Sueta

1.18 - 26.2 ✅ RoyTopMobs ⭐ Ranking Damage Reward For MythicM

2026.4.2

Easy Config ✅ Support SQLite and MySQL ✅ Discord Webhook Support For Announcement

·Plugin
  1. 2026.4.2latestFix Bug and Update3 days ago
    RoyTopMobs 2026.4.2 - Database Reconnect, Cooldown Fix & New Command ✨ NEW FEATURES • New Command /rtm resetcooldown <mob_id>: Instantly resets a boss mob's respawn cooldown back to its configured initial duration and restarts the countdown timer and hologram. • Live Database Reconnect on Reload: Running Code (Text): /rtm reload now dynamically reconnects the database connection pool (supports both SQLite and MySQL) without requiring a server restart or full plugin reload. • Asynchronous Player Stats Preloading: Player kill and damage statistics are now preloaded asynchronously upon joining for instantaneous placeholder display with zero performance impact. ⚡ BUG FIXES & IMPROVEMENTS • Fixed Cooldown Placeholder Always Showing "Ready": Fixed an issue where Code (Text): %roytopmobs_cooldown_<mob>% displayed "Ready" during active respawn cooldown. It now correctly shows the remaining countdown and only displays "Ready" when the boss is actively alive in the world. • Despawn Cooldown Reset Overhaul: Executing Code (Text): /rtm despawn <mob_id> now properly restarts the respawn cooldown from the beginning (if Code (Text): respawn.time.enabled: true ), preventing bosses from unexpectedly re-spawning immediately after Code (Text): /rtm reload or server restarts. • Fixed Player Kill & Damage Stats Showing 0: Resolved SQLite connection closing and thread-locking issues by upgrading to an optimized HikariCP connection pool with WAL mode. Added caching for new players to stop repeated database queries. • Real-Time Placeholder Synchronization: Lifetime damage and kill stats now update immediately in memory upon boss defeat for zero-latency placeholder reflection. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Thank you for using RoyTopMobs! If you find this plugin helpful for your server, please take a moment to leave a ⭐⭐⭐⭐⭐ 5-Star Review on SpigotMC! Need help or found a bug? Join our official Discord Support Community.
    2 downloads
  2. 2026.4.1Fix Bug6 days ago
    RoyTopMobs 2026.4.1 - Critical Boss Spawning & Stability Hotfix ⚡ BUG FIXES & IMPROVEMENTS • Fixed Infinite Boss Spawning: Strictly enforces Code (Text): max-mob-spawn: 1 limit across all situations. Bosses will never duplicate or spawn endlessly after server restarts or plugin reloads. • Persistent Boss State Across Restarts & Unloaded Chunks: Living bosses are now saved to disk. When chunks unload or the server restarts, the plugin remembers existing bosses and will not prematurely spawn new ones. • Chunk Load Tracking: Added automatic chunk and entity load detection so bosses are instantly recognized and tracked as soon as players approach their area. • Comprehensive /rtm despawn Overhaul: The despawn command now locates and purges all active and orphan boss instances in the world, cleanly resetting states. • Prevented Duplicate Tasks & Rewards: Fixed overlapping respawn timers and added safeguards to ensure boss deaths, broadcasts, and rewards are never triggered multiple times. • Full Folia & Paper Scheduler Optimization: Switched all background tasks, timers, and teleports to universal region-aware scheduling, preventing crashes and multi-threading errors on Folia and Paper. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Thank you for using RoyTopMobs! If you find this plugin helpful for your server, please take a moment to leave a ⭐⭐⭐⭐⭐ 5-Star Review on SpigotMC! Need help or found a bug? Join our official Discord Support Community.
