill should check the extra blocks under the drill. Makes it so the drill can't 'fly'. CheckExtraBlocks : true # If CheckExtraBlocks is true, only check the blocks if drill is horizontal. CheckExtraBlocksHorizontalOnly : true # Lets you use a shulker box instead of a chest. AllowShulkerBoxes : true # If the drill should be allowed to move through lava. AllowMovingThroughLava : false # Amount of ticks to wait after mining, before it checks that there's no more blocks left to mine before moving. GravelWaitDelay : 6 # Blocks the drill cannot mine. Blacklist : - 'BEDROCK' - 'END_PORTAL_FRAME' - 'END_PORTAL' - 'CHEST' - 'TRAPPED_CHEST' - 'SPAWNER' - 'ENDER_CHEST' - 'LAVA' - 'HOPPER' - 'SKELETON_SKULL' - 'SKELETON_WALL_SKULL' - 'WITHER_SKELETON_SKULL' - 'WITHER_SKELETON_WALL_SKULL' - 'CREEPER_HEAD' - 'CREEPER_WALL_HEAD' - 'DRAGON_HEAD' - 'DRAGON_WALL_HEAD' - 'PLAYER_HEAD' - 'PLAYER_WALL_HEAD' - 'ZOMBIE_HEAD' - 'ZOMBIE_WALL_HEAD' - 'FURNACE' - 'WHITE_SHULKER_BOX' - 'ORANGE_SHULKER_BOX' - 'MAGENTA_SHULKER_BOX' - 'LIGHT_BLUE_SHULKER_BOX' - 'YELLOW_SHULKER_BOX' - 'LIME_SHULKER_BOX' - 'PINK_SHULKER_BOX' - 'GRAY_SHULKER_BOX' - 'LIGHT_GRAY_SHULKER_BOX' - 'CYAN_SHULKER_BOX' - 'PURPLE_SHULKER_BOX' - 'BLUE_SHULKER_BOX' - 'BROWN_SHULKER_BOX' - 'GREEN_SHULKER_BOX' - 'RED_SHULKER_BOX' - 'BLACK_SHULKER_BOX' - 'SHULKER_BOX' - 'BARREL' - 'BELL' - 'BLAST_FURNACE' - 'CAMPFIRE' - 'CARTOGRAPHY_TABLE' - 'COMPOSTER' - 'FLETCHING_TABLE' - 'GRINDSTONE' - 'JIGSAW' - 'LECTERN' - 'LOOM' - 'SMITHING_TABLE' - 'SMOKER' - 'STONECUTTER' # How long it takes the drill to move, in ticks MoveDelay : 34 # If the drill should need fuel to do things. RequireFuel : true # The amount of fuel the drills requires. FuelCost: OnMove : 600 # Settings for the placement drills shape. (gold blocks instead of iron blocks on the side) Placement : # If solid blocks can be placed into the air, instead of only with a block under it. # You may have to set CheckExtraBlocks to false, and KeepMovingIfOutOfItems to true for this to be any useful. AllowAirPlacementForSolidBlocks : false # If the drill should keep moving when it's out of items KeepMovingIfOutOfItems : false # Blocks that can be used to place blocks in front/under the drill so that it can move. # The blocks get placed in the spot where the CheckExtraBlocks setting checks for blocks. # The drill will get these blocks from its chest. FillerBlocks : - 'COBBLESTONE' - 'STONE' - 'DIRT' # Blocks that the drill is allowed to place blocks "into". AllowedOverride : - 'AIR' - 'WATER' - 'LAVA' # The different patterns players can select for the placement drill to place blocks behind it. Patterns: Rail: Pattern : - 'RAIL' - 'RAIL' - 'RAIL' - 'RAIL' - 'RAIL' - 'POWERED_RAIL' # This can be removed if you don't want it to require a permission. Permission : "rampen.drills.rail" Torches: Pattern : - 'AIR' - 'AIR' - 'AIR' - 'AIR' - 'AIR' - 'TORCH' Permission : "rampen.drills.torches" # DrillHeads : # Material of the drill head. materials: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Mater… # Make sure the material you use is a block and not an item, otherwise it may cause issues or not work. EMERALD4.4.0-BetaFuel update!Mar 13, 2021 · All fuels have now been moved to a file called fuels.yml · There's also a section for custom fuels. · Information about it is provided in fuels.yml If you have any questions or need help with the plugin, the best way to contact me is discord.4.3.5-BetaSmall UpdateJan 13, 2021 · Added a /drill stop command. · Fixed a small bug with the offset for vertical drills .SpoilerTarget">Spoiler: Config with changes only Code (YAML): Messages: Command: Help : | &8===== &3RampenDrills Help &8===== &3/Drill tool &7- Gives you the drill tool. &3/Drill help &7- Shows this. &3/Drill pattern [name] &7- Select a pattern for the placement drill. &3/Drill filter &7- Stop your drill from picking up certain blocks. &3/Drill cosmetic [name/off] &7- Cosmetic stuff. &3/Drill stop [player] &7- Stop your own drills, or a target players drills. &3/Drill reload &7- Attempts to reload the configuration. Stop: Usage : '&8 [&3RampenDrills&8 ] &7Usage : /drill stop [player ]' Error : '&8 [&3RampenDrills&8 ] &cUnable to find drill player.' TargetOffline : '&8 [&3RampenDrills&8 ] &cTarget player is not online' NoDrills : '&8 [&3RampenDrills&8 ] &7You do not have any running drills ' Stopped : '&8 [&3RampenDrills&8 ] &7Your drills have been stopped' StoppedAdmin : '&8 [&3RampenDrills&8 ] &e %player%''s &7drills have been stopped.' ConfigVersion : 4.4.4 If you have any questions or need help with the plugin, the best way to contact me is discord.4.3.4-BetaSmall UpdateAug 19, 2020 · Added an option for allowing the drill to move through lava. .SpoilerTarget">Spoiler: Config with changes only Code (YAML): Drill : # If the drill should be allowed to move through lava. AllowMovingThroughLava : false ConfigVersion : 4.4.34.3.3-BetaHex Color SupportJul 11, 2020 · Added hex color code support. · Added an option for placement drill patterns to not require a solid block under them. .SpoilerTarget">Spoiler: Config with changes only Code (YAML): Placement : # If solid blocks can be placed into the air, instead of only with a block under it. # You may have to set CheckExtraBlocks to false, and KeepMovingIfOutOfItems to true for this to be any useful. AllowAirPlacementForSolidBlocks : false # Used for making sure the config is up to date. Updating the config removes all comments, and adds back missing default values for various things. ConfigVersion : 4.4.2 If you have any questions or need help with the plugin, the best way to contact me is discord.4.3.2-BetaBugfixApr 22, 2020 · Fix for the drill sometimes moving before it should when mining gravel/sand. · /drill pattern should now send the usage message when used incorrectly, instead of nothing happening. · You can now specify the permission for each cosmetic. · You can also set the cosmetic to spawn the particles with randomized offsets. .SpoilerTarget">Spoiler: Config with changes only Code (YAML): Drill : # Amount of ticks to wait after mining, before it checks that there's no more blocks left to mine before moving. GravelWaitDelay : 6 # How long it takes the drill to move, in ticks MoveDelay : 34 # All the cosmetics Cosmetics : # The name that will be used to select this cosmetic. Lava : # List of available particles: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Parti… Particle : LAVA ParticleAmount : 4 # List of available sounds: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound… Sound : BLOCK_LAVA_POP Volume : 1 PitchMin : 1 RandomAdditionalPitch : 1 # If you want the cosmetic to require a specific permission, you'd specify that here. #Permission: rampen.drills.cosmetic.lava # By default, particles will spawn in the center of the block. # If you set Type to randoffset it will spawn each particle with a random offset, which by default is up to .4 #Type: randoffset # If you want to change the random offset, you'd change these values. Does nothing if Type is not set to randoffset. #OffsetX: .4 #OffsetY: .4 #OffsetZ: .4 Snow: Type : randoffset Happy: ParticleAmount : 12 Type : randoffset Spell: ParticleAmount : 12 Type : randoffset Messages: Cosmetic: NoPermission : '&8 [&3RampenDrills&8 ] &7You do not have permission to use that cosmetic.' ConfigVersion : 4.4.1 .SpoilerTarget">Spoiler: Full default config Code (YAML): # RampenDrills configuration. Drill : # Require the player to be close to the drill for it to run. if set to false, it only needs the chunk(s) to be loaded. # Warning: Disabling this may lead to issues, I would highly recommend testing it before disabling it. NeedPlayerClose : true # If NeedPlayerClose is true, this is the distance that the player needs to be within the drill, otherwise it stops. NeedPlayerCloseRange : 32 # If the player needs a drill tool to start the drill, if set to false it requires an empty hand. RequireDrillTool : true # If the drill should check the extra blocks under the drill. Makes it so the drill can't 'fly'. CheckExtraBlocks : true # If CheckExtraBlocks is true, only check the blocks if drill is horizontal. CheckExtraBlocksHorizontalOnly : true # Lets you use a shulker box instead of a chest. AllowShulkerBoxes : true # Amount of ticks to wait after mining, before it checks that there's no more blocks left to mine before moving. GravelWaitDelay : 6 # Blocks the drill cannot mine. Blacklist : - 'BEDROCK' - 'END_PORTAL_FRAME' - 'END_PORTAL' - 'CHEST' - 'TRAPPED_CHEST' - 'SPAWNER' - 'ENDER_CHEST' - 'LAVA' - 'HOPPER' - 'SKELETON_SKULL' - 'SKELETON_WALL_SKULL' - 'WITHER_SKELETON_SKULL' - 'WITHER_SKELETON_WALL_SKULL' - 'CREEPER_HEAD' - 'CREEPER_WALL_HEAD' - 'DRAGON_HEAD' - 'DRAGON_WALL_HEAD' - 'PLAYER_HEAD' - 'PLAYER_WALL_HEAD' - 'ZOMBIE_HEAD' - 'ZOMBIE_WALL_HEAD' - 'FURNACE' - 'WHITE_SHULKER_BOX' - 'ORANGE_SHULKER_BOX' - 'MAGENTA_SHULKER_BOX' - 'LIGHT_BLUE_SHULKER_BOX' - 'YELLOW_SHULKER_BOX' - 'LIME_SHULKER_BOX' - 'PINK_SHULKER_BOX' - 'GRAY_SHULKER_BOX' - 'LIGHT_GRAY_SHULKER_BOX' - 'CYAN_SHULKER_BOX' - 'PURPLE_SHULKER_BOX' - 'BLUE_SHULKER_BOX' - 'BROWN_SHULKER_BOX' - 'GREEN_SHULKER_BOX' - 'RED_SHULKER_BOX' - 'BLACK_SHULKER_BOX' - 'SHULKER_BOX' - 'BARREL' - 'BELL' - 'BLAST_FURNACE' - 'CAMPFIRE' - 'CARTOGRAPHY_TABLE' - 'COMPOSTER' - 'FLETCHING_TABLE' - 'GRINDSTONE' - 'JIGSAW' - 'LECTERN' - 'LOOM' - 'SMITHING_TABLE' - 'SMOKER' - 'STONECUTTER' # How long it takes the drill to move, in ticks MoveDelay : 34 # If the drill should need fuel to do things. RequireFuel : true # The amount of fuel the drills requires. FuelCost: OnMove : 600 # Settings for the placement drills shape. (gold blocks instead of iron blocks on the side) Placement : # If the drill should keep moving when it's out of items KeepMovingIfOutOfItems : false # Blocks that can be used to place blocks in front/under the drill so that it can move. # The blocks get placed in the spot where the CheckExtraBlocks setting checks for blocks. # The drill will get these blocks from its chest. FillerBlocks : - 'COBBLESTONE' - 'STONE' - 'DIRT' # Blocks that the drill is allowed to place blocks "into". AllowedOverride : - 'AIR' - 'WATER' - 'LAVA' # The different patterns players can select for the placement drill to place blocks behind it. Patterns: Rail: Pattern : - 'RAIL' - 'RAIL' - 'RAIL' - 'RAIL' - 'RAIL' - 'POWERED_RAIL' # This can be removed if you don't want it to require a permission. Permission : "rampen.drills.rail" Torches: Pattern : - 'AIR' - 'AIR' - 'AIR' - 'AIR' - 'AIR' - 'TORCH' Permission : "rampen.drills.torches" # DrillHeads : # Material of the drill head. materials: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Mater… # Make sure the material you use is a block and not an item, otherwise it may cause issues or not work. EMERALD_BLOCK : # If its silktouch or not. SilkTouch : true # The fuel modifier for moving. FuelModifier : 1.2 # How much fuel digging 1 block costs. DigFuelCost : 12 # All permissions will look like rampen.drills.<whatever you put> # Remove to make it not require any permissions. Permission : silk # Which size preset the drillhead will use. If removed or invalid, it will use Default. Size : Default # Normal delay is used for most blocks, LongDelay is for the materials in SlowBlocks. NormalDelay : 8 LongDelay : 45 # Materials of blocks where the drill will use the long delay instead of short delay. R4.3.0-BetaShulker Boxes!Apr 9, 2020 · Added an option to the config to allow using Shulker Boxes instead of a chest. .SpoilerTarget">Spoiler: New Config Code (YAML): # RampenDrills configuration. Drill : # Require the player to be close to the drill for it to run. if set to false, it only needs the chunk(s) to be loaded. # Warning: Disabling this may lead to issues, I would highly recommend testing it before disabling it. NeedPlayerClose : true # If NeedPlayerClose is true, this is the distance that the player needs to be within the drill, otherwise it stops. NeedPlayerCloseRange : 32 # If the player needs a drill tool to start the drill, if set to false it requires an empty hand. RequireDrillTool : true # If the drill should check the extra blocks under the drill. Makes it so the drill can't 'fly'. CheckExtraBlocks : true # If CheckExtraBlocks is true, only check the blocks if drill is horizontal. CheckExtraBlocksHorizontalOnly : true # Lets you use a shulker box instead of a chest. AllowShulkerBoxes : true # Blocks the drill cannot mine. Blacklist : - 'BEDROCK' - 'END_PORTAL_FRAME' - 'END_PORTAL' - 'CHEST' - 'TRAPPED_CHEST' - 'SPAWNER' - 'ENDER_CHEST' - 'LAVA' - 'HOPPER' - 'SKELETON_SKULL' - 'SKELETON_WALL_SKULL' - 'WITHER_SKELETON_SKULL' - 'WITHER_SKELETON_WALL_SKULL' - 'CREEPER_HEAD' - 'CREEPER_WALL_HEAD' - 'DRAGON_HEAD' - 'DRAGON_WALL_HEAD' - 'PLAYER_HEAD' - 'PLAYER_WALL_HEAD' - 'ZOMBIE_HEAD' - 'ZOMBIE_WALL_HEAD' - 'FURNACE' - 'WHITE_SHULKER_BOX' - 'ORANGE_SHULKER_BOX' - 'MAGENTA_SHULKER_BOX' - 'LIGHT_BLUE_SHULKER_BOX' - 'YELLOW_SHULKER_BOX' - 'LIME_SHULKER_BOX' - 'PINK_SHULKER_BOX' - 'GRAY_SHULKER_BOX' - 'LIGHT_GRAY_SHULKER_BOX' - 'CYAN_SHULKER_BOX' - 'PURPLE_SHULKER_BOX' - 'BLUE_SHULKER_BOX' - 'BROWN_SHULKER_BOX' - 'GREEN_SHULKER_BOX' - 'RED_SHULKER_BOX' - 'BLACK_SHULKER_BOX' - 'SHULKER_BOX' - 'BARREL' - 'BELL' - 'BLAST_FURNACE' - 'CAMPFIRE' - 'CARTOGRAPHY_TABLE' - 'COMPOSTER' - 'FLETCHING_TABLE' - 'GRINDSTONE' - 'JIGSAW' - 'LECTERN' - 'LOOM' - 'SMITHING_TABLE' - 'SMOKER' - 'STONECUTTER' # How long it takes the drill to move, in ticks MoveDelay : 40 # If the drill should need fuel to do things. RequireFuel : true # The amount of fuel the drills requires. FuelCost: OnMove : 600 # Settings for the placement drills shape. (gold blocks instead of iron blocks on the side) Placement : # If the drill should keep moving when it's out of items KeepMovingIfOutOfItems : false # Blocks that can be used to place blocks in front/under the drill so that it can move. # The blocks get placed in the spot where the CheckExtraBlocks setting checks for blocks. # The drill will get these blocks from its chest. FillerBlocks : - 'COBBLESTONE' - 'STONE' - 'DIRT' # Blocks that the drill is allowed to place blocks "into". AllowedOverride : - 'AIR' - 'WATER' - 'LAVA' # The different patterns players can select for the placement drill to place blocks behind it. Patterns: Rail: Pattern : - 'RAIL' - 'RAIL' - 'RAIL' - 'RAIL' - 'RAIL' - 'POWERED_RAIL' # This can be removed if you don't want it to require a permission. Permission : "rampen.drills.rail" Torches: Pattern : - 'AIR' - 'AIR' - 'AIR' - 'AIR' - 'AIR' - 'TORCH' Permission : "rampen.drills.torches" # DrillHeads : # Material of the drill head. materials: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Mater… # Make sure the material you use is a block and not an item, otherwise it may cause issues or not work. EMERALD_BLOCK : # If its silktouch or not. SilkTouch : true # The fuel modifier for moving. FuelModifier : 1.2 # How much fuel digging 1 block costs. DigFuelCost : 12 # All permissions will look like rampen.drills.<whatever you put> # Remove to make it not require any permissions. Permission : silk # Which size preset the drillhead will use. If removed or invalid, it will use Default. Size : Default # Normal delay is used for most blocks, LongDelay is for the materials in SlowBlocks. NormalDelay : 8 LongDelay : 45 # Materials of blocks where the drill will use the long delay instead of short delay. Remove to use the default, which is only obsidian. SlowBlocks : - 'OBSIDIAN' # The different drill shapes that this drill head works with. DrillShapes : - 'default' - 'placement' - 'ender' - 'enderplacement' IRON_BLOCK: SilkTouch : false FuelModifier : 0.5 DigFuelCost : 2 NormalDelay : 16 LongDelay : 70 DrillShapes : - 'default' - 'placement' - 'ender' - 'enderplacement' DIAMOND_BLOCK: SilkTouch : false FuelModifier : 1 DigFuelCost : 10 NormalDelay : 10 LongDelay : 50 DrillShapes : - 'default' - 'placement' - 'ender' - 'enderplacement' DrillSizes : # Add as many different sizes as you want. Default: Height : 3 Width : 3 WidthOffset : Auto # Prevents players from crafting with the drill tool. PreventCraftingWithDrillTool : true # Customize the drill tool DrillTool: Material : 'WOOD_HOE' Name : '&rDrill Tool' Lore : - '&5Right click on the drill head' - '&5&o (Iron/Diamond/Emerald block )' - '&5from your drill to make it start / stop.' # Set to false to disable all cosmetics. Players will still be able to select them, but they won't do anything. EnableCosmetics : true # All the cosmetics Cosmetics: Lava: Particle : LAVA ParticleAmount : 4 Sound : BLOCK_LAVA_POP Volume : 1 PitchMin : 1 RandomAdditionalPitch : 1 Explosion: Particle : EXPLOSION_LARGE ParticleAmount : 1 Sound : ENTITY_GENERIC_EXPLODE Volume : 1 PitchMin : 3 RandomAdditionalPitch : 1 Ender: Particle : PORTAL ParticleAmount : 25 Sound : ENTITY_ENDERMAN_TELEPORT Volume : 1 PitchMin : 1 RandomAdditionalPitch : 1 Crit: P4.2.3-BetaUpdateApr 6, 2020 · Dried kelp blocks, wooden pressure plates, trapdoors, doors, boats, scaffolding and bamboo now work as fuel. If you have any questions or need help with the plugin, the best way to contact me is discord.4.2.2-BetaBugfixApr 5, 2020 · Fix for chests staying waterlogged when being moved. If you have any questions or need help with the plugin, the best way to contact me is discord.4.2.1-BetaBugfixJan 6, 2020 · Fixed issue with items not being put into the chest If you have any questions or need help with the plugin, the best way to contact me is discord.4.2.0-BetaNew StuffAug 6, 2019 · Added option to use ender chests instead of normal chests. · Added a way to filter the blocks that your drill picks up. · Updated the default blacklist in the config. Ender Drills: If you're updating from a previous version, in the config you'll have to add them to the DrillShapes part of the drill heads you want them to work with. Names are 'ender' and 'enderplacement' for the different versions. Item Filter: You can now stop the drill from picking up certain items! The command is /drill filter Just hold the item you don't want the drill to pick up, and do /drill filter add Now your drill will just destroy those blocks