0.7.2latestsocial 0.7.2Sep 21, 2026 - Added support for Minecraft 26.3 - Updatedcloud-coreto2.1.0- Updatedcloud-paperandcloud-minecraft-extrasto2.0.1- Maven libraries are now downloaded from the default mirror again0.7.1social 0.7.1Jul 16, 2026 - Added compatibility with Minecraft 26.2 - Fixed an issue where user preferences weren't available during theUserPresencecallback, causing nicknames to be unavailable0.7.0social 0.7.0Apr 13, 2026 - Added compatibility with Minecraft 26.1 - Fixed a NullPointerException when sending a message to an empty Audience - Java 21 is now required to run the Paper version - The build pipeline no longer uses Lombok0.6.1social 0.6.1Mar 10, 2026 - Fixed aNullPointerExceptionwhen trying to access the console's UUID - Improved the performance of the text processor by modifying its pipeline - The text processor will now print useful information about its performance when debug mode is active0.6.0social 0.6.0Mar 9, 2026 - Adds compatibility with Minecraft 1.21.9+ - Adds command /social help - Replaces the database with PDC-based storage, reducing overhead and code complexity - Rewrote the reaction display logic to enable smoother animations by using interpolation - Reworked the plugin's text processing pipeline with more efficient techniques, resulting in performance improvements - Replaced internal UUID resolvers with a faster and more suitable identity resolver - Improved support for asynchronous code by resolving several rare race conditions - Added automatic parsing timeouts (maximum of 5 seconds per process) to the text processor - Added detailed descriptions for command arguments and flags - Updated gestalt-api and gestalt-loader to v0.3.2, which improves the library loading process - Fixed aNullPointerExceptionwhen opening an anvil GUI - Fixed an issue where users could sent private messages to themselves - Fixed an issue affecting Minecraft 1.21.11 where reactions would not display correctly - Fixed an issue where in-game commands could be executed by the console0.5.0social 0.5.0Jul 14, 2025 - The API is now fully multi-platform - Commands have been totally reworked with better readability - Introduces various performance enhancements - Adds private channels, which can be enabled with/pm <username>- Adds command/replywhich replies to the latest message sent or received - Adds configurable channel commands (for example,/globalswitches to the global channel) - Adds configurable particles to reactions - Adds color formatting for players via MiniMessage strings - Adds channel alias which will be used wherever possible - Adds clickable URLs (opt-in via the text formatting feature) - Main channel is now cached between sessions - Enables database query time logs in debug mode - Fixes a warning that appears while the server is booting - Fixes an issue wherefloodFilterwouldn't depend on its parent filter - Fixes various issues with chat event cancellations - Fixes an issue with DiscordSRV where the event cancellation state was not passed to DiscordSRV's chat manager - Fixes a typo in the update checker which pointed to the wrong download URL - Temporarily disables/social historyand/social info0.4.2social 0.4.2Mar 5, 2025 - Fixes an issue where old databases weren't properly migrated - Fixes an issue where nicknames weren't properly cached0.4.1social 0.4.1Mar 4, 2025 - Adds command /social processor - Adds command /social nickname color <color|hex color> [player] - Fixes an issue where nicknames weren't properly stored between sessions - Fixes an issue where private messages showed the recipient as the sender - Fixes an issue where command /social announcement wouldn't filter out wrong arguments - Fixes an issue where display names in replies were unparsed - Command /social parse now belongs to the processor subcommand (/social processor parse) - Command /social nickname <nickname> [player] is now /social nickname set <nickname> [player] - Removed various code leftovers from version 0.3.10.4.0social 0.4.0Feb 26, 2025 - Introduces Folia support :leaves: - Introduces Markdown-style formatting for players - Adds native support for signed messages - Adds native emoji and keyword auto-completion without requiring PacketEvents - Adds/social parse, which allows to format text with social's text processors - Server admins can now mute players - The configuration experience has been revamped - Mentions have been reworked with a focus on performance - Permissions now follow a simplersocial.use.<command>.<subcommand>structure - Reactions can now use sounds added by resource packs - Fixes an issue where parser groups would process its inner members by iterating through them instead of acting as an actual group - Fixes an issue when starting the plugin which caused a NullPointerException - Fixes an issue where stored nicknames were not available until a player rejoined - Fixes an issue where stored nicknames were cached after the player had already joined - Fixes an issue with the PlaceholderAPI integration where legacy color formatting wasn't parsed properly - Fixes an issue with the DiscordSRV integration where listeners and hooks weren't unregistered0.3.1social 0.3.1Dec 11, 2024 Packet-based features such as emoji auto-completion now rely on [PacketEvents](https://github.com/retrooper/packetevents/releases), which you can optionally install - Fixes an issue with the DiscordSRV integration where messages would not be sent from the Minecraft server to Discord - Fixes an issue where early and late parser groups were not unregistered when reloading the plugin, leading to errors and performance degradation - Fixes an issue where players would see a blank line when a message was disabled in
messages.yml0.3.0social 0.3.0Dec 3, 2024 - Adds an emoji dictionary (/social dictionary emojis) - Adds a keyword dictionary (/social dictionary keywords) - Adds a chat history (/social history) - Adds delimited placeholders, which replace the current placeholder system. More info in the full changelog available below - Mentions now support CJK characters and require the@prefix to prevent players from accidentally mentioning other players - Chat replies and threads have been merged - Fixes an issue with the migration utility that would make the plug-in crash on start - Fixes an issue that would duplicate emojis each time the server started - Fixes an issue with permissions that would prevent users from switching channels - Fixes an issue with private messages that would fill the console with unnecessary characters - Fixes an issue where keywords would cause a NullPointerException - Fixes an issue where keywords would not be processed at all - Fixes an issue that degraded performance where text parsers could be called recursively leading to a stack overflow - Fixes an issue where the plug-in would occasionally print a NullPointerException when a player joined or quitted - Add-ons that degrade performance due to a misuse of social's API will now send a warning to consoleMinimum required version is now 1.19.4 (nobody should be affected by this change according to bStats)
Please, take a look at the [full changelog](https://github.com/myth-MC/social/releases/tag/v0.3.0) if you have the time. You will find some useful information there
0.2.0social 0.2.0Oct 21, 2024 - Adds chat replies and threads - Adds group chat channels - Adds a feature to use Minecraft's new server links - Adds username/nickname mentions - Adds emoji and keyword autocompletion - Adds emoji descriptions - Adds a new update checker - Adds an experimental expansion for PlaceholderAPI - Enables the usage of filters, emojis and keywords in anvils, signs and books - Fixes an issue with DiscordSRV where messages wouldn't be sent to the appropriate channel - Fixes an issue with DiscordSRV where death messages wouldn't be sent at all Please, take a look at the [full changelog](https://github.com/myth-MC/social/releases/tag/v0.2.0) if you have the time. There's some more detailed explanations.0.1.2social 0.1.2Oct 10, 2024 - Server owners can now disable the customization of individual system messages insettings.yml- Commands are now executable from the server console - Tag<click>will no longer be applied ifclickableNicknameCommandis empty - Fixes an issue where death messages wouldn't be sent to DiscordSRV0.1.1social 0.1.1Oct 8, 2024 Initial release in Modrinth
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