    7 downloads
  3. 2026.4Fix some bug!3 weeks ago
    RoyTopMobs 2026.4 - Respawn Cooldown Fix & Reload Stability ⚡ MAIN CHANGES & IMPROVEMENTS • Fixed Boss Spawning on Reload: Fixed an issue where bosses prematurely spawned every time Code (Text): /rtm reload was executed while still in countdown cooldown. • Preserved Respawn Cooldowns & Holograms: Reloading the plugin now seamlessly preserves active countdown timers and respawn holograms without resetting, duplicating, or interrupting the countdown. • World Entity Tracking & Duplication Prevention: Added entity scanning across loaded worlds to accurately track living bosses upon startup and reload, preventing boss duplication and ensuring max-mob-spawn limits are strictly respected. • Flexible Respawn YAML Configuration: Improved config parsing to flexibly support both scalar Code (Text): respawn.time: <seconds> and section Code (Text): respawn.time.time: <seconds> formats. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Thank you for using RoyTopMobs! If you find this plugin helpful for your server, please take a moment to leave a ⭐⭐⭐⭐⭐ 5-Star Review on SpigotMC! Need help or found a bug? Join our official Discord Support Community.
    18 downloads
  4. 2026.3FIX AND UPDATE TO 2026.3Sep 3, 2026
    RoyTopMobs 2026.3 - Hologram Engine Overhaul & Full RGB Hex/Gradient Support FIXES & OPTIMIZATIONS • Instant Hologram Deletion on enabled: false • Fixed Hologram Duplication on 2nd Spawn / Death Cycle • Cross-Provider Stale Hologram Cleanup • Orphan Hologram Purging on Server Startup & Reload: Automatically cleans up any lingering orphan hologram entities across all loaded worlds upon server startup or plugin reload. • {mobname} Hex Color & Gradient Resolution: Fixed RGB hex codes and gradient tags not formatting properly inside Code (Text): {mobname} across broadcasts, holograms, titles, actionbars, and reward commands. Thank you for using RoyTopMobs! If you find this plugin helpful for your server, please take a moment to leave a ⭐⭐⭐⭐⭐ 5-Star Review on SpigotMC! Need help or found a bug? Join our official Discord Support Community.
    27 downloads
  5. 2026.2Update to 2026.2Sep 2, 2026
    RoyTopMobs 2026.2 - Boss Leash Range & Silent Despawn Command FEATURES & NEW CAPABILITIES • Boss Leash / Tether Range (spawn.lease-range: [amount]): Added customizable leash range configuration to all boss YAML files in tracked-mob/. If a boss moves further than [amount] blocks away from its spawn location (or wanders into another dimension/world), RoyTopMobs will automatically and smoothly teleport the boss back to its designated spawn point. Set to Code (Text): 0 to disable tethering. • Silent Mob Despawn Command (/rtm despawn <mob_id>): Added a dedicated administrative command to cleanly remove active boss entities from the server without triggering death broadcasts, without dispatching killer rewards, without distributing top damage rankings, and without sending Discord death webhooks. - Permission: Code (Text): roytopmob.despawn (Default: OP) • Automatic Configuration Migration: Your existing boss configuration files will automatically receive the new Code (Text): spawn.lease-range: 50.0 key upon updating without losing any of your existing custom settings. • Updated Tab Completion & Localization: Full tab completion support for Code (Text): /rtm despawn and new translation keys added to message/en.yml and message/vi.yml. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FIXES & OPTIMIZATIONS • MythicMobs 5.x Despawn Handling: Enhanced entity cleanup to safely notify MythicMobs ActiveMob instances on silent despawn. • Active Entity Tracking Cleanup: Improved internal PDC entity registration to ensure accurate entity tracking after despawn and respawn cycles. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Thank you for using RoyTopMobs! If you find this plugin helpful for your server, please take a moment to leave a ⭐⭐⭐⭐⭐ 5-Star Review on SpigotMC! Need help or found a bug? Join our official Discord Support Community.
