Sueta

Revive Plugin

3.8

Get knocked out first before dying and be revived by someone with a specific item.

·Plugin
  1. 3.8latestToken Items & Help CommandsFeb 26, 2026
    · You are now able to use /selfrevive help & /revive help. Those commands show every plugin related command and add little descriptions to them. · This update also adds Token Items. Those items can be withdrawn from your token account by using /selfrevive tokens withdraw <Amount>. They can be traded, stored, gifted or whatever you like. · The token item is fully customizable. Inside the selfrevive.yml I created a new section with every detail, even a crafting recipe. So yes, those tokens are craftable. But you can also disable the crafting function if you don't want them to be craftable. · Make sure to delete the selfrevive.yml and reload the server so it recreates it since I added a lot of new stuff in there and the comments are really helpful which are not being copied over by just reloading sadly.
    1259 downloads
  2. 3.7Self Revive & TokensFeb 20, 2026
    Wow we reached 10.000 downloads on this plugin. Thank you so much for this amazing milestone. · This update brings a brand new "Self Revive" feature · Self revive yourself with the command "/selfrevive". To do that you will need tokens · You get tokens by reviving other players. I created a cooldown so it cannot be abused to farm them. Everything is customizable as always · Use the command "/selfrevive settings" to adjust 4 different values · With "/selfrevive tokens" you can see the current amount of owned tokens and the cooldown which you have to wait out before being able to get a new token I am planning on extending the "Self Revive" feature with the next updates. What I had in mind was to add an item for the self revive tokens so they can be used to trade and more. You will be able to withdraw them from your personal token count and also of course to use them by for example right clicking them. There will also be a custom crafting recipe so they can not only be gained by reviving other players but also by crafting them. IMPORTANT: I would love to hear some feedback about this new feature and also about the following idea. I am thinking of adding different self revive options that will cost a different amount of tokens. A normal self revive would be 1 token and then there would be special self revive options that will cost a customizable amount and they will give the player special and also customizable effects such as speed, reg, strength etc. for a specific time. I thought I could create a new GUI for that but then I really don't know if it would be handy for the player to first use the self revive command and then click an option in a GUI too. Maybe I could use the hotbar of the player to display the different options and the player can use them by right clicking. It would be amazing if you could tell me what option you would prefer. Hotbar or GUI. Of course the players current hotbar would be saved in the background. As always, thank you so much for everything.
    60 downloads
  3. 3.6Java 21Dec 2, 2025
    · Built with Java 21
    844 downloads
  4. 3.5Reload Bug Fix + bstats SupportJul 27, 2025
    · When the server reloads or the /revive reload command is used, players are now correctly being revived and cleared from any effects · I also added bStats support which helps me gather additional information that helps me as a developer
    1020 downloads
  5. 3.4Glowing + Add Time CommandJul 19, 2025
    · You can now add time to knocked player timers by using /revive add Seconds/Minutes <Amount> <Radius>. Within the given radius knocked players will be given time. This is an operator function and needs a specific permission. I added that permission to the settings YML where you can adjust it if needed. · You can now toggle whether knocked players will have the glowing effect in the settings menu · Let me know about any bugs/errors or update ideas in the Recourse Discussion. Thank you!
    121 downloads
  6. 3.3Stats UpdateMay 29, 2025
    · This update implements stats. For that you need a MySQL Database. The plugin will create a database.yml in which you can put in your login information. For that use /revive stats or /revive stats <player>. There are 4 different stats types · Times revive received · Times revive given · Times died · Times knocked · Also, NPC's shound't count as real players anymore (for the detection) · I have found time to work on this plugin again and I have collected all the suggestions and wishes you have told me. I will work on all of them. They will lead up to the 4.0 version. This is the first part of it. · If you find any bugs/errors, especially with the stats updates, please let me know in the discussions tab. Thank you!
    614 downloads
  7. 3.2No Monster TargetingJun 10, 2024
    · When the option Mob Damage is disabled, monsters do not target knocked players anymore · Also you now need a permission to use the /revive settings command that can be customized in the settings.yml at "permission"
    3411 downloads
  8. 3.1Two new SettingsJun 9, 2024
    · You can now decide whether a knocked player should get the Blindness effect or not · The second new setting is that you can now also decide whether knocked players can use commands · There are also two new messages in the messages.yml but the comments are missing. If you need them, either add them yourself (with #) or delete the messages.yml and copy your already customized messages over. Only with a new messages.yml my comments will be copied over If you find any errors or bugs let me know about them in the Resource Discussion. Also let me know about possible update ideas. Consider leaving a like or review if you liked this plugin ​
