SI
- Tested MC versions
- 1.21
Spawn with a Radius
Want to spawn your players in a random area around your actual spawn location? Now you can. Easy to configure and use.
Commands
commands:
rs_setspawn:
aliases: setspawn
usage: /<command>
rs_spawn:
aliases: spawn
usage: /<command>
rs_rspawn:
aliases: rspawn
usage: /<command>
bed:
aliases: bed
usage: /<command>
getbed:
aliases: spawn
usage: /<command>
Permissions
permissions:
rssetspawn.spawn:
description: 'Permission to use /spawn'
default: true
rssetspawn.rspawn:
description: 'Permission to use /rspawn'
default: true
rssetspawn.setspawn:
description: 'Permission to use /setspawn'
default: op
rssetspawn.bed:
description: 'Permission to use /bed'
default: op
rssetspawn.getbed:
description: 'Permission to use /getbed'
default: op
rssetspawn.reload:
description: 'Permission to use /ssreload'
default: op
Configuration:
# Random Spawn Radius in blocks from spawn.
randomSpawnRadius: 500
# Spawn Radius in blocks from spawn
# Acts like vanilla, spawns players randomly in this smaller area
# Useful to prevent spawn camping on the spawn command
spawnRadius: 16
# Spawn Radius Player Count Multiplier
# This is added to the spawn radius. Set to 0 to disable.
# Default: 20, making randomSpawnRadius= 500 + (playerCount * 20)
spawnMultiplier: 20
# Worlds to enable random spawn in.
# Does not work in the nether or the end very well.
randomSpawnEnabledWorlds: ["world"]
# Should players be spawned randomly when using /spawn
# this turns /spawn into a random spawn instead of taking them to the spawn location
spawnCommandIsRandom: falseSimilar projects
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