config.yml
bounty-gui: '&8&lRBountys [%page_number%]'
noperm: '&cNo permission'
correct_usuage: '&cUsuage: /Bounty <Add> <Player> <Integer>'
error: '&cError! Please use the correct format'
need-money: '&cYou need more money!'
need-to-add-money: '&cYou need add more money!'
player-error: '&cYou cannot add a bounty to your self!'
#User %player% for player and %bounty% for the bounty added
bounty-successful: '&eYou have added &6&l$%bounty% &eto &c&l%player%!'
bounty-check: '&6%player%s &ebounty is &c&l%bounty%'
reload: '&bConfig has been reloaded!'
#%killer% is only used in this. Its the person that kills the user to reviced the bounty
bounty-killed:
- '&8&l&m-------------------'
- '&c&l%killer% &ehas just killed &a&l%player% &eand received &d&l%bounty%'
- '&8&l&m-------------------'
#The minimum amount to set a bounty
min_bounty: 0
#Gui Stuff (The only variable that works on names is %player% and it only works on head-name)
gui-name: '&8&lRBountys'
np-name: '&a&lNext Page'
np-lore:
- '&6Click for &a&lNEXT &6PAGE'
pp-name: '&c&lPrevious Page'
pp-lore:
- '&6Click for &c&lPREVIOUS &6PAGE'
head-name: '&6&lStats: &c%player%'
head-lore:
- ' '
- '&cName: &f%player%'
- '&cCurrent Bounty: &f$%bounty%'
- '&cBalance: &f$%bal%'
- ' '
info-name: '&d&lInformation'
info-lore:
- ' '
- '&f/Bounty add <Player> <Integer>'
- ' &c* Adds bounty to a player'
- '&f/Bounty check <Player> '
- ' &c* Checks the bounty of a player'
- ' '
bounty:
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