Regen Terrain and Falling Blocks
1.6Regenerates terrain with falling blocks after an explosion.
This plugin regenerates terrain in a somewhat "fashionable" way and can spawn Falling blocks with physics when an explosion occurs. This plugin helps prevent grievers and noobs from ruining your map. :p The configuration file is extensive and customizable.

Config.yml
# This option enables or disables the particles as the terrain is being regenerated.
# Use true or false.
particles: true
# This option sets the delay time before the blocks start spawning in seconds.
delay: 5
# This option sets the respawn interval/rate of the blocks in ticks.
interval: 5
# This option sets percentage chance that a falling block will spawn.
spawn chance: 25
# This option sets whether to add randomness to the respawn rate.
# (aka not constant and more jittery)
# Use true or false.
random respawn rate: true
# This option sets whether the explosion drops items or not.
# Use true or false.
drops: false
# Option to enable regeneration of the exploded blocks.
regen terrain: true
# Option to enable falling blocks when an explosion happens.
# Use true or false.
falling blocks: true
Great video done by DiamondRushXD (English)

Here it is on github
Thanks for checking out my plugin.
Let me know of any bugs and/or suggestions!
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