instead of adding them to their inventory. /drill filter remove will remove it from the filter, and /drill filter clear will clear all blocks from the filter. If you want to view what items are currently being filtered, do /drill filter list .SpoilerTarget">Spoiler: New Config Code (YAML): # RampenDrills configuration. Drill : # Require the player to be close to the drill for it to run. if set to false, it only needs the chunk(s) to be loaded. # Warning: Disabling this may lead to issues, I would highly recommend testing it before disabling it. NeedPlayerClose : true # If NeedPlayerClose is true, this is the distance that the player needs to be within the drill, otherwise it stops. NeedPlayerCloseRange : 32 # If the player needs a drill tool to start the drill, if set to false it requires an empty hand. RequireDrillTool : true # If the drill should check the extra blocks under the drill. Makes it so the drill can't 'fly'. CheckExtraBlocks : true # If CheckExtraBlocks is true, only check the blocks if drill is horizontal. CheckExtraBlocksHorizontalOnly : true # Blocks the drill cannot mine. Blacklist : - 'BEDROCK' - 'END_PORTAL_FRAME' - 'END_PORTAL' - 'CHEST' - 'TRAPPED_CHEST' - 'SPAWNER' - 'ENDER_CHEST' - 'LAVA' - 'HOPPER' - 'SKELETON_SKULL' - 'SKELETON_WALL_SKULL' - 'WITHER_SKELETON_SKULL' - 'WITHER_SKELETON_WALL_SKULL' - 'CREEPER_HEAD' - 'CREEPER_WALL_HEAD' - 'DRAGON_HEAD' - 'DRAGON_WALL_HEAD' - 'PLAYER_HEAD' - 'PLAYER_WALL_HEAD' - 'ZOMBIE_HEAD' - 'ZOMBIE_WALL_HEAD' - 'FURNACE' - 'WHITE_SHULKER_BOX' - 'ORANGE_SHULKER_BOX' - 'MAGENTA_SHULKER_BOX' - 'LIGHT_BLUE_SHULKER_BOX' - 'YELLOW_SHULKER_BOX' - 'LIME_SHULKER_BOX' - 'PINK_SHULKER_BOX' - 'GRAY_SHULKER_BOX' - 'LIGHT_GRAY_SHULKER_BOX' - 'CYAN_SHULKER_BOX' - 'PURPLE_SHULKER_BOX' - 'BLUE_SHULKER_BOX' - 'BROWN_SHULKER_BOX' - 'GREEN_SHULKER_BOX' - 'RED_SHULKER_BOX' - 'BLACK_SHULKER_BOX' - 'BARREL' - 'BELL' - 'BLAST_FURNACE' - 'CAMPFIRE' - 'CARTOGRAPHY_TABLE' - 'COMPOSTER' - 'FLETCHING_TABLE' - 'GRINDSTONE' - 'JIGSAW' - 'LECTERN' - 'LOOM' - 'SMITHING_TABLE' - 'SMOKER' - 'STONECUTTER' # How long it takes the drill to move, in ticks MoveDelay : 40 # If the drill should need fuel to do things. RequireFuel : true # The amount of fuel the drills requires. FuelCost: OnMove : 600 # Settings for the placement drills shape. (gold blocks instead of iron blocks on the side) Placement : # If the drill should keep moving when it's out of items KeepMovingIfOutOfItems : false # Blocks that can be used to place blocks in front/under the drill so that it can move. # The blocks get placed in the spot where the CheckExtraBlocks setting checks for blocks. # The drill will get these blocks from its chest. FillerBlocks : - 'COBBLESTONE' - 'STONE' - 'DIRT' # Blocks that the drill is allowed to place blocks "into". AllowedOverride : - 'AIR' - 'WATER' - 'LAVA' # The different patterns players can select for the placement drill to place blocks behind it. Patterns: Rail: Pattern : - 'RAIL' - 'RAIL' - 'RAIL' - 'RAIL' - 'RAIL' - 'POWERED_RAIL' # This can be removed if you don't want it to require a permission. Permission : "rampen.drills.rail" Torches: Pattern : - 'AIR' - 'AIR' - 'AIR' - 'AIR' - 'AIR' - 'TORCH' Permission : "rampen.drills.torches" # DrillHeads : # Material of the drill head. materials: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Mater… # Make sure the material you use is a block and not an item, otherwise it may cause issues or not work. EMERALD_BLOCK : # If its silktouch or not. SilkTouch : true # The fuel modifier for moving. FuelModifier : 1.2 # How much fuel digging 1 block costs. DigFuelCost : 12 # All permissions will look like rampen.drills.<whatever you put> # Remove to make it not require any permissions. Permission : silk # Which size preset the drillhead will use. If removed or invalid, it will use Default. Size : Default # Normal delay is used for most blocks, LongDelay is for the materials in SlowBlocks. NormalDelay : 8 LongDelay : 45 # Materials of blocks where the drill will use the long delay instead of short delay. Remove to use the default, which is only obsidian. SlowBlocks : - 'OBSIDIAN' # The different drill shapes that this drill head works with. DrillShapes : - 'default' - 'placement' - 'ender' - 'enderplacement' IRON_BLOCK: SilkTouch : false FuelModifier : 0.5 DigFuelCost : 2 NormalDelay : 16 LongDelay : 70 DrillShapes : - 'default' - 'placement' - 'ender' - 'enderplacement' DIAMOND_BLOCK: SilkTouch : false FuelModifier : 1 DigFuelCost : 10 NormalDelay : 10 LongDelay : 50 DrillShapes : - 'default' - 'placement' - 'ender' - 'enderplacement' DrillSizes : # Add as many different sizes as you want. Default: Height : 3 Width : 3 WidthOffset : Auto # Prevents players from crafting with the drill tool. PreventCraftingWithDrillTool : true # Customize the drill tool DrillTool: Material : 'WOOD_HOE' Name : '&rDrill Tool' Lore : - '&5Right click on the drill head' - '&5&o (Iron/Diamond/Emerald block )' - '&5from your drill to make it start / stop.' # Set to false to disable all cosmetics. Players will still be able to select them, but they won't do anything. EnableCosmetics : true4.1.2-BetaUpdateAug 5, 2019 · Added a config option for the drill not to require fuel .SpoilerTarget">Spoiler: New Config Code (YAML): # RampenDrills configuration. Drill : # Require the player to be close to the drill for it to run. if set to false, it only needs the chunk(s) to be loaded. # Warning: Disabling this may lead to issues, I would highly recommend testing it before disabling it. NeedPlayerClose : true # If NeedPlayerClose is true, this is the distance that the player needs to be within the drill, otherwise it stops. NeedPlayerCloseRange : 32 # If the player needs a drill tool to start the drill, if set to false it requires an empty hand. RequireDrillTool : true # If the drill should check the extra blocks under the drill. Makes it so the drill can't 'fly'. CheckExtraBlocks : true # If CheckExtraBlocks is true, only check the blocks if drill is horizontal. CheckExtraBlocksHorizontalOnly : true # Blocks the drill cannot mine. Blacklist : - 'BEDROCK' - 'END_PORTAL_FRAME' - 'END_PORTAL' - 'CHEST' - 'TRAPPED_CHEST' - 'SPAWNER' - 'ENDER_CHEST' - 'LAVA' - 'HOPPER' - 'SKELETON_SKULL' - 'SKELETON_WALL_SKULL' - 'WITHER_SKELETON_SKULL' - 'WITHER_SKELETON_WALL_SKULL' - 'CREEPER_HEAD' - 'CREEPER_WALL_HEAD' - 'DRAGON_HEAD' - 'DRAGON_WALL_HEAD' - 'PLAYER_HEAD' - 'PLAYER_WALL_HEAD' - 'ZOMBIE_HEAD' - 'ZOMBIE_WALL_HEAD' - 'FURNACE' - 'WHITE_SHULKER_BOX' - 'ORANGE_SHULKER_BOX' - 'MAGENTA_SHULKER_BOX' - 'LIGHT_BLUE_SHULKER_BOX' - 'YELLOW_SHULKER_BOX' - 'LIME_SHULKER_BOX' - 'PINK_SHULKER_BOX' - 'GRAY_SHULKER_BOX' - 'LIGHT_GRAY_SHULKER_BOX' - 'CYAN_SHULKER_BOX' - 'PURPLE_SHULKER_BOX' - 'BLUE_SHULKER_BOX' - 'BROWN_SHULKER_BOX' - 'GREEN_SHULKER_BOX' - 'RED_SHULKER_BOX' - 'BLACK_SHULKER_BOX' # How long it takes the drill to move, in ticks MoveDelay : 40 # If the drill should need fuel to do things. RequireFuel : true # The amount of fuel the drills requires. FuelCost: OnMove : 600 # Settings for the placement drills shape. (gold blocks instead of iron blocks on the side) Placement : # If the drill should keep moving when it's out of items KeepMovingIfOutOfItems : false # Blocks that can be used to place blocks in front/under the drill so that it can move. # The blocks get placed in the spot where the CheckExtraBlocks setting checks for blocks. # The drill will get these blocks from its chest. FillerBlocks : - 'COBBLESTONE' - 'STONE' - 'DIRT' # Blocks that the drill is allowed to place blocks "into". AllowedOverride : - 'AIR' - 'WATER' - 'LAVA' # The different patterns players can select for the placement drill to place blocks behind it. Patterns: Rail: Pattern : - 'RAIL' - 'RAIL' - 'RAIL' - 'RAIL' - 'RAIL' - 'POWERED_RAIL' # This can be removed if you don't want it to require a permission. Permission : "rampen.drills.rail" Torches: Pattern : - 'AIR' - 'AIR' - 'AIR' - 'AIR' - 'AIR' - 'TORCH' Permission : "rampen.drills.torches" # DrillHeads : # Material of the drill head. materials: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Mater… # Make sure the material you use is a block and not an item, otherwise it may cause issues or not work. EMERALD_BLOCK : # If its silktouch or not. SilkTouch : true # The fuel modifier for moving. FuelModifier : 1.2 # How much fuel digging 1 block costs. DigFuelCost : 12 # All permissions will look like rampen.drills.<whatever you put> # Remove to make it not require any permissions. Permission : silk # Which size preset the drillhead will use. If removed or invalid, it will use Default. Size : Default # Normal delay is used for most blocks, LongDelay is for the materials in SlowBlocks. NormalDelay : 8 LongDelay : 45 # Materials of blocks where the drill will use the long delay instead of short delay. Remove to use the default, which is only obsidian. SlowBlocks : - 'OBSIDIAN' # The different drill shapes that this drill head works with. DrillShapes : - 'default' - 'placement' IRON_BLOCK: SilkTouch : false FuelModifier : 0.5 DigFuelCost : 2 NormalDelay : 16 LongDelay : 70 DrillShapes : - 'default' - 'placement' DIAMOND_BLOCK: SilkTouch : false FuelModifier : 1 DigFuelCost : 10 NormalDelay : 10 LongDelay : 50 DrillShapes : - 'default' - 'placement' DrillSizes : # Add as many different sizes as you want. Default: Height : 3 Width : 3 WidthOffset : Auto # Prevents players from crafting with the drill tool. PreventCraftingWithDrillTool : true # Customize the drill tool DrillTool: Material : 'WOOD_HOE' Name : '&rDrill Tool' Lore : - '&5Right click on the drill head' - '&5&o (Iron/Diamond/Emerald block )' - '&5from your drill to make it start / stop.' # Set to false to disable all cosmetics. Players will still be able to select them, but they won't do anything. EnableCosmetics : true # All the cosmetics Cosmetics: Lava: Particle : LAVA ParticleAmount : 4 Sound : BLOCK_LAVA_POP Volume : 1 PitchMin : 1 RandomAdditionalPitch : 1 Explosion: Particle : EXPLOSION_LARGE ParticleAmount : 1 Sound : ENTITY_GENERIC_EXPLODE Volume : 1 PitchMin : 3 RandomAdditionalPitch : 1 Ender: Particle : PORTAL ParticleAmount : 25 Sound : ENTITY_ENDERMAN_TELEPORT Volume : 1 PitchMin : 1 RandomAdditionalPitch : 1 Crit: Particle : CRIT_MAGIC ParticleAmount : 15 Sound : ENTITY_PLAYER_ATTACK_CRIT Volume : 1.5 PitchMin : 1 RandomAdditionalPitch : 1 Snow: Particle : SNOWBALL ParticleAmount : 20 Sound : ENTITY_SNOW_GOLEM_HURT Volume : 1.5 PitchMin : 1 RandomAdditionalPitch : 1 Happy: Particle : VILLAGER_HAPPY ParticleAmount : 1 Sound : ENTITY_EXPERIENCE_ORB_PICKUP Volume : 1 PitchMin : 2 RandomAdditionalPit4.1.1-BetaBugfixMar 22, 2019 · Fixed a bug where it was taking more items than it should when placing blocks. If you have any questions or need help with the plugin, the best way to contact me is discord.4.1.0-BetaUpdateMar 12, 2019 If you're updating from a previous version I recommend letting the plugin generate a new config. Added a new drill that can place a few blocks. Uses gold blocks at the side instead of iron blocks. If you're having issues with anti-cheat blocking the placement, try adding DrillPlaceEvent to ignored events if possible. The permission for /drill pattern is rampen.drills.pattern.select Most of the details are explained in the config. .SpoilerTarget">Spoiler: Here's the new config Code (YAML): # RampenDrills configuration. Drill : # Require the player to be close to the drill for it to run. if set to false, it only needs the chunk(s) to be loaded. # Warning: Disabling this may lead to issues, I would highly recommend testing it before disabling it. NeedPlayerClose : true # If NeedPlayerClose is true, this is the distance that the player needs to be within the drill, otherwise it stops. NeedPlayerCloseRange : 32 # If the player needs a drill tool to start the drill, if set to false it requires an empty hand. RequireDrillTool : true # If the drill should check the extra blocks under the drill. Makes it so the drill can't 'fly'. CheckExtraBlocks : true # If CheckExtraBlocks is true, only check the blocks if drill is