Please leave a review :D
I'm gonna keep this simple. If a player kills another player and doesn't have 20 hearts, they will receive a heart from the other player. But if the other player has 1 heart neither's max health will be changed. Source Code on GitHub :)
Known Issues:
None at the moment.
Have an issue?
Report it on GitHub!
Commands
Commands:
/simplelifesteal | used to check if the plugin is working. | Permission: sls.sls
/resethearts *player* | resets a player's hearts back to 10 | Permission: sls.admin
/sethearts *player* *amount* | used to set a players hearts incase they died due to a dumb reason | Permission: sls.admin
/customitem *item* | used to receive the magic foot or a heart. | Permission: sls.admin
/givescroll ripped/heart/leaping | used to gain the scrolls in creative mode or for testing | Permission: sls.admin
Recipe
Default Recipe for Hearts:
This Recipe CAN be changed:
If you wish to change the amount of an item put " block:number".
An example of this would be: "diamond_block:23"
The name is case sensitive so please be wary of that.
Do not exceed the amount of 64 unless you have a plugin that modifies stack sizes.
Scrolls
Scrolls:
If you wish to use the cool scrolls set it to enabled.
Scrolls are semi-vanilla items that do certain things.
Their are two scrolls currently in the plugin:
The Heart Scroll does as it says.
When you right click the durability goes down and the player you right clicked health regenerates fully.
The leaping scroll also does as it says and boosts you in the direction you are looking.
If you use up a scroll's durability it becomes a "Drained Scroll"
The Drained scroll can be refilled with one of these items:
A heart:
(Result: Heart Scroll, Recipe above.)
or
A magic foot:
(Result: Leaping Scroll)
(Recipe):
To get a Drained Scroll kill evokers.
They have a a 1 in 16 chance to drop.
Good luck.
More types of scrolls coming soon!
IF THERE IS AN ISSUE, REPORT IT ON GITHUB, NOT THE REVIEWS
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