Sueta

☕️ SoCustomItems ☕ Create your own unique item [1.14+]

1.2.2

Creating of custom items

·Plugin

socustomitems.jpg

socustomitems (1).jpg

socustomitems (2).jpg

messages:
  help:
    - "&f ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇"
    - "&8- &e/sci help &7[Help]"
    - "&8- &e/sci give (item) (amount) (player) &7[Give item]"
    - "&8- &e/sci reload &7[Reload config]"
    - "&f ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇ ◆ ◇"
  usage:
    give: "&8- &e/sci give (item) (amount) (player) &7[Give item]"
  config_reload: "&aConfig reloaded"
  have_no_perms: "&cYou have not enough permissions"
  null_item_error: "&cItem {object} not found"
  number_format_error: "&cInvalid number: {object}"
  null_player_error: "&cPlayer {object} not found"
display_name: "&aMoney Pickaxe"

material: NETHERITE_PICKAXE

lore:
  - ""
  - " &fMine and earn!"
  - ""

flags:
  - HIDE_ATTRIBUTES

enchantments:
  DURABILITY: 5

attributes:
  GENERIC_ARMOR:
    name: "armor" # Any name
    amount: 5
    operation: ADD_NUMBER

custom_model_data: []

events:
  # Format: event - desc (placeholders)
  # For all (!player, !player_x, !player_y, !player_z)
  # $cancel_event - cancel event

  # PlayerBedEnterEvent - When player enter to bed
  # PlayerMoveEvent - When player moving
  # PlayerJoinEvent - When player joins a server
  # PlayerQuitEvent - When player leave from server
  # PlayerDropItemEvent - When player drop item
  # PlayerPickupItemEvent - When player pickup item

  # EntityDamageByEntityEvent - When player hit the player (new: !target, !target_x, !target_y, !target_z)

  # BlockBreakEvent - When player break a block (new: !block_type, !block_x, !block_y, !block_z) ($cancel_drops)
  # BlockPlaceEvent - When player place a block (new: !block_type, !block_x, !block_y, !block_z)

  BlockBreakEvent:
    # HEAT - Helmet slot
    # CHEST - Chestplate slot
    # FEET - Leggings slot
    # LEGS - Boots slot
    # HAND - Main hand slot
    # OFF_HAND - Off hand slot
    pos:
      - HAND
    commands:
      - give !player diamond 1
      - $cancel_drops
display_name: "&7&lTnt?.."

material: DIAMOND_BLOCK

lore: []

flags: []

enchantments: []

attributes: []

custom_model_data: []

events:
  # Format: event - desc (placeholders)
  # For all (!player, !player_x, !player_y, !player_z)
  # $cancel_event - cancel event

  # PlayerBedEnterEvent - When player enter to bed
  # PlayerMoveEvent - When player moving
  # PlayerJoinEvent - When player joins a server
  # PlayerQuitEvent - When player leave from server
  # PlayerDropItemEvent - When player drop item
  # PlayerPickupItemEvent - When player pickup item

  # EntityDamageByEntityEvent - When player hit the player (new: !target, !target_x, !target_y, !target_z)

  # BlockBreakEvent - When player break a block (new: !block_type, !block_x, !block_y, !block_z) ($cancel_drops)
  # BlockPlaceEvent - When player place a block (new: !block_type, !block_x, !block_y, !block_z)

  BlockPlaceEvent:
    # HEAT - Helmet slot
    # CHEST - Chestplate slot
    # FEET - Leggings slot
    # LEGS - Boots slot
    # HAND - Main hand slot
    # OFF_HAND - Off hand slot
    pos:
      - HAND
    commands:
      - summon tnt !block_x !block_y !block_z
      - $cancel_event

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