4.1.0latestBalance & Recipe RevampSep 16, 2026 Changed the crafting recipe to be SMP friendly sorry for making it expensive - added soulvessel - made it so you respawn on your grave - fixed a bug where you don't get a grave when you sacrifice your last life - made it so you can see the crafting recipe on the auto craft UI thats all happy hunting4.0.0ReviveMe v4.0.0 - The Resurrection UpdateJul 5, 2026 This update completes the new resurrection system and focuses on stability, polish, and developer support. Ghost System · Added a fully custom Ghost Mode after Final Death. · Ghosts can fly, are invisible, invulnerable, and unable to interact with the world. · Ghosts remain tethered to their soul until revived. Soul Graves · Soul Graves now persist across server restarts. · Graves contain the player's Soul Fragment and Soul Head. · Improved grave visuals and management. ️ Soul Altars · Added a complete Soul Altar system. · Charge the altar using the correct Soul Fragment. · Begin the ritual with the matching Reviving Star. · Altars are protected against explosions, pistons, and unauthorized breaking.Ritual Improvements · New cinematic revival sequence. · Boss Bar countdown. · Floating Soul Head animation. · Improved sound effects and timing. · Rituals cancel if the reviver moves or takes damage. Statistics New statistics are tracked: · Final Deaths · Successful Revivals · Failed Rituals · Lives Sacrificed · Soul Fragments Recovered ️ Admin Improvements Expanded /r commands with additional utilities for: · Grave management · Ghost management · Debugging · Reloading · Teleportation · Revival administration Developer API ReviveMe now includes a public API. Developers can hook into events such as: · Final Death · Ghost State · Soul Grave Creation · Altar Charging · Revival Start · Revival Cancel · Player Revived
Performance & Stability This update also includes several behind-the-scenes improvements: · Improved cleanup for rituals, holograms, and listeners. · Asynchronous YAML saving where appropriate. · Reduced memory usage during long server sessions. · General bug fixes and performance improvements.
2.1Bug FixesJun 29, 2026 Fixed some graves bug where it stays there when the server resets2.0Souls Have Entered the Chat (v2.0)Jun 29, 2026 Patch Notes:Dying is now even more inconvenient. Introducing Soul Graves! Instead of throwing your valuables into lava (looking at you, creepers), your final death now creates a Soul Grave containing your Bound Head and Soul Fragment. Good news: Your friends can save you. Bad news: They actually have to work for it now.
v1 BETABug fixes and errosFeb 25, 2026 fixed some bugs and issuesBETA 1.0.0BUG FIXESFeb 14, 2026 ReviveMe BETA-1.0.0 Update This update focuses on stability, system improvements, and internal expansion. Changes and Improvements: · Improved ritual stability and cancellation handling · Fixed scoreboard update inconsistencies · Fixed duplicate revive listener issues · Improved plugin.yml formatting · Cleaned internal structure for better performance New Additions: · Added ReviveMeAPI for developer integration · Added PlayerPreReviveEvent · Added PlayerReviveEvent · Improved modular architecture for future updates Core systems are now considered feature-complete for the beta stage. Further balancing and advanced features will be introduced in upcoming versions. If you encounter any issues, please report them in the Discord server.BETA 1.3Feb 6, 2026
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