    9 downloads
  6. 2026.1NEW UPDATE !!!Sep 1, 2026
    RoyTopMobs 2026.1 - Major Architectural Overhaul & Multi-File Update ⚠️ CRITICAL UPDATE NOTICE / BREAKING CHANGES ⚠️ RoyTopMobs version 2026.1 introduces a complete architectural redesign of the plugin's configuration system: • The old monolithic config.yml file has been split and restructured into dedicated folders: - tracked-mob/ (contains individual YAML files for each mob boss, e.g. eliteskeleton.yml) - message/ (contains multi-language translation files: en.yml and vi.yml) - respawn-data.yml (stores live respawn cooldowns and timestamps) • Action Required: When updating from versions <= 1.4.4, your old configuration file will be automatically backed up as old_config.yml. You must review and migrate your boss definitions into individual YAML files inside the new tracked-mob/ directory. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FEATURES & NEW CAPABILITIES • Modular Multi-File Mob System: Add unlimited custom boss files inside plugins/RoyTopMobs/tracked-mob/. Includes an auto-regenerating [_example.yml] template guide. • Multi-Language Localization: Switch languages on the fly via config.yml ( Code (Text): message: en or Code (Text): message: vi ). • Persistent Respawn Cooldowns (respawn-data.yml): Cooldown timestamps and boss states are saved to disk in real-time. Server restarts or [/rtm reload] commands will no longer trigger premature boss respawns, seamlessly resuming exact countdowns. • Exclusive RoyTopMobs Entity Tracking (PDC): Damage tracking, leaderboards, and rewards now exclusively track mobs summoned by RoyTopMobs (/rtm spawn, timers, schedules). Mobs spawned by external commands (/mm mobs spawn, /summon) are completely ignored. • Native 1.19.4 - 1.21.x+ TextDisplay Holograms: Hologram countdowns run natively on modern Minecraft versions without needing third-party hologram dependencies (with automatic fallback to ArmorStands on 1.18.2, alongside FancyHolograms & DecentHolograms support). • Customizable Hologram Height (hologram.y-offset): Easily configure the floating height offset above the boss spawn point. • Line-of-Sight Spawn Point Positioning: [/rtm setspawn <mob_id>] now raycasts directly to the block in the player's crosshairs and positions the spawn point cleanly on top. • Rich Discord Webhook Embeds: Beautiful Discord webhook notifications with customizable titles, descriptions, colors, thumbnails, footers, and multi-line top damage leaderboards for spawn, death, and reward distribution. • Async Database Statistics (HikariCP): High-performance asynchronous SQLite & MySQL database recording player kill counts and lifetime damage dealt. • Automatic Configuration Migration (ConfigMigrator): Future plugin updates automatically inject missing configuration keys and defaults into your existing YAML files without overwriting your custom values. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FIXES & OPTIMIZATIONS • Gradient & Hex Color Parsing Fix: Fixed nested gradient tag conflicts in holograms and chat announcements; preserved bold, italic, and underline styling across gradient color shifts. • Strict Template Isolation: Fixed [_example.yml] being inadvertently loaded as an active mob during [/rtm reload]. • VersionSupport Compatibility: Fixed NumberFormatException on modern Paper/Purpur 1.20.x, 1.21.x, and 26.x server builds. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Thank you for using RoyTopMobs! If you find this plugin helpful for your server, please take a moment to leave a ⭐⭐⭐⭐⭐ 5-Star Review on SpigotMC! Need help or found a bug? Join our official Discord Support Community.
    9 downloads
  7. 1.4.4ADD NEW CONFIG !!!Aug 9, 2026
    - Update to 1.4.4 - Introduced display-top-limit: [amount] under tracked-mobs.<mob_id> in config.yml. Server administrators can now set custom chat announcement limits for each boss mob (e.g. display-top-limit: 5 to show only the top 5 damagers in chat) Code (YAML): tracked-mobs: EliteSkeleton : # Your MythicMob IDs display-name : "&c&lElite Skeleton" display-top-limit : 5 # Maximum top damage entries to display in chat announcement upon boss defeat - Fix some placeholders using PlaceholderAPI doesn't work.
    30 downloads
  8. 1.4.2SUPPORT 26.2Aug 6, 2026
    - We have added full support for Minecraft version 26.2 and fix some bug!!!
