1.5.42latestRoseStacker 1.5.42Sep 9, 2026 === v1.5.42 === \+ Added 26.2 support \+ Added cow variants setting to the entity_settings.yml file \+ Added akill-transfer-angersetting \+ Added a setting to only show item tags for custom named items \* Thedisabled-worldsandenabled-worldssettings now support regex \* Updated MyPet support to v4, drop v3 support \* Fixed killed entities inheriting the parent entity's killer causing improper drops \* Fixed some disabled AI remove-goals related errors on 26.1 \* Fixed an EntityPotionEffectEvent NoSuchMethodError on 26.1- \* Fixed the unstack task sending metadata packets for non-existent entities1.5.41RoseStacker 1.5.41May 22, 2026 === v1.5.41 === \* Fixed pigs, cows, and chickens not producing babies of the correct variants with cumulative-breeding enabled \* Fixed RoseGarden not being relocated correctly which broke support for SafariNet \* Simplified some internals which reduced the file size \* Fixed some basic startup logs not printing as expected1.5.40RoseStacker 1.5.40May 10, 2026 === v1.5.40 === \+ Added support for 26.1.x \+ Added a PostStackedSpawnerSpawnEvent \+ Added an enabled-worlds setting \+ Added a setting to multiply sniffer drops by their stack size \+ Added a setting to only allow converting empty spawners \* Neutral mob anger is now transferred between stack entities more consistently \* Spawner conversion is now prevented if it would disobey the auto-stack settings \* Witches no longer drink potions when they have disabled AI \* Fixed the parched mob not being registered \* Fixed some NBT tags being improperly copied between mobs with NBT storage \* Fixed simple stacked villagers not picking up items after unstacking \* Fixed inconsistent drops modification with RoseLoot when multikill is 11.5.39RoseStacker 1.5.39Feb 23, 2026 === v1.5.39 === \* Fixed a copper golem dupe issue if copper golem stacking is enabled \* Fixed a stacked block dupe issue if block stacking and the gui are enabled \* Fixed the API unstack events not being modifiable due to a bad argument check1.5.38RoseStacker 1.5.38Jan 20, 2026 === v1.5.38 === \+ Added support for 1.21.11 \* Changed how spawner invalid spawn conditions are calculated to hopefully be more accurate \* MyPet pets will no longer stack \* Fixed an issue where some repeating tasks could overlap causing excessive CPU usage1.5.37RoseStacker 1.5.37Nov 6, 2025 === v1.5.37 === \+ Added support for 1.21.9 and 1.21.10 \+ Added asilk-touch-only-player-placedsetting that will only apply silk touch on spawners placed by players \+ Added a spawner tooltip-style spawner_settings.yml setting on 1.21.3+ to allow a custom tooltip component \+ Added a setting to disable spawner item renaming in anvils \* Added%entity_name%as a placeholder on spawner item locale strings \* Fixed some spawner settings not working with spawner-into-nearby-stacks disabled \* Fixed dragon egg stacks being able to be broken when mined by hand \* Fixed the disabled-worlds setting not fully applying on reloads \* Fixed creative mode mob breeding with cumulative-breeding enabled spawning the wrong number of baby entities \* Fixed trial spawner mobs being detected as regular spawner mobs for some settings \* Fixed the spawner block being dropped offset from the middle of the block1.5.36RoseStacker 1.5.36Aug 17, 2025 === v1.5.36 === \+ Added a new spawner and block explosion setting to destroy the remainder of the stack not dropped as items \* Fixed a possible island value dupe with the stacked block GUI at max stack size \* Fixed spawner and block explosion settings \* Fixed a lower version incompatibility related to trial spawners \* Fixed pickaxes not properly breaking the item when on the last durability point when breaking a stack1.5.35RoseStacker 1.5.35Aug 1, 2025 === v1.5.35 === \+ Added support for 1.21.8 \+ Added a setting to not transfer an entity stack's attacking target to the next mob \+ Added support for not stacking mobs from Boss or VillagerMarket \* Spawners will now spawn into nearby stacks until they reach the max entity stack size \* Fixed naturally generated spawners never dropping on the ground from explosions \* Fixed support for versions 1.19.4-1.16.51.5.34RoseStacker 1.5.34Jul 9, 2025 === v1.5.34 === \+ Added support for 1.21.7/6 \+ Added an entity setting to not stack mobs with different custom names \+ Added a newCUSTOM_MOBstack condition visible with the stacktool which is set internally when RoseStacker detects the entity as a custom mob from a hooked custom mobs/NPC plugin \+ Added a disabled-ai-option to disable mob collision \+ Added support for newlines everywhere in the stacked spawner GUI lore \+ Added better support for custom spawner plugins to