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⭐ Retro's Lodestones Reloaded | Vanilla teleportation | Open

1.4

Retro's Lodestones adds teleport functionality to lodestones in Minecraft. [1.8-1.18]

·Plugin

Retro's Lodestones adds teleport functionality to lodestones in Minecraft. Players can bind a compass to a lodestone then right click the compass on a respawn anchor, consuming a experience, to teleport to the bound lodestone.

1.8-1.18 README

FOR 1.8-1.17 USE: https://www.spigotmc.org/resources/retros-lodestones-reloaded.98877/download?version=434604
FOR 1.18 USE: https://www.spigotmc.org/resources/retros-lodestones-reloaded.98877/download?version=434632
NOTICE
: Versions lower than 1.13 will need to change the sounds.yml and the particles.yml to supported sounds and particles or disbale them.


retroslodestones.use Players will need the use node to use the plugin's core functionality

Config
# Retro's Lodestones Configuration
particles-enabled: true
sounds-enabled: true
# Requires the user to activate teleport at a respawn anchor.
require-respawn-anchor: true
# Cost in experience per 1000 blocks.
experience-cost: 150
# How far away from the lodestone can we teleport before we
# determine the lodestone warp is obstructed.
freespace-scan-range: 5
# Enable cross-dimension teleportation.
cross-dimension: false
cross-dimension-cost: 10000
# If enabled only the creator of the lodestone compass can
# teleport using it.
owner-only-teleport: true
# For legacy implementation, you can change these to any blocks
lodestone-item: LODESTONE
respawn-anchor-item: LODESTONE
# When enabled destroying a lodestone will result in the teleport being missing or obstructed
missing-obstructed: true
compass-item: COMPASS
teleportation-sickness: true
teleportation-sickness-duration: 200
teleport-delay: 120
# Display a title when a user teleports
teleport-title: true
# Change expected default lodestone
lodestone-default: LODESTONE
verbose-logging: false
# End of config
Language
# Player Messages
compass-name: "Lodestone Compass"
compass-lore: "Use on lodestone to teleport"
compass-bound: "Bound to "
pointless-teleport: "You are already at this location."
insufficient-experience: "You need more experience to teleport."
teleport-successful: "Teleporting to a remote location!"
obstructed-lodestone: "The lodestone is missing or obstructed."
not-owner: "Only the owner can teleport using this compass."
wrong-dimension: "The lodestone is in a different dimension."
insufficient-charge: "Respawn anchor needs a more charges to teleport."
not-bound: "This compass is not bound to a lodestone!"
already-bound: "This compass is already bound."
locked-on: "Targeted lodestone"
title:
title: "Teleporting..."
substitle: "to {location} for {experience_cost} exp."
Particles
# Emitted on the respawn anchor, or player if require-respawn-anchor: false
teleport-failed: SQUID_INK
# Emitted on the lodestone on a successful teleport
teleport-success: PORTAL
teleport-success-player: TOTEM
teleport-succcess-player-count: 15
bind-successful: SPELL_WITCH
particle-count: 10
Sounds
teleport-successful: BLOCK_BEACON_POWER_SELECT
teleport-failed: BLOCK_FIRE_EXTINGUISH
bind-successful: BLOCK_BEACON_ACTIVATE
obstructed-lodestone: ITEM_TRIDENT_RETURN
insufficient-experience: BLOCK_BEACON_DEACTIVATE
insufficient-charge: BLOCK_BEACON_DEACTIVATE
not-bound: BLOCK_FIRE_EXTINGUISH
already-bound: BLOCK_BEACON_DEACTIVATE
pointless-teleport: BLOCK_BEACON_DEACTIVATE
not-owner: ENTITY_VILLAGER_NO
wrong-dimension: BLOCK_BEACON_DEACTIVATE

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