horizontal. CheckExtraBlocksHorizontalOnly : true # Blocks the drill cannot mine. Blacklist : - 'BEDROCK' - 'END_PORTAL_FRAME' - 'END_PORTAL' - 'CHEST' - 'TRAPPED_CHEST' - 'SPAWNER' - 'ENDER_CHEST' - 'LAVA' - 'HOPPER' - 'SKELETON_SKULL' - 'SKELETON_WALL_SKULL' - 'WITHER_SKELETON_SKULL' - 'WITHER_SKELETON_WALL_SKULL' - 'CREEPER_HEAD' - 'CREEPER_WALL_HEAD' - 'DRAGON_HEAD' - 'DRAGON_WALL_HEAD' - 'PLAYER_HEAD' - 'PLAYER_WALL_HEAD' - 'ZOMBIE_HEAD' - 'ZOMBIE_WALL_HEAD' - 'FURNACE' - 'WHITE_SHULKER_BOX' - 'ORANGE_SHULKER_BOX' - 'MAGENTA_SHULKER_BOX' - 'LIGHT_BLUE_SHULKER_BOX' - 'YELLOW_SHULKER_BOX' - 'LIME_SHULKER_BOX' - 'PINK_SHULKER_BOX' - 'GRAY_SHULKER_BOX' - 'LIGHT_GRAY_SHULKER_BOX' - 'CYAN_SHULKER_BOX' - 'PURPLE_SHULKER_BOX' - 'BLUE_SHULKER_BOX' - 'BROWN_SHULKER_BOX' - 'GREEN_SHULKER_BOX' - 'RED_SHULKER_BOX' - 'BLACK_SHULKER_BOX' # How long it takes the drill to move, in ticks MoveDelay : 40 # The amount of fuel the drills requires. FuelCost: OnMove : 600 # Settings for the placement drills shape. (gold blocks instead of iron blocks on the side) Placement : # If the drill should keep moving when it's out of items KeepMovingIfOutOfItems : false # Blocks that can be used to place blocks in front/under the drill so that it can move. # The blocks get placed in the spot where the CheckExtraBlocks setting checks for blocks. # The drill will get these blocks from its chest. FillerBlocks : - 'COBBLESTONE' - 'STONE' - 'DIRT' # Blocks that the drill is allowed to place blocks "into". AllowedOverride : - 'AIR' - 'WATER' - 'LAVA' # The different patterns players can select for the placement drill to place blocks behind it. Patterns: Rail: Pattern : - 'RAIL' - 'RAIL' - 'RAIL' - 'RAIL' - 'RAIL' - 'POWERED_RAIL' # This can be removed if you don't want it to require a permission. Permission : "rampen.drills.rail" Torches: Pattern : - 'AIR' - 'AIR' - 'AIR' - 'AIR' - 'AIR' - 'TORCH' Permission : "rampen.drills.torches" # DrillHeads : # Material of the drill head. materials: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Mater… # Make sure the material you use is a block and not an item, otherwise it may cause issues or not work. EMERALD_BLOCK : # If its silktouch or not. SilkTouch : true # The fuel modifier for moving. FuelModifier : 1.2 # How much fuel digging 1 block costs. DigFuelCost : 12 # All permissions will look like rampen.drills.<whatever you put> # Remove to make it not require any permissions. Permission : silk # Which size preset the drillhead will use. If removed or invalid, it will use Default. Size : Default # Normal delay is used for most blocks, LongDelay is for the materials in SlowBlocks. NormalDelay : 8 LongDelay : 45 # Materials of blocks where the drill will use the long delay instead of short delay. Remove to use the default, which is only obsidian. SlowBlocks : - 'OBSIDIAN' # The different drill shapes that this drill head works with. DrillShapes : - 'default' - 'placement' IRON_BLOCK: SilkTouch : false FuelModifier : 0.5 DigFuelCost : 2 NormalDelay : 16 LongDelay : 70 DrillShapes : - 'default' - 'placement' DIAMOND_BLOCK: SilkTouch : false FuelModifier : 1 DigFuelCost : 10 NormalDelay : 10 LongDelay : 50 DrillShapes : - 'default' - 'placement' DrillSizes : # Add as many different sizes as you want. Default: Height : 3 Width : 3 WidthOffset : Auto # Prevents players from crafting with the drill tool. PreventCraftingWithDrillTool : true # Customize the drill tool DrillTool: Material : 'WOOD_HOE' Name : '&rDrill Tool' Lore : - '&5Right click on the drill head' - '&5&o (Iron/Diamond/Emerald block )' - '&5from your drill to make it start / stop.' # Set to false to disable all cosmetics. Players will still be able to select them, but they won't do anything. EnableCosmetics : true # All the cosmetics Cosmetics: Lava: Particle : LAVA ParticleAmount : 4 Sound : BLOCK_LAVA_POP Volume : 1 PitchMin : 1 RandomAdditionalPitch : 1 Explosion: Particle : EXPLOSION_LARGE ParticleAmount : 1 Sound : ENTITY_GENERIC_EXPLODE Volume : 1 PitchMin : 3 RandomAdditionalPitch : 1 Ender: Particle : PORTAL ParticleAmount : 25 Sound : ENTITY_ENDERMAN_TELEPORT Volume : 1 PitchMin : 1 RandomAdditionalPitch : 1 Crit: Particle : CRIT_MAGIC ParticleAmount : 15 Sound : ENTITY_PLAYER_ATTACK_CRIT Volume : 1.5 PitchMin : 1 RandomAdditionalPitch : 1 Snow: Particle : SNOWBALL ParticleAmount : 20 Sound : ENTITY_SNOW_GOLEM_HURT Vo4.0.1-BetaVertical drills fixSep 25, 2018 1.13+ only. · Fixed vertical drills not working · You can now use /drill tool as op without a permission plugin. If you have any questions or need help with the plugin, the best way to contact me is discord.4.0.0-Beta1.13 UpdateAug 14, 2018 · Updated to 1.13, does not work on previous versions. · Rewrote most of the plugin. · Added some more options for customizing the drill heads. · Default config updates for 1.13. If you're updating from a previous version, let the plugin generate a new config. 1.12 and below: There's a jar pinned in the discord #general chat, which works on 1.12 and below. Direct download link here If you have any questions or need help with the plugin, the best way to contact me is discord.3.3.3Fuel FixSep 5, 2017 · Fixed a bug related to using too much fuel on 1.12.1. If you have any questions or need help with the plugin, the best way to contact me is discord.3.3.2UpdateAug 29, 2017 · Settings RequireDrillTool to false will no longer cancel the interact event unless a drill is found. If you have any questions or need help with the plugin, the best way to contact me is discord.3.3.1Update!Jul 1, 2017 · Added option to disable the extra blocks check. · Added option to only have the extra blocks check for horizontal drills. · Added option to customize the NeedPlayerClose range. .SpoilerTarget">Spoiler: Config Code (Text): # If NeedPlayerClose is true, this is the distance that the player needs to be within the drill, otherwise it stops. NeedPlayerCloseRange: 32 # If the drill should check the extra blocks under the drill. In short, it makes it so the drill cant 'fly'. CheckExtraBlocks: true # If CheckExtraBlocks is true, only check the blocks if drill is horizontal. CheckExtraBlocksHorizontalOnly: true If you have any questions or need help with the plugin, the best way to contact me is discord.3.3.0Update!May 31, 2017 · Configurable Cosmetics. · Option to not require /drill tool. The option to not require the drill tool is called "RequireDrillTool" If set to false, you will need to right click with an empty hand instead of the drill tool. Cosmetics: You can now add your own in the config, or modify the existing ones. Options should for the most part be self-explanatory. found under "Cosmetics:" in the config. Your selected cosmetic now resets upon reloading(/drill reload) the plugin. If you have any questions or need help with the plugin, the best way to contact me is discord.3.2.0Updates!Apr 2, 2017 · Customizable Drillheads! · Different drill sizes, based on drillhead! This build is somewhat experimental, but I've yet to run into any issues on my test server. By default, everything should for the most part be as the previous version. Sizes: In the config look for the option called 'DrillSizes' By default it will contain: .SpoilerTarget">Spoiler: Default Code (Text): DrillSizes: Default: Height: 3 Width: 3 WidthOffset: Auto You can add as many different sizes as you want, as long as the names are different. .SpoilerTarget">Spoiler: Example Code (Text): DrillSizes: Default: Height: 3 Width: 3 WidthOffset: Auto NotDefault: Height: 5 Width: 5 WidthOffset: Auto Height and width is pretty self-explanatory. WidthOffset: If you dont want to bother with this, keep it at auto. I left it as an option for people that want to use 4x4 etc. and want to control which direction it goes 1 extra block. for 3x3 its -1, for 5x5 its -2 etc. Feel free to play around with it, but auto should work in most cases. Drillheads: By default, the section will look like .SpoilerTarget">Spoiler: Default Code (Text): DrillHeads: # Material of the drill head. materials: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Mater… # Make sure the material you use is a block and not an item, otherwise it may cause issues or not work. EMERALD_BLOCK: # If its silktouch or not. SilkTouch: true # Speed and Fuel modifiers for the values you set in the config earlier. # Fuel: (Base Value * Fuel Modifier) Speed: (Base Value / Speed Modifier) SpeedModifier: 1 FuelModifier: 1.2 # All permissions will look like rampen.drills.<whatever you put> # Remove to make it not require any permissions. Permission: silk # Which size preset the drillhead will use. If removed or invalid, it will use Default. Size: Default IRON_BLOCK: SilkTouch: false SpeedModifier: 0.6 FuelModifier: 0.5 DIAMOND_BLOCK: SilkTouch: false SpeedModifier: 1 FuelModifier: 1 Although it will be without the comments. With this you can also add your own drillheads. .SpoilerTarget">Spoiler: Example Code (Text): DrillHeads: EMERALD_BLOCK: SilkTouch: true SpeedModifier: 1 FuelModifier: 1.2 Permission: silk Size: Default IRON_BLOCK: SilkTouch: false SpeedModifier: 0.6 FuelModifier: 0.5 DIAMOND_BLOCK: SilkTouch: false SpeedModifier: 1 FuelModifier: 1 COBBLESTONE: SilkTouch: false SpeedModifier: 0.2 FuelModifier: 2 Permission: cobble Size: NotDefault You can remove the options Permission, Size and SilkTouch and it will just use default values. If you have any questions or need help with the plugin, the best way to contact me is discord.3.1.0Update!Mar 18, 2017 · Added option to prevent people from crafting with the drill tool. Default: true · Cleaned up some code. · Added option to only require chunk to be loaded, instead of needing the player to be close. The option to only require chunks to be loaded is called 'NeedPlayerClose' and is by default true, meaning it requires the player to be close. Warning: Setting this to false may lead to some issues, so I highly suggest testing this before disabling it. If you need any help with the plugin, the best way to contact me is discord.3.0.0Vertical drills!Dec 31, 2016 · Recoded most of the plugin · Vertical drills! · Decently sized performance improvements. (Atleast from my initial testing) · Drill reload command - Attempts to reload configuration. Restart is still recommended. · Now checks if player is within 32 blocks instead of 2 chunks. · Lots of configuration changes. Mostly changed the location of things so its more organized. · Added a few things to the default blacklist. · Changed silktouch drills. · Changed the default drill tool. · Incrased the default fuel costs a little I would highly suggest deleting your config and generating a new one. Emerald blocks on the side no longer give silktouch, or work at all. Changed to emerald drillhead. If you need any help with the plugin, the best way to contact me is discord.2.2.01.11 SupportNov 17, 2016 · Added all shulker box materials to the default blacklist. · You can now customize the drill tool. · Cleaned up a little bit of code. Previous versions seem to work fine on 1.11, but if you are updating I would recommend either deleting your config or adding the shulker box materials to the blacklist yourself.2.1.0Update!Oct 9, 2016 · Recoded fuel system. · Added config option for customizable fuel costs. · Changed default NoFuel message from "Your drill is out of fuel." to "Your drill does not have enough fuel." · Fixed bug which would throw an error if the first block the drill tried to mine was blacklisted. Some more on the fuel system: Values in config are in ticks, Coal being worth 1600. By default, drills should require a bit more fuel now than what they did before. If you need any help with the plugin, the best way to contact me is discord.2.0.0UpdateOct 7, 2016 · Recoded most of the logic behind the drills to improve performance, Also makes the code easier for me to work with. If you need any help with the plugin, the fastest way to get a response from me will probably be discord.1.9.3Small updateSep 23, 2016 · Removed some old debug code · Removed some old unused code · Added event cancel on right click with drill tool, so it can no longer be used as a normal hoe. If you need any help with the plugin, the fastest way to get a response from me will probably be discord.1.9.2Small fixAug 29, 2016 · All individual cosmetic permissions are now rampen.drills.cosmetic.