    4 downloads
  9. 1.4.1Update Placeholder !Jul 20, 2026
    RoyTopMobs Update - Version 1.4.1 Expanded PlaceholderAPI Placeholders & Bug Fixes ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ​ ⭐ What's New in 1.4.1? · Expanded PlaceholderAPI Hooks: Introduced granular placeholders to retrieve specific ranking metrics: · Code (Text): %roytopmobs_top_<mob>_<1-N>_name% - Player name. · Code (Text): %roytopmobs_top_<mob>_<1-N>_damage% - Raw damage value. · Code (Text): %roytopmobs_top_<mob>_<1-N>_damage_formatted% - Formatted damage value. · Code (Text): %roytopmobs_top_<mob>_<1-N>_percent% - Max health percentage lost. · Underscore Support in Mob Types: Refactored parameters parser to seamlessly support boss mob types that contain underscores (e.g. Boss_Zombie_Custom_1_name). · Reward Broadcast Toggle Fix: Fixed the parsing bug for display.reward-broadcast.enabled and display.reward-broadcast.enable, ensuring the broadcast toggle functions correctly when set to false. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ​ Thank you for using RoyTopMobs! Please leave a ⭐⭐⭐⭐⭐ review if you love the plugin! ​
    31 downloads
  10. 1.4.0NEW UPDATE !!!Jul 14, 2026
    RoyTopMobs Update - Version 1.4.0 Max Health Damage Math, Comma Formatting & Webhook Top Damage Embeds ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ​ ⭐ What's New in 1.4.0? · Max Health Damage Calculations: The damage engine now calculates damage ranking percentages relative to the boss's actual max health. Additionally, on-hit damage is capped at the mob's remaining health, meaning players can never be credited with more damage than the mob actually took. · Professional Comma Formatting: Enforces US English symbols on formatting damage numbers in action bars, chat broadcasts, and PlaceholderAPI placeholders (e.g. 1,250,000 instead of 1250000). · Discord Webhook Top Rankings Embed: Allows automatically appending a YAML-styled list of the top damage dealers (up to a configurable limit) directly into the boss death webhook embed. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Thank you for using RoyTopMobs! Please leave a ⭐⭐⭐⭐⭐ review if you love the plugin! ​
    9 downloads
  11. 1.3.3Fix some bug!Jun 18, 2026
    Fix rewards-header and reward-format not change when config in config.yml
    9 downloads
  12. 1.3.1[1.3.1] UpdateDec 15, 2025
    New Features · Added PlaceholderAPI (PAPI) support for the following placeholders: · %roytopmobs__respawn_<mobtype>_needed% — total number of mobs required to spawn the boss. · %roytopmobs_<mobtype>_spawned% — indicates whether the boss has already spawned. · %roytopmobs_<mobtype>_cooldown% — remaining time until the next spawn. · Added customizable boss death message: Code (YAML): tracked-mobs: EliteSkeleton: display-name : "&c&lElite Skeleton" announcement : - "" - "&c&lElite Skeleton &7has appeared at &f{location}!" - "&c&lElite Skeleton &7has appeared at &f{location}!" - "" death-message : - "&8&m &r" - "&7➤ &c{mobname} &7was defeated by &f{killer}" - "&8&m &r" Improvements & Fixes · Fixed several issues related to hologram display and synchronization. · Reorganized and improved the reward notification layout for better readability. · Improved overall compatibility and stability. Compatibility · Added support for Minecraft 1.21.11.
    55 downloads
  13. 1.3.0[1.3.0] Add an option to enable or disable the reward notification and support versions 1.21.10Nov 21, 2025
    Add an option to enable or disable the reward notification: Code (YAML): reward-broadcast: enabled : true # Enable/disable reward notifications rewards-header : "&a&lRewards given:" reward-format : "&7• &f{player} &7received rewards for #{position}" and update support for versions from 1.18.2 to 1.21.10.
