SlimeJumps ⭐ Jump Pads with Visual Route Editor, Trajectory
v2.6.1The only jump pad plugin with a visual route editor, trajectory preview, charge pads, holograms, GUI
v2.6.1latestGRANDUPDATEAug 10, 2026 Features · Interactive tutorial — /sj tutorial walks you through the whole plugin step by step, with examples and clickable "try it" buttons. Pick your own language (English/Spanish) right in the tutorial. · ️ Clickable chat menu — /sj menu lets you create pads and routes by clicking, no typing needed. · Smart route collision handling — flying players who hit a wall automatically climb over it (or hop past it), so nobody gets stuck mid-route. ·Named jump pads on any block, created with a single command. · ️ Visual route editor — /sj route edit shows numbered waypoints and the flight path drawn with particles; the wand adds and removes waypoints with a click. No other jump pad plugin has this. · Trajectory preview — /sj preview <pad> draws the exact launch parabola with particles, so you tune the power seeing where players will land. · Charge pads — stand on the pad to fill a charge bar (action bar + rising pitch); at 100% it launches at full power, step off early for a partial launch. ·
Flight routes — link a pad to a route and players who step on it fly along your waypoints to a destination, with a particle trail and arrival effects (perfect for sending players from the lobby to a game area). · Per-pad launch power — horizontal and vertical strength configurable for every pad. · Fixed or free direction — pads can launch players where they look, or always in a fixed direction. · Per-pad sound, particle and cooldown overrides, on top of the global defaults. · Double jump (optional): lobby-style mid-air boost when pressing the jump key, compatible with /fly from other plugins. ·
Per-pad console commands — run any command when a pad is used (%player% placeholder), e.g. send players to another server or give rewards. · Launch statistics — /sj stats shows total launches and the most used pads. · ️ Pads GUI — /sj gui opens a paginated menu of all pads; click one to teleport to it. · ️ Holograms — floating text above any pad (/sj sethologram), no external hologram plugin needed. · Editor wand — /sj wand gives a stick: left click a block to create a pad, right click a pad to remove it. · ️ Pad presets — /sj create <name> --preset parkour|cannon|bounce (define your own in the config). · ️ Flight whoosh — a continuous wind sound while flying routes. · Potion effects per pad — apply speed, slow falling, levitation… when a pad is used. · Action bar messages per pad, with color codes and %player% placeholder. · Toggle and rename pads without recreating them. · Disabled worlds list to keep pads inert in build or creative worlds. · /sj near — find the pads around you while building. · Update checker — get notified when a new release is published on GitHub (can be disabled). · PlaceholderAPI support — %slimejumps_total_launches%, %slimejumps_player_launches%, %slimejumps_pads%, %slimejumps_routes%, %slimejumps_top_pad%, %slimejumps_top_pad_uses%. ·
Ambient particles above each pad so players can spot them (fully configurable). · ️ Fall damage protection after launches and route landings, plus full damage immunity while flying a route. ·
Anti-spam cooldown so pads can't be abused. · Sneak to bypass (optional): sneaking players walk over pads without being launched — great for staff while building. · Slime block mode (optional): make every slime block in the world act as a pad, like the classic 1.x behaviour. · Multi-language messages — English and Spanish included; add your own language file. · Automatic migration of pads created with SlimeJumps 1.x. ·
Tab completion for every command.
v2.5.0UPDATE - Permissions and SourcecodeSep 9, 2020 UPDATE - Permissions and Sourcecode1.0Sep 6, 2017
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