<effect name> instead of rampen.drills.<effect name>. If you need any help with the plugin, the fastest way to get a response from me will probably be discord.1.9.1Updates!Jul 23, 2016 · Cleaned up some code on startup and shutdown. · Added some basic 1.8 support · Added 2 new effects, "Happy" and "Spell". · Removed some debug code which triggered if player quit while having drills running. Some more on the 1.8 support: After the major recode I did a while back, The plugin seems to work fine on 1.8, except for the cosmetics. So as of now, if you're running 1.7 or 1.8 the cosmetics will just disable itself. I was unable to find a 1.7 jar to test it with, but it seems to work without problem on 1.8.8 from my initial testing. All suggestions are appreciated. If you need any help with the plugin, the fastest way to get a response from me will probably be discord.1.9.0Config changesJul 23, 2016 Made some last minute config changes while posting the last update, which didnt make it. Sorry about that. If you need any help with the plugin, the fastest way to get a response from me will probably be discord.1.8.1Updates!Jul 3, 2016 · Added a message for when someone tries to start a silk touch drill without permission. · Iron drill head is now 0.6 the speed of diamond, instead of 0.5. · Iron drill head now uses 0.7 the amount of fuel that diamond uses. · Upped the fuel usage for diamond drill head a little. If you need any help with the plugin, the fastest way to get a response from me will probably be discord.1.7.8Update!Jul 3, 2016 · Added 2 new cosmetic effects, Crit and Snow. · All cosmetic effects are now in the center of the block, instead of on the side. · Breaking the drill head while the drill is mining will now cause it to stop the mining cycle instead of finishing it and then stop when it moved. · Small performance improvements. new permissions: rampen.drills.cosmetic.crit rampen.drills.cosmetic.snow There's also a small change in the config for CosmeticTypes, either just delete that line, or add the 2 new cosmetic types to the message yourself. If you need any help with the plugin, the fastest way to get a response from me will probably be discord.1.7.5Cosmetic Updates!Jul 2, 2016 · Reworked cosmetic system a little bit. · Added 2 new cosmetics. · Removed some debug code I forgot to remove after the recode. Cosmetics: Removed permissions: rampen.drills.cosmetic.blockbreak rampen.drills.cosmetic.toggle Added permissions: rampen.drills.cosmetic.explosion rampen.drills.cosmetic.ender rampen.drills.cosmetic.lava Command changes: /Drill effect [On/off] is now /Drill effect [Type/Off] Types: Explosion, Ender and Lava. Config changes: One of these days I'll make a overview explaning the config. But for you could either delete the config and let it generate a new one as I also made some changes last update. But its mainly a {type} placeholder for CosmeticOn aswell as some messages related to cosmetics changed. Small Note: As of right now, if a player activates a cosmetic it will stay on until the player either removes it, or the server restarts. even if the player loses the permission for that specific cosmetic. if you remove rampen.drills.cosmetic the cosmetics effect will no longer play, even if the player has it activated. If you need any help with how this works, or the plugin in general, the fastest way to get a response from me will probably be discord.1.7.4Small fixJul 2, 2016 · Fixed a small issue with permissions not working for cosmetic effects. Edit: I forgot to update the version number in plugin.yml, even if /drills says you're running 1.7.4 after downloading this update it should be 1.7.5.1.7.0Update!Jul 1, 2016 · Rewrote most of the core mechanics. Everything should still function the same, but I hope this will improve performace. If not, it alteast makes it easier for me to work with. · Drill heads! You can now replace the diamond block with an iron block, but the drill will only be 0.5 the speed. · You no longer need a negative permission node for the earlier limit permissions. · Limit permissions are now in a list in the config, and does no longer require you to input how many of them there is.1.1.0Update!Jun 29, 2016 · Silk touch drills! · Toned down the amount of explosion particle effects. Silk Touch drills: Requires the rampen.drills.silk permission. Just replace the iron blocks with emerald blocks, and use it like a normal drill. 1.0.7Updates!Jun 28, 2016 · Added some cosmetic stuff. · Coal block is now worth coal x9 instead of coal x10's worth of fuel. Cosmetic stuff: New command! /drill effect [on/off] Permissions: rampen.drills.cosmetic - is needed for all cosmetic effects. rampen.drills.cosmetic.toggle - lets you toggle cosmetic effects on /off rampen.drills.cosmetic.blockbreak - cosmetic effect on block break. Its off by default, and will need to be toggled on every time you log in.1.0.6Small updateJun 15, 2016 · Added no permission message to /drill tool · Added lava to the default block blacklist. · You can now change the default limit of how many drills a person can have if the person does not have a limit permission.1.0.5Added message on /drill toolJun 14, 2016 · /drill tool now sends you a message. The message can be customized in the config.1.0.4Small bug fixJun 14, 2016 · Furnace and Chests will now be facing the direction they were facing before moving, instead of always facing north after moving.1.0.3Small bug fixJun 14, 2016 · All permissions now default to OP, so plugin should work now even if you dont run a permission plugin.1.0.2Custom block blacklistMay 22, 2016 New: · Added a block blacklist in the config. The drill will stop mining when it runs into any of these blocks1.0.0May 10, 2016
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