    25 downloads
  14. 1.2.9[1.2.9] Participation & Last Hit RewardsOct 12, 2025
    New Features: · Participation Rewards: → Players dealing at least the configurable minimum damage can receive participation rewards. · Separate Damage Thresholds: → Set independent min-damage for participation rewards and ranking thresholds. · Last Hit Rewards: → Detects the player who dealt the final hit. → Allows separate rewards for the last hitter. → Last hitter must also reach minimum damage threshold to qualify. · Top N Rewards: → You can now define top-6, top-7, … up to top-N ranks. · Discord Webhooks Per Mob: → Each boss can have unique spawn/death webhook URLs, icons, and message formats. → Fixed issue where death notifications were not sent. Code (YAML): tracked-mobs: EliteSkeleton: display-name : "&c&lElite Skeleton" announcement : - "" - "&c&lElite Skeleton &7has appeared at &f{location}!" - "&c&lElite Skeleton &7has appeared at &f{location}!" - "" respawn: enabled : true time : 300 rewards: top-1 : - "give {player} diamond 5" - "eco give {player} 5000" top-2 : - "give {player} diamond 3" - "eco give {player} 3000" top-3 : - "give {player} diamond 2" - "eco give {player} 2000" top-4 : - "give {player} diamond 1" - "eco give {player} 1000" top-5 : - "eco give {player} 500" participation-reward: enabled : true min-damage : 200 commands : - "give {player} diamond 1" lasthit-reward: enabled : true min-damage : 200 commands : - "give {player} diamond 1" Discord Webhook Code (YAML): discord: webhook: enabled : true webhooks: boss1: spawn: enabled : true url : "https://discord.com/api/webhooks/xxx/yyy" content : | Boss {mobname} has spawned at {location}! :dollar: <@&1363465401576460408> death: enabled : true url : "https://discord.com/api/webhooks/xxx/zzz" content : | Boss {mobname} was killed by {killer}! boss2: spawn: enabled : false death: enabled : true url : "https://discord.com/api/webhooks/aaa/bbb" content : | Boss {mobname} died! Note: :dollar: is the Discord emoji. <@&1363465401576460408> is the role ID to ping. You can configure separate webhooks for each boss.
    14 downloads
  15. 1.2.8[1.2.8] Customizable Boss RespawnSep 17, 2025
    · Fixed some minor bugs. · Added feature to enable/disable automatic respawn for mobs/bosses in config: Code (YAML): EliteSkeleton: display-name : "&c&lElite Skeleton" respawn: enabled : true time : 300 If enabled: false, the boss will not automatically respawn after being killed.
    22 downloads
  16. 1.2.7[1.2.7] Delete Boss Spawn CommandSep 13, 2025
    · Added new command: · /roytopmobs delspawn <mobtype> · /rtm delspawn <mobtype> · Allows administrators to remove boss spawn points by mob type easily.
    11 downloads
  17. 1.2.6[1.2.6] Boss Spawn Conditions UpdateSep 11, 2025
    Update 1.2.6 · Track kill counts (both vanilla mobs and MythicMobs) · When the required kill count is reached → Boss will spawn immediately · If not reached → Boss will spawn using the normal respawn timer · Reset the counter after the boss spawn Code (YAML): boss-spawn-conditions: enabled : true mobs: BossExample: required-kills: enabled : true vanilla-mobs: ZOMBIE : 10 SKELETON : 5 mythic-mobs: CustomMob1 : 3 CustomMob2 : 2
    12 downloads
  18. 1.2.5[1.2.5] FixAug 31, 2025
    Fix: Bow not dealing damage and not counted in the damage ranking.
