messages:
help:
- "&f ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇"
- "&8- &e/sci help &7[Help]"
- "&8- &e/sci give (item) (amount) (player) &7[Give item]"
- "&8- &e/sci reload &7[Reload config]"
- "&f ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇"
usage:
give: "&8- &e/sci give (item) (amount) (player) &7[Give item]"
config_reload: "&aConfig reloaded"
have_no_perms: "&cYou have not enough permissions"
null_item_error: "&cItem {object} not found"
number_format_error: "&cInvalid number: {object}"
null_player_error: "&cPlayer {object} not found"
display_name: "&aMoney Pickaxe"
material: NETHERITE_PICKAXE
lore:
- ""
- " &fMine and earn!"
- ""
flags:
- HIDE_ATTRIBUTES
enchantments:
DURABILITY: 5
attributes:
GENERIC_ARMOR:
name: "armor" # Any name
amount: 5
operation: ADD_NUMBER
custom_model_data: []
events:
# Format: event - desc (placeholders)
# For all (!player, !player_x, !player_y, !player_z)
# $cancel_event - cancel event
# PlayerBedEnterEvent - When player enter to bed
# PlayerMoveEvent - When player moving
# PlayerJoinEvent - When player joins a server
# PlayerQuitEvent - When player leave from server
# PlayerDropItemEvent - When player drop item
# PlayerPickupItemEvent - When player pickup item
# EntityDamageByEntityEvent - When player hit the player (new: !target, !target_x, !target_y, !target_z)
# BlockBreakEvent - When player break a block (new: !block_type, !block_x, !block_y, !block_z) ($cancel_drops)
# BlockPlaceEvent - When player place a block (new: !block_type, !block_x, !block_y, !block_z)
BlockBreakEvent:
# HEAT - Helmet slot
# CHEST - Chestplate slot
# FEET - Leggings slot
# LEGS - Boots slot
# HAND - Main hand slot
# OFF_HAND - Off hand slot
pos:
- HAND
commands:
- give !player diamond 1
- $cancel_drops
display_name: "&7&lTnt?.."
material: DIAMOND_BLOCK
lore: []
flags: []
enchantments: []
attributes: []
custom_model_data: []
events:
# Format: event - desc (placeholders)
# For all (!player, !player_x, !player_y, !player_z)
# $cancel_event - cancel event
# PlayerBedEnterEvent - When player enter to bed
# PlayerMoveEvent - When player moving
# PlayerJoinEvent - When player joins a server
# PlayerQuitEvent - When player leave from server
# PlayerDropItemEvent - When player drop item
# PlayerPickupItemEvent - When player pickup item
# EntityDamageByEntityEvent - When player hit the player (new: !target, !target_x, !target_y, !target_z)
# BlockBreakEvent - When player break a block (new: !block_type, !block_x, !block_y, !block_z) ($cancel_drops)
# BlockPlaceEvent - When player place a block (new: !block_type, !block_x, !block_y, !block_z)
BlockPlaceEvent:
# HEAT - Helmet slot
# CHEST - Chestplate slot
# FEET - Leggings slot
# LEGS - Boots slot
# HAND - Main hand slot
# OFF_HAND - Off hand slot
pos:
- HAND
commands:
- summon tnt !block_x !block_y !block_z
- $cancel_eventSimilar projects
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