detect spawner mobs when spawner stacking is disabled \+ Added the main entity and killer to the EntityStackMultipleDeathEvent \* Updated support for JobsReborn hook \* Disabled world names are now case sensitive \* Items can no longer be dropped while in the stacked block GUI to fix a duplication issue with some skyblock plugins \* Fixed entity equipment duplication on 1.21.5 when using SIMPLE data storage \* Fixed stack data not saving when using SlimeWorldManager when a world unloads \* Fixed the trigger-death-event-for-entire-stack-kill setting throwing errors when enabled on Paper 1.21.5 \* Fixed sheep not trying to stack when shearing the last sheep in a stack \* Fixed shearing a stack of sheep only actually shearing the first shear in the stack when using NBT data storage \* Fixed sheep stacks not regrowing the correct amount of wool when using NBT data storage \* Fixed experience not dropping in the correct amounts when performing multikills \* Fixed variant chickens not having their egg counts multiplied by stack size when enabled \* Fixed an error when transform-entire-stack is false and a stacked entity with disabled AI or from a spawner transforms1.5.33RoseStacker 1.5.33Apr 21, 2025 === v1.5.33 === \+ Added support for 1.21.5 \+ Added a setting to always destroy natural spawners in explosions \+ Added a setting to obey theitem-dropWorldGuard flag \+ Added a setting to pick up items when vanished (disabled by default) \+ Added a setting for cumulative breeding to call events for better plugin support, disabled by default \* Gravity blocks can now be stacked (dragon eggs, sand, concrete powder, etc) \* TherosestackerWorldGuard flag now fully disables the plugin in regions instead of only disabling entity stacking \* Fixed holograms not properly deleting on world unloads and causing errors \* Fixed froglight drops not being multiplied by the stack size \* Fixed excessive memory usage updating item nametags \* Fixed stacked blocks/spawners that are exploded with item stacking disabled not dropping the right number of items \* Fixed StackedEntity#areMultipleEntitiesDying output being wrong \* Fixed an error when shearing mooshrooms \* Fixed unparsed color codes being parsed in items entity names on the ground1.5.32RoseStacker 1.5.32Feb 23, 2025 === v1.5.32 === \+ Added aninstant-stacksetting for items, defaults to true which was the previous behavior \+ Added a hook for SuperiorSkyblock2 to prevent opening the stacked block GUI on islands where the player doesn't have block break/place permissions \+ Added a spawnerauto-stack-prevent-same-type-in-rangesetting \+ Added a stacked blockgui-only-one-player-allowedsetting \* Cumulative breeding now transfers the parent entity properties to the children created, most notably, baby sheep now retain colors when breeding stacks \* Fixed a bug where stacked blocks of size 0 can be dropped if the GUI is enabled andbreak-entire-stack-into-separateis false \* Fixed an issue preventing the spawner spawn count indicator from increasing and the GUI from displaying the correct spawner state \* Fixed a possible concurrent modification exception when loading entity settings \* Fixed statistics not being updated properly for entire stack kills when the setting is enabled \* Fixed entity transformations losing the from spawner property \* Fixed allays only picking up one item and not an entire stack at once \* Optimized entities and items to no longer tick when they haven't moved \* Optimized the entity cache \* Item/entity nametags no longer send packets on spawn if the item/entity was instantly stacked1.5.31RoseStacker 1.5.31Dec 30, 2024 === v1.5.31 === \+ Added 1.21.3 and 1.21.4 support \- Removed support for 1.20-1.20.3, only 1.20.4 and 1.20.6 are now supported for 1.20.x \+ Added a setting called loot-propagate-killer to prevent looting from applying to all mobs in the stack \* The from spawner flag is now set properly for multikilled mobs \* Fixed items with different assigned owners stacking together \* Fixed pillagers not stacking with default settings due to an erroneous entity data property \* Fixed windcharge explosions breaking stacked spawners and blocks when they should do no block damage \* Fixed the LevelledMobs hook not enabling properly \* Fixed redstone ore, deepslate redstone ore, and TNT block stacking not working when enabled \* Fixed a rare SpawnerType cannot be EMPTY or UNKNOWN console error1.5.30RoseStacker 1.5.30Nov 3, 2024 === v1.5.30 === \+ Added enhanced multikill amounts, now supports percentages and a lower and upper randomized range \* Fixed version compatibility for Spigot servers and versions lower than 1.21, oops
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