Sueta
SK

skHWID

1.5.1

Convert UTF-8 String to Hex.

·Plugin
  1. 1.5.1latestsleepyApr 30, 2022
    - kick reason return reason (on kick event) - log init "plugins/example.log" - log write "this is log" -time[ ]stamp return "[yyyy/MM/dd HH:mm:ss]"
  2. 1.4.1Nov 2, 2021
    8 downloads
  3. 1.1.9add Execute, File finderNov 25, 2020
    - exec process %path% Start the file directly under the specified server folder. - file %path% finder Returns in boolean whether the specified file exists. Sample: if file "plugins/Skript/config.sk" finder is true: There are equivalents to these add-ons in other add-ons, but they didn't work in my environment, so I've implemented them in skHWID. Thank you!
    42 downloads
  4. 1.1.6Better picloadJul 25, 2020
    This update is a change in the picload specification and the addition of bugets. The plugin information says 1.1.7, but this is an update for developers and 1.1.6 for server administrators. · picload %path% The new picload %path% uses memory to store images in internal variables so you don't have to access storage each time you pget. You can use bugget instead of pget to get the color information without specifying the image path. · bget %long% and %long% You can use this to get the color information of the previous image without specifying the image path. Thank you!
    40 downloads
  5. 1.1.5Display name fix, Water source, Image infoJul 24, 2020
    - displayed name of player There is a bug where the display name of player by Skript does not work with functions. displayed name of player is a fix for the bug. - update water at location This is a block update for a water source at a specific location. - picload %path% This is a command to get the size (height, width) of a specific image file. - pget %path% at %int% and %int% This is an instruction to get the color information of a specific coordinate of a specific image file. This instruction is upward compatible with picload and can also get the height and width. The only difference between these instructions is whether or not you specify the coordinates. - ginfo %int% In the current version, you can receive information about the image obtained by the above command by passing an integer between 0 and 5 as an argument. Code (Text): List of ginfo arguments: 0: image size(width) 1: image size(height) 2: image color(red) 3: image color(green) 4: image color(blue) 5: image color(alpha)
    10 downloads
  6. 1.1.0VPN Check and Country checkJul 13, 2020
    There are plenty of plugins that can do that, but almost no addons, right? ex. Code (Text): on connect: if player using vpn: kick player due to "please turn off vpn!" send "%player% try connecting from %country of player% with VPN" to ops
    21 downloads
  7. 1.0.8whitelistJul 6, 2020
    Effect: spigot setCollides of %player% to %boolean% - Change the presence/absence of entity hit for the specified player. Expression: check whitelist - Returns a Boolean indicating if the server has whitelisting enabled. whitellist has %offlineplayer% - Returns a Boolean indicating whether the specified player is on the whitelist.
    28 downloads
  8. 1.0.7file check sumJun 29, 2020
    Code (Text): filecrc "file path" filemd5 "file path"
    30 downloads
  9. 1.0.4Can player 1 see player 2? - Unconfirmed operationJun 27, 2020
    Sample Code (Text): every a tick: loop all players: loop all players: loop-player-2 is not loop-player-1 if can loop-player-1 see loop-player-2: reveal loop-player-2 from loop-player-1 else: hide loop-player-2 from loop-player-1
    25 downloads
  10. 1.0.3FileJun 16, 2020
    Code (Text): get (b[yte]|kb[yte]|mb[yte]) file (size|length) of %path_string% Byte returns Long(Integer) KByte and MByte returns Double(Number) Code (Text): get file name of %path_string% This is intended to be used in conjunction with other addons. R.I.P. v1.0.2
    31 downloads
  11. 1.0.1Entity supportJun 14, 2020
    It doesn't matter if you don't have it, but it would be useful to have it, and it would save a lot of code, so I made it. · (delete|kill) entity %entity% · entity %entity% is alive example: Code (Text): spawn a chicken at player loop 10 times: if entity last spawned entity is alive: broadcast "Chicken is alive!!!!" wait 1 seconds if entity last spawned entity is alive: delete entity last spawned entity Thank you!
    28 downloads
  12. 1.0.0Jun 13, 2020
    31 downloads

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