Sueta

RandomGift

1.3

Random gift with a command

·Plugin

I needed a plugin to give a random piece of armor or tool.
Couldnt find a suitable plugin online so I decided to upload this plugin.

/randomgift will get you a random item selected from the config file.

TO-DO Files
// Adjustable files
Config.yml
PlayerData.yml
Given_count.yml

All tools and pieces of equipment:
https://justpaste.it/d1yb5

items:
  diamond_pickaxe:
#Define the itemname.
#Make sure to use propper item names.
#For example:
#diamond_boots
#elytra
#leather_chestplate
#etc.
#https://mcreator.net/wiki/minecraft-block-and-item-list-registry-and-code-names
#Disclaimer: not my website, just a list of items I often use.
    weight: 1.0
#Define the weight for this item to be spawned.
#For example this item has a 1.0 (Always use X.X)
#If another item has a weight of 99.0.
#This item will have 1 in 100 chance to spawn.
    max_enchantments: 4
#Define how many enchantments can be applied to the item.
#It is possible to have more enchantments in the list. It just wont apply all of them
    enchantments:
#Define all the enchantments you want to applied to the item.
      efficiency:
        levels:
          - level: 1
            chance: 50
          - level: 2
            chance: 40
          - level: 3
            chance: 4
          - level: 4
            chance: 3
          - level: 5
            chance: 2
          - level: 6
            chance: 2
          - level: 7
            chance: 2
          - level: 8
            chance: 2
          - level: 9
            chance: 1
          - level: 10
            chance: 1
      unbreaking:
        levels:
          - level: 1
            chance: 50
          - level: 2
            chance: 40
          - level: 3
            chance: 4
          - level: 4
            chance: 3
          - level: 5
            chance: 2
          - level: 6
            chance: 2
          - level: 7
            chance: 2
          - level: 8
            chance: 2
          - level: 9
            chance: 1
          - level: 10
            chance: 1
      fortune:
        levels:
          - level: 1
            chance: 50
          - level: 2
            chance: 40
          - level: 3
            chance: 4
          - level: 4
            chance: 3
          - level: 5
            chance: 2
#Set a certain level to 0 to boost the rarity of an enchantment getting applied.
#In this case I dont always want mending to be applied. Setting an enchantment level to 0 will never get the enchantment to be applied aswell.
      mending:
        levels:
          - level: 0
            chance: 90
          - level: 1
            chance: 10
#Enchantment count can be set for each item. Chances can be 0, just keep in mind that the sum of the chances can never be 0.
    enchantment_count:
      counts:
        - count: 1
          chance: 65
        - count: 2
          chance: 20
        - count: 3
          chance: 15
        - count: 4
          chance: 1
#Lore will be applied when a number of enchants gets met.
#1 enchantment will add the lore listed at number 1.
#2 enchantments will add the lore listed at number 2.
#Etc.
    lore:
      1:
        - "&3[Rarity] &a1"
      2:
        - "&3[Rarity] &e2"
      3:
        - "&3[Rarity] &63"
      4:
        - "&3[Rarity] &c4"
#Prefix will be added to the item when the sum of the enchantment levels are met.
#If the number is not specified in the config. It will automaticly target the closest prefix.
#Efficiency 6
#Unbreaking 3
#Mending 1
#Fortune 3
#Sum of levels is 13, this will target the [Rare] prefix (10 is closer to 13 than 20).
#Fully configurable with colorcodes.
#http://ess.khhq.net/mc/
#Disclaimer: not my website, just a list of colour codes I often use.
    prefix:
      1: "&a[Common]&1"
      5: "&b[Uncommon]&2"
      10: "&c[Rare]&3"
      20: "&d[Epic]&4"
      30: "&e[Legendary]&5"

#List of enchantments
#Protection (protection)
#Fire Protection (fire_protection)
#Feather Falling (feather_falling)
#Blast Protection (blast_protection)
#Projectile Protection (projectile_protection)
#Respiration (respiration)
#Aqua Affinity (aqua_affinity)
#Thorns (thorns)
#Depth Strider (depth_strider)
#Frost Walker (frost_walker)
#Sharpness (sharpness)
#Smite (smite)
#Bane of Arthropods (bane_of_arthropods)
#Knockback (knockback)
#Fire Aspect (fire_aspect)
#Looting (looting)
#Efficiency (efficiency)
#Silk Touch (silk_touch)
##Unbreaking (unbreaking)
#Fortune (fortune)
#Power (power)
#Punch (punch)
#Flame (flame)
#Infinity (infinity)
#Luck of the Sea (luck_of_the_sea)
#Lure (lure)
#Mending (mending)

TO-DO Commands
// Commands
/randomgift
Spawns a random item from the config file
/randomgift PLAYERNAME
Spawns a random item from the config file to targeted player
/randomgift stats
Shows the amount of gifts you've received.
/randomgift tier 1-6
Gives a specific gift in a certain tier.
/randomgift reload
Reloads plugin
/randomgift items
Shows how many items are loaded
/randomgiftgui
Open a GUI to see all listed items and enchantments
/randomgift top
Showcase the top 10 items that have been given
/randomgift top reset
Reset stats

TO-DO Permissions
// Permissions
randomgift.give
randomgift.stats
randomgift.give.tier

randomgift.reload
randomgift.items
randomgift.top

Image

View attachment 806691

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