Sueta

RoseLoot

1.4.3

A custom loot plugin for mobs, blocks, fishing, chests, piglin bartering, advancements, archaeology, vaults, and trial spawners!

·Plugin
  1. 1.4.3latestRoseLoot 1.4.3Sep 9, 2026
    === v1.4.3 === \+ Added 26.2 support \+ Added camel husk, happy ghast, copper golem, and nautilus entity conditions \* Block conditions now check the loot origin block if none is provided \* Updated CraftEngine support \* Fixed smelt-if-burning not smelting drops for one-hit-kills \* Fixed 1.21.11 and 26.1.2 enchant-randomly handlers throwing errors \* Fixed books with enchant-randomly ignoring other enchantment settings \- Removed ItemsXL support due to it now being a different plugin
    180 downloads
  2. 1.4.2RoseLoot 1.4.2May 10, 2026
    === v1.4.2 === \+ Added support for 26.1.x \+ Added some example files that are not auto-generated from vanilla \+ Added support for JustLootIt \+ Added a PostLootTableGenerateEvent \+ Added a scoreboard-tag condition \* Updated CoinsEngine to ExcellentEconomy, this will require loot table changes
    1034 downloads
  3. 1.4.1RoseLoot 1.4.1Jan 20, 2026
    === v1.4.1 === \+ Added 1.21.11 support \+ Added a remove-enchantments property for items \+ Added an enchantments-amount property to select a number of random enchantments from the enchantments property \+ Added a config setting to use the ShopGUI+ head UUID for better ShopGUI+ compatibility for dropped heads \* Improved nexo custom block loot support, now supports furniture \* Fixed decorated pots not being able to have their loot modified with CONTAINER tables \* Fixed the condition parser sometimes failing when compound conditions and % are used \* Fixed some example files generating with bad enchantment-bonus formulas \* Fixed the ServerVariables hook to work against the newest versions \* Fixed possible async command execution when being run from RoseStacker stack kills \* Fixed possible unsafe casts with item meta for certain custom item plugins
    428 downloads
  4. 1.4.0RoseLoot 1.4.0Nov 6, 2025
    === v1.4.0 === \+ Added support for 1.21.9 and 1.21.10 \+ Added support for nearly all item components in the game on 1.21.3 or newer \+ Added a /loot copycomponents command to copy a held item's item components to a loot item config entry \+ Added a /loot spawn command to spawn a loot table at a specific location \+ Added input-item as a valid condition for FISHING type loot tables \+ Added a craftengine-block-data condition that works similarly to the block-data condition \+ Added an auraskills_experience loot item to grant AuraSkills skill experience \* Enchantment tags can now be used in random-enchantments \* Cooking recipes will now be used instead of only furnace recipes for smelt-if-burning \* A loot table conditions section that is not a list will now display a warning on reload \* Lowered RoseStacker death event priority for better compatibility with collector plugins \* MMOItem conditions can now specify only a type instead of both type and ID for more flexibility \* Fixed looted commands throwing an error on Folia servers if run off the main thread \* Fixed != causing conditions to get split improperly \* Fixed /loot copy missing type: item \* Fixed /loot generate not checking the top level conditions of loot tables \* Fixed /loot giveitems not including items from inner loot tables \* Fixed several loot items triggering mid loot table execution instead of at the end \* Fixed custom block experience dropping on the player instead of at the block location \- Removed old item component loot table syntax
    669 downloads
  5. 1.3.2RoseLoot 1.3.2Aug 1, 2025
    === v1.3.2 === \+ Added 1.21.8 support \+ Added 7 new loot items delay, break_block, set_block, spawn_entity, vehicle, looter-vehicle, and condition-chance \+ Added a setting to not modify EntityDeathEvent drops and to instead drop items directly \* The cooldown condition can now be parsed without a cooldown time to only check if the cooldown is still active
    494 downloads
  6. 1.3.1RoseLoot 1.3.1Jul 9, 2025
    === v1.3.1 === \+ Folia is now supported \+ Added CrazyVouchers as a custom item provider \+ Added a ServerVariables loot item for modifying variables \+ Added a zMenu loot item for modifying player data \+ Added support for CraftEngine with a block condition and a custom item provider \* The paper entity spawn reason will now be used as a fallback if a RoseLoot spawn reason is not present \* Updated to use more updated RoseStacker API \* The vanilla-loot-table condition can now be used for trial spawners, though it isn't specific to which loot table is actually being dispensed \* Fixed custom items dropped from breaking blocks clipping into the ceiling on versions lower than 1.21.3 \* Fixed a loot table file extension check allowing incorrectly named files to be parsed \* Fixed a possible ConcurrentModificationException when dropping loot for RoseStacker stacks \* Fixed /loot copy giving errors on all versions besides 1.21.4
    171 downloads
  7. 1.3.0RoseLoot 1.3.0Apr 21, 2025
    === v1.3.0 === \+ Added support for 1.21.5 and the new entity properties \+ Added a random-enchantments-amount condition to be able to apply multiple entries from random-enchantments \+ Added an inventory-contains condition and <customitemplugin>-inventory-contains conditions \+ Added a placeholder-chance condition \+ Added support for colored bundles \+ Added support for all item components for 1.21.4 on Paper, these will be documented at a later date, 1.21.5 coming soon \+ Added a /loot convert command to let RoseLoot attempt to convert a vanilla loot table to its own format \* Items in bunldes are now merged into stacks when possible \* Changed the EntityDeathEvent priority to LOW from NORMAL \* The plugin now uses NMS for enchant-randomly and the feature condition for better compatibility, these features now only work on the latest version for each major release, minus the latest \* VAULT loot tables can now use the vanilla-loot-table condition for checking a vault block's loot table (not trial spawners yet) \* Blocks that break by having their support removed will now be attributed as being broken by a player \* Fixed the permission condition not checking the right entity permissions for loot triggered by a player's projectiles \* Fixed the loot table recursion checker not working \* Fixed recursive loot table calls ignoring top level conditions \* Fixed an error on lower server versions on Spigot servers when using smelt-if-burning: true \* Fixed items dropping from the corner of the block instead of the center \* Fixed errors when running vanilla loot tables missing context properties \* Fixed wind charges having weird behavior with overwrite-existing: items \* Fixed support for ExecutableBlocks \* Fixed RoseStacker stacked entity drops not working properly with the RoseStacker setting drop-accurate-items: false
    283 downloads
  8. 1.2.20RoseLoot 1.2.20Dec 30, 2024
    === v1.2.20 === \+ Added 1.21.4 and 1.21.3 support \+ Added Nexo custom item support \+ Added zItems and zEssentials support for custom items \+ Added a new looter-pickup-only property for items to only allow the looter to pick up the item \* The biome condition now supports custom biomes on 1.21.3+ \* Fixed an issue with amount-modifiers not applying multiple properties when one condition fails
    290 downloads
  9. 1.2.19RoseLoot 1.2.19Oct 21, 2024
    === v1.2.19 === \+ Added VAULT loot table types for editing the loot ejected from Vaults and Trial Spawners \+ Added 3 new conditions for VAULT tables, ominous, trial-spawner-state, and vault-state, see wiki for details \+ Added support for dropping items from AdvancedItems \* Loot table warnings now display in chat if you reload the plugin as a player to make errors more obvious, this can be disabled in the config \* Fixed enchant-randomly not working in combination with other enchantments \* Fixed an issue with ARCHAEOLOGY tables and the overwrite-existing: items property
    118 downloads

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