SMPUtils+
1.5The only utility plugin you will ever need. Adds a flurry of useful and toggleable admin and QOL features.
This plugin adds a number of useful QOL features both for admins and players alike, all of which are toggleable and customisable.
Features and commands
Global Command: /smpUtils:
- Will tab complete with every utility / feature
- Requires multiple inputs dependent on the utility and further options selected, more information below on the per-utility options
Item Limiter
- Input a number to be the "max" amount of the material allowed to be held, when this number is gone over by a player, they will recieve a message telling them so and the overlap will be dropped onto the floor.
Uses /smpUtils itemLimiter, many options within
-
Option one of "/smpUtils itemLimiter add" requires 2 extra inputs of a material (all materials will tab complete) and a number (the max number allowed to be held)
-
Option two of "/smpUtils itemLimiter remove" requires 1 extra input of a valid material currently with a limit (all materials with a limit will tab complete)
-
Option three of "/smpUtils itemLimiter list" requires no extra inputs and lists all currently active item limits
-
Option four of "/smpUtils itemLimiter clear" will only run if an extra input of "confirm" is entered with the command, otherwise a warning will be sent to the user asking them to repeat with confirm if they are sure they want to clear all the item limits.
-
Option five of "/smpUtils itemLimiter toggle" will toggle on or off the item limiter.
-
Option six of "/smpUtils itemLimiter method" gives two options for when the item limiter will check a players inventory for exceeding the cap
- "onHit" will only check the players inventory when they are hit by another player
- "onMove" (is set to this by default) will check the players inventory whenever they move
Enchantment Limiter
- Input an enchantment and a number to be the "maximum" level of the enchantment allowed to be equipped on any item. When this limit is exceeded the player will be sent a message and the item will be enchanted with the maximum level of the enchantment.
Uses /smpUtils enchantLimiter, many options within
-
Option one of "/smpUtils enchantLimiter add" requires 2 extra inputs of an enchantment (all enchantment will tab complete) and a number (the max level allowed)
-
Option two of "/smpUtils enchantLimiter remove" requires 1 extra input of a valid enchantment currently with a limit (all enchantments with a limit will tab complete)
-
Option three of "/smpUtils enchantLimiter list" requires no extra inputs and lists all currently active enchantment limits
-
Option four of "/smpUtils enchantLimiter clear" will only run if an extra input of "confirm" is entered with the command, otherwise a warning will be sent to the user asking them to repeat with confirm if they are sure they want to clear all the enchantment limits.
-
Option five of "/smpUtils enchantLimiter toggle" will toggle on or off the enchantment limiter.
Invisible Kills
- When this is toggled on and a player dies to an invisible player, the part of the death message with the killer included will be obfuscated with unreadable text
Toggled with /smpUtils invisibleKills toggle
Instant Restock
- When this is toggled, villagers will never run out of trades and will not increase price for demand when bought a lot
Toggled with /smpUtils instantRestock toggle
Item Explosions
- When this is toggled, items are resistant to explosions are will not die to them.
Toggled with /smpUtils itemExplosions toggle
Explosion Damage Cap
- When this is toggled, any explosion damage has a set cap that it cannot exceed
Toggled with /smpUtils explosionDamageCap toggle
- (Is set to disabled by default)
Set or get damage with /smpUtils explosionDamageCap set/get
- (Is set to 0 damage by default)
Mace Damage Cap
- When this is toggled, any mace damage has a set cap that it cannot exceed
Toggled with /smpUtils maceDamageCap toggle
- (Is set to disabled by default)
Set or get damage with /smpUtils maceDamageCap set/get
- (Is set to 0 damage by default)
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