3.0.9latestFixed list of uuid for bungee playersSep 11, 2022 Fixed list of uuid for bungee players3.0.8Added new expressions for SkWrapperSep 9, 2022 [waze] [number of] online player on server %string% [waze] online player uuid on bungee[cord] [waze] online player uuid on server %string%3.0.7Updated network variables to support all types of objectsJul 29, 2022 Updated network variables to support all types of objects3.0.6Updated to 1.19 and fixed loadingJul 21, 2022 Updated to 1.19 and fixed loading3.0.5Added kick and kick all effect for SkWrapperMay 12, 2021 Added kick and kick all effect for SkWrapper3.0.4Fixed version managerApr 11, 2021 Fixed version manager Advancement will now work properly like some other stuff3.0.3Fixed support for 1.8 and errorsMar 26, 2021 Fixed support for 1.8 and errors, please use this version of Skript for 1.83.0.2Fixed startup errorMar 22, 2021 Fixed startup error and added use-skwrapper to config.yml3.0.1Changed communication system to packets and added a lot of new proxy effectsMar 19, 2021 Added a new communication system based on sockets (no plugin message anymore), wich means that your servers and proxy doesn't need to be on the same server Added a lot of new proxy effects: Code (Text): [waze] send network message %string% to proxy players [waze] send network message %string% to %players% [waze] send network title %string% [with] subtitle %string% (to|for) proxy players (for|to) %integer% second[s] [waze] send network title %string% [with] subtitle %string% (to|for) %players% (for|to) %integer% second[s] [waze] run proxy command %string% [waze] send network actionbar %string% to proxy players [waze] send network actionbar %string% to %players% This new system is less resource intensive Improved variable management, variables can now support basic objects like string, int, arraylist, ... Variables are no longer stored in local, they are only accessed from bungeecord Here is an example of how to use the new variable system:2.3.0Added toggle swim event and player server connect eventMar 13, 2021 Added Player Server Connect Event for SkWrapper Fixed Network Variables Parsing for SkWrapper Added toggle swim event2.2.9Added ignoreair syntax for Builder and ConstructorNov 13, 2020 Added ignoreair syntax for Builder and Constructor plugins Builder: Code (Text): [waze] (make|let) citizen[s] with id %number% build schem[atic] %string% (from|at) %location% (with|at) speed %number% (for|to) %players% [with ignoreair %boolean%] Constructor: Code (Text): [code][waze] (make|let) citizen[s] with id %number% build schem[atic] %string% (from|at) %location% (with|at) speed %number% (for|to) %players% [with ignoreair %boolean%] [waze] (make|let) citizen[s] with id %number% build (nbt|structure) %string% (from|at) %location% (with|at) speed %number% (for|to) %players% [with ignoreair %boolean%]2.2.8Fixed some errorsSep 1, 2020 Fixed some errors2.2.7Added support for Constructor premium pluginJun 21, 2020 This update add support for my premium version of the Builder plugin named Constructor that have a lot of new features and more support! Let me introduce you Constructor. Here are the newest features of the Constructor Premium plugin: - Build Sponge/Worldedit schematics and NBT structures, block by block. - Rebuild an existing schematic/structure, fixing anything that has been changed. - All the NBT datas of containers are correctly restored (chests, furnace, shulker boxes ...) for WorldEdit/Sponge schematics and NBT structures! - The constructor make the sounds and particles assigned to the actual block he is placing. - You can use this plugin with multiple version of Spigot (1.13 to 1.15 for now). - You can save NBT structures directly with this plugin, they will be saved in /world/generated/minecraft/structures/ folder of your server. - You can ignore air or water in structures with the following command: /constructor build <ignoreair/ignorewater> - You can use up to 4 builders on one project by giving them all the same schematic and origin, but different build patterns. You can also manually split your schematic into multiple parts with WorldEdit. - Supply all blocks needed to build a schematic with the following command: /constructor supply true2.2.6Fixed some errorsApr 9, 2020 Fixed some errors and improved SkWrapper support2.2.5Added a lot of effects to SkWrapperMar 26, 2020 Added a lot of effects to SkWrapper like: start all servers stop all servers start all servers from template stop all servers from template Added player server expression and online count expression Added is server online condition2.2.4Fixed SkWrapper delete server effect!Mar 18, 2020 Fixed SkWrapper delete server effect!2.2.3Added