ShineX
1.0-SNAPSHOTShineX is a premium cosmetic plugin that adds stunning particle effects to your server. Every effect is rendered asynchronously for maximum performance - zero lag, pure aesthetics.
1.0-SNAPSHOTlatestShineX 1.0-SNAPSHOTMar 10, 2026 ✦ ShineX - Premium Particle Cosmetics ✦
32 unique particle effects across 4 categories. Lightweight, async, fully configurable.

Majestic particle wings rendered behind the player. | Effect | Description | |--------|-------------| | Archangel's Fury | Radiant golden wings, fold when sneaking | | Cybernetic Glitch | Digital wings with corrupted data streams | | Valkyrie Blades | Sharp metallic norse warrior wings | | Dragon's Breath | Molten wings dripping with dragonfire | | Bioluminescent Web | Glowing organic silk thread wings | | Prismatic Butterfly | Iridescent wings shimmering with every hue | | Shadow Fiend | Tattered dark wings that devour light | | Starlight Nebula | Wings woven from stardust and nebula | 
Effects that follow your footsteps — only active while moving. | Effect | Description | |--------|-------------| | Tectonic Rupture | Ground cracks with molten energy | | Bifrost Path | Rainbow crystal bridge under your feet | | Echoes of the Past | Ghostly afterimages linger behind you | | Floral Spore | Flowers bloom in your footsteps | | Geometric Collapse | Reality fractures into geometric shards | | Scorched Earth | Ground burns and chars beneath you | | Bloody Footprints | Crimson footprints mark your path | | Frostwalker's Illusion | Ice forms and shatters in your wake | 
Floating effects above the player's head. | Effect | Description | |--------|-------------| | Eye of Providence | Burning all-seeing eye that tracks threats | | Sword of Damocles | Spectral blade hanging above your head | | Floating Pantheon | Miniature solar system orbiting your crown | | Holographic AI | Digital hologram pulsing with data | | Brainstorm | Lightning arcs between thoughts | | Demonic Halo | Dark halo dripping corrupted essence | | Crown of Thorns | Bleeding thorns wrapped as a crown | | Elemental Lotus | Lotus cycling fire, water, wind, earth | 
<!-- SCREENSHOT: GUI menu kategorii z kilkoma efektami, widoczne gradienty i statusy -->  - Player head in main menu showing all active effects - Gradient text and hex colors throughout the entire UI - Smart status indicators — equippedPremium GUI
, available, locked
- One-click toggle — click to equip, click again to unequip - Remove button per category for quick unequip - Auto-equip toggle — remembers cosmetics across sessions ---
- Fully async particle computation — all math runs off the main thread - Configurable tick rate — balance smoothness vs. CPU usage - Render distance — only send particles to nearby players - Static mode — effects only appear when standing still (configurable delay) ---Performance
Features
Configuration
-config.yml— locale, render distance, tick rate, auto-equip, static mode -cosmetics.yml— enable/disable any effect, custom names, icons, permissions, lore -gui.yml— full layout customization, combination modes, slot positions - Multi-language — English & Polish built-in, easy to add moreCommands
| Command | Description | Permission | |---------|-------------|------------| |/shinex| Open cosmetics GUI |shinex.use| |/shinex <category> <effect>| Equip (toggle) a cosmetic |shinex.use| |/shinex remove <category>| Remove active cosmetic |shinex.use| |/shinex <category> <effect> <player>| Equip on another player |shinex.admin| |/shinex remove <category> <player>| Remove from another player |shinex.admin| |/shinex reload| Reload all configs |shinex.admin| |/shinex help| Show help |shinex.use|Permissions
| Permission | Description | Default | |------------|-------------|---------| |shinex.use| Access to command & GUI | Everyone | |shinex.admin| Admin commands (reload, manage others) | OP | |shinex.aura.*| All aura effects | OP | |shinex.wings.*| All wing effects | OP | |shinex.trail.*| All trail effects | OP | |shinex.head.*| All head effects | OP | |shinex.aura.phoenix_rebirth| Specific effect | OP |Combination Modes
- SINGLE — only one cosmetic at a time (any category) - PER-CATEGORY — one per category, all categories simultaneously - Custom pairs — define exactly which categories can coexist (e.g.AURA+TRAIL)PlaceholderAPI Support
| Placeholder | Returns | |-------------|---------| |%shinex_active_aura%| Active aura name orNone| |%shinex_active_wings%| Active wings name orNone| |%shinex_active_trail%| Active trail name orNone| |%shinex_active_head%| Active head effect name orNone| |%shinex_active_id_aura%| Active aura ID ornone| |%shinex_has_aura%|true/false| |%shinex_has_any%|true/false| |%shinex_count_aura%| Number of available auras for player | |%shinex_total_active%| Total active cosmetics count | |%shinex_total_available%| Total available cosmetics for player | |%shinex_active_list%| Comma-separated list of active names | |%shinex_auto_equip%|true/false| ---
- Paper 1.21.4+ (or forks like Purpur) - Java 21+ - PlaceholderAPI (optional) — for placeholder support --- Made with ❤️ by NullarethRequirements
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