SimpleInventarEdit [1.20 - 1.21.x]
V2.4.1Minecraft Server Plugin for fast ingame Player Inventar Edit
SimpleInventarEdit
In-game Inventory Management for Operators (Paper 1.21.x)
Version 2.3.0
✨ Features
- /sie or /siegui opens a clean Player List.
- Left-click: target inventory (vanilla view; your own inventory is visible at the bottom).
- Right-click: Armor/Offhand (read-only) with a Back button.
- Shift-click: player’s Ender Chest.
- Q / Ctrl+Q / Middle-click: configurable Item Palette (full stack / single item).
- Compass icon: browse stored Offline Players (inventories, armor/offhand, ender chest).
- Bucket icon: toggle Delete Mode (left-click = delete stack, right-click = minus one).
- Book icon: open the multilingual in-game Help Book (English & German).
- Optional Back on close: after ESC/E, return to the player list.
- No web UI, no extra ports – everything in-game. Only
sie.userequired.
✅ Compatibility
- Server: Paper 1.21.x (tested 1.21.4)
- Java: 17+
- Usually works on Spigot as well, Paper recommended.
Installation
- Put
SimpleInventarEdit-<version>.jarintoplugins/. - Start the server (creates
plugins/SimpleInventarEdit/config.yml). - (Optional) Adjust Back on close & the Palette.
- Grant permission (e.g., with LuckPerms):
lp user <YourName> permission set sie.use true - In game:
/sie/siegui
Toolbar Cheatsheet
- Bucket icon: Delete Mode (stacks vs. minus one).
- Compass icon: toggle offline player browser.
- Book icon: Help Book (EN/DE) with all shortcuts.
Permissions
| sie.use | Opens the Player List & all GUIs | OP |
⌨️ Command
/sie
/siegui
⚙️ Configuration (excerpt)
navigation:
backOnClose: true
palette:
enabled: true
items:
- STONE
- COBBLESTONE
- DEEPSLATE
- OAK_LOG
- OAK_PLANKS
- CRAFTING_TABLE
- FURNACE
- CHEST
- ENDER_CHEST
- SHULKER_BOX
- BARREL
- TORCH
- LANTERN
- WHITE_BED
- BREAD
- COOKED_BEEF
- GOLDEN_CARROT
- WATER_BUCKET
- LAVA_BUCKET
- BUCKET
- IRON_INGOT
- GOLD_INGOT
- DIAMOND
- NETHERITE_INGOT
- IRON_PICKAXE
- DIAMOND_PICKAXE
- NETHERITE_PICKAXE
- IRON_AXE
- DIAMOND_AXE
- NETHERITE_AXE
- IRON_SHOVEL
- DIAMOND_SHOVEL
- NETHERITE_SHOVEL
- BOW
- CROSSBOW
- ARROW
- TOTEM_OF_UNDYING
- SPYGLASS
- MAP
- SHIELD
- FLINT_AND_STEEL
- SHEARS
- ELYTRA
- FIREWORK_ROCKET
- ENCHANTING_TABLE
- ANVIL
- GRINDSTONE
- SMITHING_TABLE
• Material names must be valid Spigot/Paper enums (e.g., DIAMOND_PICKAXE). Invalid entries are logged and ignored.
2.4.1 Highlights
- Offline data now loads even when stored in older root-level sections of
offline-data.yml. - Keeps compatibility with existing
playerssections while improving error logs.
Screenshots
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