Usually, players that found a loot chest (dungeon, village, etc.) wil just loot it and go on. Chest will stay where it is, and some other player may find it, but get nothing valueable. This plugin make sure that any player will get the loot, not just the first one.
Any chest which have loot table are supported, even created with commands. If chest have a loot table on it will get loot regenerated each time a unique (for this chest) player opens it.
Any items left by previous player will be destroyed, because it's rare situation, when anyone will store something in dungeon (there is a todo for it).
If GriefPrevention is installed, any treasure chest outside of claims will be protected and cannot be destroyed.
TODO:
- config options for unclaimed chests
- option to save loot for each player (configurable)
- permissions integration
- may be cover minecarts too
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