SE
1.6.0latestSecuboid 1.6.0Oct 14, 2021 · New optimized land search in memory · Remove inventories case sensitive requirement · The INVENTORY flag now creates a new inventory with default configuration if it is not defined in inventory.yml · Ready for negative Y value · New permissions: · EAT_CAKE · FERTILIZE · New flags: · BLOCK_DAMAGE · BLOCK_EXPLOSION · FERTILIZE · New Commands: · /sd inv list · /sd inv purge · Bstats is removed due to a Java 16 conflict (waiting for an update) To be compatible with Y size, please update the Secuboid/config.yml file: Code (Text): DefaultBottom: -2147483648 # Default selection: positive = absolute DefaultTop: 2147483647 DefaultRadius: 5 # Default selection radius for roads MaxBottom: -2147483648 # Maximum selection high MaxTop: 21474836471.5.5Secuboid 1.5.5Apr 13, 2021 · Add metrics https://bstats.org/plugin/bukkit/Secuboid/10990 · Fix exploitable bug when death in creative mode · Fix land remove when more then two flags · Fix save default inventory wipe after a restart1.5.4Secuboid 1.5.4Feb 2, 2021 · Fix problem with player messages1.5.2Secuboid 1.5.2Jan 1, 2021 · Fix NullPointerException on first load with flat files · Change database to UTF-8 (Fix unicode) · Fix land areas disappearing/disapproving · Fix permission LAND_TENANT unloaded on restart · Remove unneeded traces on command1.5.1Secuboid 1.5.1Oct 16, 2020 · Fix periodic notification for land approvals · Fix approve cancel and clear · Remove unneeded verbose in server log on land approval · Fix MySQL/Maria errors1.5.0Secuboid 1.5.0Jul 31, 2020 · Now compatible with MySQL/Maria · Inventories async load (performance) · Non-approved lands listed in red · New flags · BAT_SPAWN · New permissions · LAND_TENANT · "/sd remove recursive" and "/sd remove force" · Fix "/sd reload" and "/reload" · Vanish and manual GM creative are now autodetected (No survival change back) · Many fixesSecuboid 1.4.1Mar 26, 2020 · New permissions · WATERMOB_KILL · USE_BELL · USE_GRINDSTONE · USE_STONECUTTER · OPEN_BARREL · OPEN_BEEHIVE · OPEN_LECTERN · New flags · VILLAGER_SPAWN · #50: Health must be between 0 and 20.0, but was 30.0 in inventory loads · #51: Error if a player destroys a block beside a rent/sale panel · #43: Commande "/sd list" fix · #36: FIREWORK_EXPLOSION doesn't work · #24: When a land is already selected, wrong message if we do a "select here" · #41: POTION_SPLASH bug If you are upgrading from 1.3.x, your worldconfig.yml and landdefault.yml will be no longer working. You need to do those steps: · Stop your Minecraft server · Rename worldconfig.yml and landdefault.yml to worldconfig.yml.bak and landdefault.yml · Restart your Minecraft server and new files will be regenerated You need to push back manually your modifications. There is no automatic conversion. Sorry.1.4.0Secuboid 1.4.0Jan 8, 2020 · New worldconfig.yml and landdefault.yml format · Updated to 1.14 API · Now compatible with command completions · Fix TENANT and OWNER inheritance · More catches and verbose errors on loading · Fix glitches on visual selection · Add some new flags and permissions · Many small fixes If you are upgrading from 1.3.x, your worldconfig.yml and landdefault.yml will be no longer working. You need to do those steps: · Stop your Minecraft server · Rename worldconfig.yml and landdefault.yml to worldconfig.yml.bak and landdefault.yml · Restart your Minecraft server and new files will be regenerated You need to push back manually your modifications. There is no automatic conversion. Sorry.1.3.1Mar 30, 2017 · Security fix for banned players · Plugin metrics removed · Now support SuperVanish/PremiumVanish1.3.0Mar 18, 2017
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