Random Item Challenge
2.2.1Random Item Challenge. Get stacks of a random item every two minutes, fight your friends...
2.2.1latestRandom Item Challenge v2.2.1Jan 15, 2026 Fixed a bug on paper reported on the discord.2.2Random Item Challenge v2.2Jan 5, 2026 v2.2
New drops for default scenarios (1.21.11 items)
- Stone spear (Epic) - Ultimate Spear - Godly SpearNew reload subcommand
Do/ric reloadChanges
- Added Timer in the action bar for the next drop (only displayed when the drop is in less than 15 seconds) - Game now support drop periods in seconds. - There is no time limit to the game anymore. - Changed default custom scoreboard, with a line indicating the scenario used - Added Scenario Name to PAPIFixes
Fixed typo in texts2.1Random Item Challenge v2.1Oct 24, 2025 v2.1
New drops
- Crystal PvP Kit (Godly) - Added some copper tools from Minecraft 1.21.9 - Added all terracotta colorsRarities Tweaks
- Wind Charge : Legendary -> Ultimate - Diamond Shovel : Rare -> Epic - Brush : Uncommon -> Common2.0Random Item Challenge v2.0Jul 23, 2025 This changelog includes changelogs from 2.0 betas2.0 Update !
This updates includes breaking changes, before updating, please save you config if you want to keep parts of it, then delete the 'RandomItemChallenge' folder.Scenarios !
You can now handle multiple game scenarios without needing to change the config all the time. There are 6 default scenarios available at the moment: - allItems (uses all Items of the game) - Base (previous default config) - noweapon (No weapons) - cheat (almost complete opposite, fun to play) - rarities1 (explaination below) - rarities2 (Current default, my personal favorite, with custom items)Rarities
There is a new scenario type available: Rarities ! With this scenario, instaed of giving each player a fully random item, a random Rarity is chosen and each player gets an item from this category. Each one can have a different probability to appear. If you want to test this, the default scenariorarities2is available for you !New drop types
To understand how to create such drops, look into the plugin description and look through the default configuration to understand."custom" drop type
Instead of only giving one type of item, you can now give a few different items, with different quantites, custom names, enchantments ! They are created inside of thecustom_drops/customfolder."any" drop type
Instead of giving one specific item, you can create a list of items inside of thecustom_drops/anyfolder, and one will be chosed amongst those for the drop.Added new items from recent updates :
- Vault and trial keys from 1.21 - Resin clump and pale moss from 1.21.4 - Happy Ghast spawn egg and purple harness from 1.21.6Command Changes
- New command alias: /ric - Permission for the command is nowrandomitemchallenge.admininstead ofrandomitemchallenge.start- There are now 3 subcommands:/ric start [scenario],/ric stop,/ric scenario <set|setDefault> [scenario]Random Changes
Stopped announcing advancements Random should be more random Did many internal optimisationsBugfixes
- Fixed two minor bugs - Fixed a major bug for Paper reported on the discord - Fixed a duplication bug when offhanding the nearest enemy tracker2.0-beta.5Random Item Challenge v2.0-beta.5Jul 21, 2025 New custom drop type, and new custom drops
Documentation on how to create custom drops will arrive on full release2.0-beta.4Random Item Challenge v2.0-beta.4Jul 18, 2025 v2.0-beta.4
New default scenario :
rarities2(it's my current favorite)Added new items from recent updates :
- Vault and trial keys from 1.21 - Resin clump and pale moss from 1.21.4 - Happy Ghast spawn egg and purple harness from 1.21.6Tweaks in item rarities :
- Moved wind charges to legendaryNew 'ANY' drop type
Instead of giving one specific item, you can create a list of items inside of thecustom_drops/anyfolder, and one will be chosed amongst those for the drop.Minor changes :
- Various optimizations - Random should be more random2.0-beta.3Random Item Challenge v2.0-beta.3May 10, 2025 Bugfixes
- Fixed a duplication bug when offhanding the nearest enemy tracker2.0-beta.2Random Item Challenge v2.0-beta.2Apr 27, 2025 Bugfixes
- Fixed a major bug for Paper reported today on the discord2.0-beta.1Random Item Challenge v2.0-beta.1Aug 16, 2024 v2.0-beta.1
This is a beta version, please report any bugs, it might not be fully stable. This is not the full 2.0 update, more will come !Scenarios !
