Sueta

RelishDeath

1.0.4-Beta

[Huge updates and improvements🪦] ⚰️ Advanced Death Inventory Protection • Graves • Holograms • Particle Trails • PVP Grave • Player head

·Plugin
  1. 1.0.4-BetalatestRelishDeath 1.0.4-BetaJun 23, 2026

    [1.0.4-Beta]

    Bug Fixes
    - Fixed a critical database deadlock that caused saves to become unreadable after players died frequently - Fixed a secondary deadlock in the grave and backup save pipeline that caused graves to silently never persist - Fixed database WAL checkpoint mode on startup that could leave the database locked after a server crash
    100 downloads
  2. 1.0.3-BetaRelishDeath 1.0.3-BetaJun 19, 2026

    [1.0.3-Beta] - 2026-06-19

    Added
    - Backup Auto-Delete System: Added configurable backup cleanup with the following features: - backups.auto-delete-hours config option to auto-delete old backups (default: 168 hours / 1 week) - backups.max-per-player config option to limit backups per player (default: 10) - Backup cleanup runs automatically on every backup creation - Backups cleanup on plugin startup - Admin Backup Deletion: Added delete button in admin backup GUI for manual deletion - Enhanced Backup Management: Added deleteBackup(), deleteOldBackups(), and deleteExtraBackupsForPlayer() methods in SmartSQLiteManager and DeathBackupManager - Player Head Drop System: Added configurable chance for the dead player's head to drop on death. - inventory.player-head-drop-percent config option for normal deaths (default: 0) - pvp.inventory.player-head-drop-percent config option for PVP deaths (default: 10) - Head is a proper skull item with the player's skin and display name - Admin Command Suite (`/rd admin`): Added a full admin management sub-command with tab completion. - /rd admin restore <player> [#] — Restore a player's death backup directly to their inventory (admin_recovery is now always free for all server owners) - /rd admin graves <player> — List all active graves for any player with location, item count, XP, timer, and death cause - /rd admin cleargraves <player> — Clear all active graves for a player using the configured expire action (respects black-market/stash/drop settings) - /rd admin tp <player> [#] — Teleport to a player's grave at a safe nearby location - /rd admin info <player> — Show a player's profile: active graves, backup count, stash items, and online status - `/rd saves <player>` filtering: The saves command now accepts an optional player name to open the backup GUI pre-filtered to that player. - Concurrent claim lock: Added protection to prevent the same grave from being claimed by two players simultaneously. Players attempting to claim an already-in-progress grave receive a feedback message (system.chest-claiming). - Config v2 migration (`migrateV2`): ConfigHandler now auto-fills every known config key on startup so existing configs are never silently missing new options.
    10 downloads
  3. 1.0.2-BetaRelishDeath 1.0.2-BetaJun 13, 2026

    [1.0.2-Beta] - 2026-06-11

    Added
    - PVP Mode System: Added a complete PVP-specific death handling system with the following features: - Toggleable PVP mode with pvp.enabled config option - Configurable PVP death action with pvp.mode (options: "grave", "drop") - Full inventory keep settings for PVP deaths: - pvp.inventory.keep-hotbar-on-death - pvp.inventory.keep-armor-on-death - pvp.inventory.keep-offhand-on-death - pvp.inventory.keep-inventory-percent - pvp.inventory.keep-xp-percent - PVP "drop" mode that drops items/XP directly without creating a grave (prevents expiration or black market entry)
    Changed
    - Updated InventorySnapshot to add captureWithCustomKeepSettings() for flexible keep settings - Enhanced ConfigManager to support all PVP mode configuration options - Modified DeathEventHandler to detect PVP deaths and apply PVP-specific settings - Upgraded Gradle to 8.14 to support newer JDK versions
    14 downloads
  4. 1.0.1-BetaRelishDeath 1.0.1-BetaJun 10, 2026

    [1.0.1-Beta] - 2026-06-08

    Added
    - Grave Limit System: Added graves.max-per-player configuration to limit the number of active graves a player can have. - Safe Spacing Logic: Added hardcoded best value (2.0) and graves.safe-distance config to prevent graves from being generated too close to each other, solving the "stacked graves" issue. - Private Holograms: Added grave-display.private-holograms setting to restrict grave visibility. - Graves are now only visible to the owner, trusted players, or everyone if unlocked. - Admins with relishdeath.admin.see-all-graves can see all graves regardless of the setting. - Real-time visibility updates when players are trusted/untrusted or when a grave is unlocked.
    13 downloads
  5. 1.0.0-BetaRelishDeath 1.0.0-BetaMar 26, 2026
    50 downloads

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