    20 downloads
  19. 1.2.4[1.2.4] Update New FeaturesAug 21, 2025
    New Features · PlaceholderAPI support for boss top damage: Code (YAML): %roytopmobs_top_<mobtype>_1% %roytopmobs_top_<mobtype>_2% %roytopmobs_top_<mobtype>_3% %roytopmobs_top_<mobtype>_4% %roytopmobs_top_<mobtype>_5% · Damage threshold system: · Requires a minimum damage to be eligible for rankings. · Configurable globally or per mob. · Hex & Gradient color support: · &#RRGGBB and #RRGGBB · gradient:#color1:#color2text · Traditional color codes & still supported. New config.yml Code (YAML): damage-settings: threshold: enabled : true # Enable/disable damage threshold default: minimum-damage : 1000.0 # Default minimum damage required message : "&cYou need to deal at least {damage} damage to be counted in rankings!" per-mob: example_mob : # MythicMob internal name minimum-damage : 2000.0 message : "&cYou need to deal at least {damage} damage to {mobname}!" boss_dragon: minimum-damage : 5000.0 message : "&cMinimum {damage} damage required to rank for {mobname}!" Thanks to thanhtist for the feedback on this update.
    28 downloads
  20. 1.2.3[1.2.3] Fix bugs and add new featuresAug 12, 2025
    Bug Fixes · Fixed Discord Webhook: Ensures messages are correctly sent when bosses spawn or are defeated. New Features · Boss Health Threshold Announcements Sends an announcement when a boss reaches specific health percentages. Config example: Code (YAML): boss-health: announcements: enabled : true format : "&c&l{mobname} &fhas reached &c{percentage}% &fhealth!" thresholds : - 70 - 50 - 30 - 20 - 10 - 5 · Updated Boss Spawn Command · /roytopmob spawn <mobtype> — Spawns at saved location. · /roytopmob spawn <mobtype> <world> <x> <y> <z> — Spawns at specific coordinates. Thanks to NguyenxTrung and Aysel_ for feedback and bug reports.
    18 downloads
  21. 1.2.2[1.2.2] add support DecentHologramsAug 10, 2025
    Added support for DecentHolograms in addition to FancyHolograms. Code (YAML): hologram: provider : NONE # FANCY, DECENT, or NONE · FANCY → Uses FancyHolograms. · DECENT → Uses DecentHolograms. · NONE → Disables hologram feature. Thank you for your continued support of the plugin!
    20 downloads
  22. 1.2.1[1.2.1] a small but important bug fixAug 9, 2025
    Fixed duplicate spawn messages: Previously, when a boss spawned, the message would appear twice. This has now been fixed so the message appears only once as intended. Special thanks to Aysel_ for reporting this bug!
    16 downloads
  23. 1.2[1.2]. bug fixes and new featuresAug 8, 2025
    Hello everyone! We’ve just released version 1.2 with some important bug fixes and new features focused on mob behavior and spawn mechanics. Bug Fixes · Fixed FancyHolograms display location: Previously, when a boss was killed, the respawn hologram appeared at the death location instead of the configured setspawn location. his has now been fixed — the hologram now correctly appears at the setspawn location. New Feature: Mob Movement Restriction · Bosses now have optional movement boundaries! You can limit the boss to move only 5–10 blocks from its set spawn point. If it exceeds the allowed distance, it will automatically teleport back. · This feature is fully customizable and can be turned off in the config. New config.yml Section To enable or configure this feature, add the following block to your config.yml: Code (YAML): mob-settings: movement-restriction: enabled : true # Enable/disable movement restriction max-distance : 7 # Maximum blocks mob can move from spawn point check-interval : 2 # How often to check position (in seconds) teleport-back : true # Whether to teleport back when exceeding distance Need more flexibility? · Change max-distance to allow bosses to roam farther. · Set enabled: false to turn off movement restriction entirely. Thank you for continuing to support the plugin! As always, feel free to report any issues or suggestions via our Discord
    16 downloads
  24. 1.1[1.1] Update - Version 1.1Aug 7, 2025