You can now handle multiple game scenarios without needing to change the config all the time. There are 5 default scenarios available at the moment: - allItems - Base (previous default config) - noweapon (No weapons) - cheat (almost complete opposite, fun to play) - rarities1 (explaination below) The previous config will be transferred into a scenario, the 'itemChooseMode', 'stacks', 'drop-interval', 'drop-count' and 'items' entries can be safely deletedRarities
There is a new scenario type available: Rarities ! With this scenario, instaed of giving each player a fully random item, a random Rarity is chosen and each player gets an item from this category. Each one can have a different probability to appear. If you want to test this, the default scenariorarities1is available for you !Command Changes
- New command alias:/ric- Permission for the command is nowrandomitemchallenge.admininstead ofrandomitemchallenge.start- There are now 3 subcommands:/ric start [scenario],/ric stop,/ric scenario <set|setDefault> [scenario]Random Changes
- Stopped announcing advancements - Fixed 2 bugs - Did some internal optimisations1.6Random Item Challenge 1.6Jul 31, 2024 Additions
Added the following 1.21 items to the default custom list :
- Mace - Wind Charge I did not add the vaults and its keys because it would have been too overpowered (will be added when rarities will appear...)1.5Random Item Challenge v1.5Jul 6, 2024 v1.5
Custom Scoreboards !
- You can now edit the scoreboard with thescoreboard.ymlfile - It supports PlaceholderAPI - You can also disable the plugin's scoreboard in order to use another plugin, with the placeholders provided to PAPI in the previous version.API Events
I have created three new events: - RandomItemChallengeStartEvent, called when a game is started - RandomItemChallengeStopEvent, called when a game is stopped - RandomItemChallengeUpdateEvent, called every update (every second) during a game1.4Random Item Challenge v1.4Feb 22, 2024 v1.4
New plugin supported : PlaceholderAPI
-%randomitemchallenge_time%displays the time remaining for the current game -%randomitemchallenge_players%displays the remaining players count1.3Random Item Challenge v1.3Dec 31, 2023 v1.3
Added the following 1.20 items to the list
- Netherite upgrade - Cherry sapling - Bamboo planks - Suspicious sand - BrushNew configuration options :
- You can now edit the messages and texts displayed in thetexts.ymlfile - You can now change the duration of the game in theconfig.ymlwith the newgame-durationoption Note that if you already had a config of a previous version, the new parameters should be added automatically !1.2.2Random Item Challenge v1.2.2Oct 30, 2023 v1.2.2
Bugfixes
- Fixed a major bug where you couldn't pick up items when not using this plugin1.2.1Random Item Challenge v1.2.1Oct 23, 2023 v1.2.1
Features
- Option to change if the games will run on a separate world (use-separate-worldin config.yml)Bugfixes
- Plugin was crashing without Chunky which was supposed to be optionnal - Time is now set to 0 at the start of a new game - Fixed a freeze when finishing a gameOptimisations
- Did an optimisation in area choosing1.2RandomItemChallenge v1.2Aug 2, 2023 v1.2
Changes
- The compass is now on the last slot of the hotbar instead of the first - Game now runs on a separate world - Disabled dimensions (would be a mess to control, and it does not fit the gameplay) - Implemented [Chunky](https://modrinth.com/plugin/chunky) for a small chunk pre-generation (optional)Bugfixes
- Fixed another bug with the scoreboard - Fixed a potential bug with hunger - Fixed a bug at the end of a gameOptimisations
- Did many internal optimisations1.1.4Random Item Challenge v1.1.4Jun 19, 2023 v1.1.4
- Fixed a bug with the scoreboard1.1.3Random Item Challenge v1.1.3Jun 14, 2023 v1.1.3
- Fixed the spawn location height which was mostly glitchedv1.1.1 / v1.1.2
Added two new options : - You can change the drop-interval, the time in minutes between the item drops, default is two minutes. - You can change the drop-count, the number of different items given every time (not the number of stacks given), default is one. Both can be changed in the config.yml filev1.1
NEW: Leaderboard
- When the game is finished, it displays a leaderboard with the time survived of everyone Some fixes when playing alone (it's better for testing lol)v1.0.2 / v1.0.3
- Some random bug fixesv1.0.1
- Game now says your time survived at deathv1.0
- First version
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