own communication system for SkWrapper !Mar 17, 2020 Added own communication system for SkWrapper ! You don't need to use BungeeBridge anymore!2.2.2Added 1.13 + supportJan 24, 2020 Added 1.13 + support2.2.1Fixed holograms flickers and added some SkWrapper featuresDec 29, 2018 Fixed holograms flickers (for now) Added condition hologram exists Added stop proxy effect for bungee Added stop server from template for SkWrapper, see SkWrapper topic for syntax2.2.0Fixed an hologram bugDec 9, 2018 Fixed hologram spawn that caused some problems Look at the doc.txt for the syntax!2.1.9BungeeCord system updated for SkWrapperOct 16, 2018 You now need BungeeBridge instead of Socket4MC and also for the bungee server connect effect. The system is now secured over BungeeBridge where you can set a password. Added the global online count expression for BungeeCord Other new features for BungeeCord will come soon!2.1.8.1Fixed hologram teleport syntax to support multiple locationsSep 30, 2018 Fixed hologram teleport syntax to support multiple locations2.1.8Fixed holograms, new features and changed scoreboard systemSep 30, 2018 Holograms are fixed, you can now modify them and make them following you Scoreboard has been reworked with the Netherboard library for more flexibility New effects A new expression Be careful! a lot of syntaxes changed in this update, check them before report any error! Enjoy!2.1.7.1Fixed hologram syntaxSep 26, 2018 Fixed hologram syntax to support multiple players2.1.7Added HolographicDisplays supportSep 26, 2018 Added create and remove holograms effects and fixed some code2.1.6Added some disguise features!Aug 29, 2018 Added disguise effect for player, mob and misc! Added undisguise effect Added disguise expression You need ProtocilLib: http://ci.dmulloy2.net/job/ProtocolLib/403/ and LibsDisguises: https://ci.md-5.net/job/LibsDisguises/207/ dependencies to work!2.1.5More plugins support, new events and typeAug 28, 2018 Some code improvement More plugins support (Thanks ShaneBee) but no official support for 1.13, Skript also doesn't support 1.13 too so be patient! Horse jump event added Advancement done event added Advancement type added2.1.4Added Builder Effect to build some schematicsAug 23, 2018 You can now build schematics with citizens from your schematics! All you need is just the Citizens plugin right here: https://dev.bukkit.org/projects/citizens And my fork from the Builder plugin here: https://www.spigotmc.org/resources/builder-reloaded.55326/ Enjoy!2.1.3Fixed events, changed syntaxes, code improvement, maven projectAug 21, 2018 Documentation: https://weefle.alwaysdata.net/ The project has been converted into a maven project The swim and jump events can now support the event-player (%player%, or %event-player%) Added the style option in the bossbar syntax Changed the syntax of the particles, "data" is now called "speed" Some code improvement Now support 1.132.1.2Fixed particles for 1.8 and olderAug 15, 2018 Just fixed the particles for 1.8 and older2.1.1Features updateAug 15, 2018 Fixed 1.9 BossBars and improved them, you can now have multiple BossBars per player Improved ScoreBoards (displayslots: "SIDEBAR", "BELLOW_NAME", "PLAYER_LIST") Changed some syntaxes, see yourself Changed BarAPI with BossBarAPI for 1.8, a new syntax is out Added swim event Added BossBar list expression Added nametag effect Added header and footer effect Changed ticks with seconds in some syntaxes2.1.0Little fixJul 3, 2018 Just a Discord check error fix2.0.9SkWrapper support update and Discord testingJun 30, 2018 Added support for SkWrapper premium addon, you need Socket4MC for SkWrapper: https://www.spigotmc.org/resources/api-socket4mc.15938/ Testing some features with Discord but not released yet2.0.8Added updater and metricsMay 8, 2018 Added updater and metrics2.0.7Fixed bungeecord connectionMay 1, 2018 Fixed bungeecord connection2.0.6Fixed 1.8 titleMay 1, 2018 Fixed 1.8 title2.0.5Fixed particlesMay 1, 2018 The particles can now spawn correctly!2.0.4Added BossBar support for 1.8Apr 5, 2018 -You can now create BossBar in 1.8 with BarAPI, download it here: https://dev.bukkit.org/projects/bar-api -Added the new autorespawn effect that support from 1.8 (maybe 1.7) to 1.12! Boosbar are still buggy in multiplayer. -Added reflection, you need to test minecraft versions, I don't know which work. -Added beta particles effect. Updated to the latest bensku's skript fork and latest 1.12.2.1.8ScoreBoard and BossBar updateDec 29, 2017 Fixed BossBar and added BossBar with timings Added beta ScoreBoard doc: https://pastebin.com/raw/t2hPns201.3Fixed BossBarNov 4, 2017 Fixed BossBar2017-11-04Nov 4, 2017
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