SO
v0.0.12latest0.0.12Mar 9, 2026 using netty instead of full custom tcp implv0.0.10Jul 8, 2024 decreased buffer size decreased somewhat busy wait for available buffer improved discarding old connsv0.0.9Feb 7, 2024 using global thread pools for asyn io & packet worker fixed getting stuck on too small or large packets fixed "ping pong" messaging getting stuck overall increased throughput and reduced latencyv0.0.8Nov 26, 2023 using pre allocated buffers when applicable removed rate limitation setting changed order of packet header bytes replaced per connection lmax disruptor with static thread pool some throughput improvements (1 connection yields 1 gigabyte/s)v0.0.7Aug 8, 2023 added packet size limit (16MB) to prevent unintended connections from other programs causing out of memoryv0.0.6Aug 2, 2023 fixed client identification with unique id downgraded to SE 11v0.0.5Jul 13, 2023 logging console output to filev0.0.4Jul 7, 2023 using lmax disruptor for passing data (client only) fixed stuttering with packets that are greater than buffer size rate limit for writing for higher concurrency combining packets that together are smaller than buffer sizev0.0.3Apr 6, 2023 a lot changedv1.3.1Oct 5, 2022 fixed wrong error handling (loki) causing main thread to stopv1.3.0Aug 6, 2022 custom Loki plugin framework using plugin dependent class loader to deserialize packetv1.2.0May 20, 2022 more use of loggers client wrappers packet server & client see github for all changesv1.1.1Mar 19, 2022 connect/disconnect events now take a AbstractAsyncClient instead of SelectionKey as Client ref Server is now async specifying no address will bind it to localhost and is now also reachable with "address: localhost" in ILibraryv1.1.0Mar 10, 2022 Fixed logging issue: trying to replace special chars throws exception Fixed server crashing after key handling throws unhandled exceptionv1.0.3Jan 1, 2022 -multi threaded reading from inputstreamv1.0.2Dec 18, 2021 -client side connect/disconnect eventv1.0.1Aug 29, 2021 custom printstreamv1.0.0Aug 2, 2021
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