    Changelog Highlights: · Added support for Minecraft 1.21.7 and 1.21.8 Fully tested and optimized for the latest versions. · New: Discord Webhook Integration Sends notifications to your Discord server when mobs spawn or die. Customizable message formats and optional role mentions. · New: Respawn Countdown Hologram Support Shows a live countdown hologram when mobs are waiting to respawn. ⚠️ Requires the FancyHolograms plugin! · New Commands: · /roytopmob spawn <mobtype> — Manually spawn a specific mob type. · /roytopmob setspawn <mobtype> — Set persistent spawn locations for mobs. · New PlaceholderAPI Placeholder: %roytopmobs_respawn_<mobtype>% — Displays time until the mob respawns or shows "Ready to spawn!" if available. Code (YAML): # config.yml messages: top-title : "&6&lTop Damage Dealers" top-subtitle : "&e{player} &7- &f{damage}" reload : "&aConfig reloaded successfully!" toggle-on : "&aDamage tracking enabled" toggle-off : "&cDamage tracking disabled" no-permission : "&cYou don't have permission to use this command" mob-killed : "&aMob &e{mobname} &ahas been killed!" respawn-countdown : "&a{mobname} will respawn in {time}!" # Messages displayed via PAPI when mob has spawned (added in version 1.1) mob-ready : "&aReady" metrics : # Enable or disable bStats metrics collection enabled : true # Server identifier server-uuid : '' # Log startup message log-startup : true # Send error reports error-reporting : true display: actionbar: enabled : true format : "&6Damage: &f{damage} &7(&e{percentage}%&7)" update-interval : 20 top-damage: header : "&8&m--------------------&r" killer-format : "&7➤ &c{mobname} &7was defeated by &f{killer}" top-header : "&6&lTop Damage Dealers:" player-format : "&7{position}. &f{player} &8» &e{damage} &7(&f{percentage}%&7)" footer : "&8&m--------------------&r" rewards-header : "&a&lRewards given:" reward-format : "&7• &f{player} &7received rewards for #{position}" spawn-title: enabled : true title : "&c✦ &l{mobname} &c✦" subtitle : "&7has appeared at &f{location}" fade-in : 10 stay : 40 fade-out : 10 sound: enabled : true type : ENTITY_ENDER_DRAGON_GROWL volume : 1.0 pitch : 1.0 death-title: enabled : true title : "&c☠ &l{mobname} &c☠" subtitle : "&7was defeated by &f{killer}" fade-in : 10 stay : 40 fade-out : 10 sound: enabled : true type : ENTITY_WITHER_DEATH volume : 1.0 pitch : 1.0 # Hologram shown when mob dies and countdown until respawn (added in version 1.1) respawn-hologram: enabled : true lines : - "&c✦ &l{mobname} &c✦" - "&7Respawning in : &f{time}" tracked-mobs: EliteSkeleton: display-name : "&c&lElite Skeleton" announcement : - "" - "&c&lElite Skeleton &7has appeared at &f{location}!" - "&c&lElite Skeleton &7has appeared at &f{location}!" - "" # Respawn countdown feature for mobs (added in version 1.1) respawn-time : 300 rewards: top-1 : - "give {player} diamond 5" - "eco give {player} 5000" - "effect give {player} strength 300 2" top-2 : - "give {player} diamond 3" - "eco give {player} 3000" top-3 : - "give {player} diamond 2" - "eco give {player} 2000" top-4 : - "give {player} diamond 1" - "eco give {player} 1000" top-5 : - "eco give {player} 500" BossZombie: display-name : "&4&lBoss Zombie" announcement : "&4&lBoss Zombie &7has appeared at &f{location}!" respawn-time : 300 rewards: top-1 : - "give {player} netherite_ingot 2" - "eco give {player} 10000" top-2 : - "give {player} netherite_ingot 1" - "eco give {player} 5000" top-3 : - "give {player} diamond 5" - "eco give {player} 3000" placeholders: damage-format : "#.##" percentage-format : "#.#" # Discord webhook feature (added in version 1.1) discord: webhook: enabled : false url : "" spawn-format : "{mobname} has spawned at {location}!" death-format : "☠ {mobname} has been defeated!" spawn-mentions : "@everyone" death-mentions : "<@&ROLE_ID>" Thanks for using and supporting the plugin! Feel free to report bugs or suggest new features anytime!
    34 downloads
  25. 1.0Jul 11, 2025
    22 downloads

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