    125 downloads
  9. 3.0Version updateJun 5, 2024
    · Fix for version error
    153 downloads
  10. v3.0Big 3.0 UpdateJun 4, 2024
    · Complete Config rework. The config is now split into 2 different configs. The first one being the settings.yml that you will not have to touch because you can use /revive settings and the second one being the messages.yml in which you can adjust any plugin-sent message. I hava removed the messages menu and replaced and with a nice and clear config that is filled with comments about when each message appears · Deaths and Knocks now can have multiple different messages. When a player dies or gets knocked always a random message will appear. You can also only have one message to always show the same message. For adding multiple messages you just follow the pattern by adding another line to the following (or removing): · I have changed some of the settings item types and descriptions · There is 2 brand new revive settings · The first new setting is that you can now decide whether an item is needed to revive a knocked player. When no item is needed, right clicking on a knocked player will be enough to revive him without needing and losing an item · With the second new setting you can decide whether stealing from a knocked players inventory is allowed. If allowed, you can steal by sneaking and right clicking at the knocked player If you find any errors or bugs let me know about them in the Resource Discussion. Also let me know about possible update ideas. Consider leaving a like or review if you liked this plugin ​
    5 downloads
  11. v 2.5New Totem SettingFeb 11, 2024
    · you can now select whether you want the totem to be used first when dying or just get knocked instead (and keep the totem) · for that use /revive settings and adjust the totem setting · when being knocked and having a totem in your hand, you will use the totem in every case after getting finished or bleeding out ​
    480 downloads
  12. v 2.4Tombstone and moreDec 6, 2023
    · updated to 1.20.2 · added "knocked down" message. Adjust it in either the config.yml or with the command /revive message · tombstones will now spawn after player deaths if enabled in the settings. Adjust the setting with /revive settings
    453 downloads
  13. v 2.3Reload CommandSep 6, 2023
    · reload the plugin with the /revive reload command. It will "unknock" all currently knocked players. Permission "revive.admin" needed. Let me know about bugs/errors or cool update ideas in the Resource Discussion. Consider leaving a like and review if you like this plugin!
    361 downloads
  14. v 2.2Updated to 1.20Jul 18, 2023
    · this plugin is now built with the 1.20 API Let me know about bugs/errors or cool update ideas in the Resource Discussion. Consider leaving a like and review if you like this plugin!
    303 downloads
  15. 2.1Fixed spellingApr 9, 2023
    · fixed a small spelling mistake If you have any update ideas / suggestions, please let me know about them in the Resource Disucussion since I ran out of ideas for this project.​
    256 downloads
  16. 2.0[1.19] Revive Plugin | Wiederbelebungs PluginNov 27, 2022
    This update add 2 new features to the settings. Because I found no other workaround for now, deaths like fall damage, lava or fire will now kill a player instantly instead of knocking him. It also happens that the bled out message pops out multiple times. I will try to find a fix for both of these problems in the future. If that really annoys you, use downloads of earlier versions for now. · the first new setting allows you to toggle whether a knocked player can be finished/killed by a mob · the second setting allows you to set the detection range. This is the range around a knocked player in which a player is being recognized as 'nearby'. You can higher and lower this range by 5 blocks
    264 downloads
  17. 1.6[1.19] Revive Plugin | Wiederbelebungs PluginNov 18, 2022
    -fixed "player nearby" bug -> nearby players are now being detected correctly -chat shows a custom message that a player has bled out (will be customizable in a future update)
    217 downloads
  18. 1.5[1.19] Revive Plugin | Wiederbelebungs PluginNov 12, 2022
    -fixed egg throw bug
    213 downloads
  19. 1.4[1.19] Revive Plugin | Wiederbelebungs PluginNov 10, 2022
    · this update allows any knocked player to die instantly after pressing Sneak in case there is no player nearby · whether a player is nearby will be shown in a bossbar: · (the next update will feature the following: both Bossbar messages and the range in which a player is recognized as nearby to a knocked player will be customizable. If you have any more ideas that could be implemented, tell me in the Resource Discussion)
    174 downloads
  20. 1.2[1.19] Revive Plugin | Wiederbelebungs PluginSep 30, 2022
    Customize messages with /revive message: · message above the knocked down player · title and subtitle the player sees after getting knocked down · actionbar message the player sees while being knocked · message after a player uses the /revive message command incorrectly · message when a player sets a new revive item in the settings Supports Color Codes with &
    277 downloads
  21. 1.0Sep 18, 2022
    263 downloads

Similar projects

Plugin →