RandomHub [Multiple Hub Servers]
1.1.8Plugin bringing you the posibility to balance the load of players between multiple hub servers.
1.1.8latestAdded a new messageJun 27, 2017 Added a new message to the configuration (after you get connected)1.1.7Fixed command and status handlerApr 21, 2017 Fixed the command not being registered Fixed the status handler throwing NullPointerException when setting it disabled1.1.6Set the interval to something reasonableApr 13, 2017 Read the previous announcement for more details, now this plugin should not lag you network anymore. This update sets the default interval on the config from 5ms to 1000ms1.1.5Warning: See the update messageApr 13, 2017 People have been complaining about the plugin creating lag on your setup, I never understood what it was but I missed that the interval on "server_check" is set to 5, that is milliseconds not seconds, and for some reason I decided to set it to 5 instead of something more reasonable. With a interval of 5ms the plugin pings your servers (the ones you use on the plugin) 200 times a second, that is a lot of stress, that is just like a self DoS. So yeah, I will update that thing as soon as posible but for now just set it to something higher on the config, you will see a great performance boost in case you had lag before. Thanks1.1.4Added metricsJan 21, 2017 Added metrics to the plugin1.1.3Fixed duplicated messagesJan 21, 2017 When you used the lobby command the player was not getting locked in the plugin so the connect listener was not ignoring the connection, resulting in two messages.1.1.2Fixed some issuesJan 16, 2017 Fixed the lobby command Fixed error in the kick listener Removed the configurable delay1.1.1Added support for lobby switch pluginsDec 17, 2016 This should not cause a loop anymore when connecting to a lobby while already being on one.1.1Fixed issues when connecting and when players get kickedDec 17, 2016 I have fixed some (dumb) bugs. Now the plugin should work correctly. Sorry, I don't know how I did not notice that.1.0Added featuresOct 10, 2016 - Added pinging to servers before connecting (configurable in the config) - Added kick reconnect (you get kicked to a lobby instead of the network) - Complete plugin rewrite. I will document the config when I have some time for it.2.1Now the download link downloads the file instead of my premium alternativeFeb 21, 2016 Now the download link downloads the file instead of my premium alternative, it looks like it is not allowed to use the download button as a redirect link to other resource.3.0You can still download randomhubSep 19, 2015 Some people dont know how to get the download for this resource, you just have to go to the version history and download the version before 3.0 The link is https://www.spigotmc.org/resources/randomhub-multiple-hub…2.0No Yamler, All code rewritten, fixed bugs when reloading, etcNov 23, 2014 - You dont need Yamler anymore, you can remove it if no other plugin depends of it. - All code rewritten. - Fixed bugs of the reload command. - Now active at github.1.10Fixed download, added prefix and improvements, bug fixes.Nov 2, 2014 - Wtf... I have seen the download link and I was like wtf, sorry for that. - Now added prefixes, working like @Cory requested, sorry for the wait. D:1.9.1Now this has a Source Link!Oct 15, 2014 + Source (GitHub)1.9Metrics fixes.Oct 4, 2014 - Metrics fixed (Errors with the lastest bungeecord) Credit to @geNAZt by fixing it. ( GitHub) - Code cleaned, please tell me things to improve to this plugin.1.8Bug fixes, Better colorsSep 12, 2014 - Fixed bugs, now the plugin looks if the player has executed the hub command, or if he joins the server and he has not a server joined before (first join to proxy), and when a player teleport from a no hub server to a hub server. So this plugin is now compatible with all the plugins like MoveMeNow. - No longer using String.replaceAll("&", "§") now I'm using ChatColor.translateAlternateColorCodes('&', (String) ) so i can code on any platform. Meh just improvement to my workspace. - If you have a issue, review this plugin and i'll help you as fast i can, remember to do it, i like people improving my first plugin for bungee, it is so cool Thanks. I recommend to update to this version, considering you have support to movemenow and others plugins, only you need to place a hub server and randomhub will do the rest.1.7Fixed bugs.Aug 26, 2014 - Now using java.security.SecureRandom instead of java.util.Random. SecureRandom provides quality random numbers, preventing numbers that are repeated a lot of times. - Aliases and custom commands. - Preparation for 1.8 update, of the plugin not of 1.8 minecraft, idk how to use UUID yet. - Placeholders fixes. - Code commented and cleaned up.1.6Fixed a bug with ServerConnectEvent, weird when changing servers.Aug 1, 2014 Fixed a bug when changing servers. Code clean.1.5Optimization.Jul 20, 2014 Fixed a serius and not nice thing with config files, no need to read the config every player join.1.4ImprovementsJul 2, 2014 - Improvements - Code clean - Fixed a thing in the plugin.yml1.3Metrics.Jul 2, 2014 - Added Hidendra's Metrics to the plugin.1.2Unlimited Servers, Code Clean, Hub Commands ModifiedJul 1, 2014 - Unlimited Servers - Code Clean - Fixed Bugs with Unlimited Servers - Commands modified
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