Sueta

SorekillTeams

1.2.0

Lightweight teams plugin with invites, team chat, and friendly-fire control — no bloat, no gimmicks.

·Plugin
  1. 1.2.0latestSorekillTeams 1.2.0Jan 5, 2026
    - Team chat toggle persists - Team invites toggle added
    213 downloads
  2. 1.1.9SorekillTeams 1.1.9Dec 29, 2025
    1.1.9 is a stability + networking-readiness release. - ✅ Fully stabilized team homes system - Warmups, cooldowns, and permission bypasses - Reliable persistence across reloads and restarts - ✅ Network-aware home metadata - Homes now store the originating server name - Foundation for cross-server home routing - ✅ Redis-based event architecture (optional) - Cross-server team events (joins, leaves, kicks, renames, ownership changes) - Cross-server invite delivery - Cross-server presence (online/offline) awareness - ✅ Menu system polish - Live menu refresh when team state changes - Correct handling of offline player skins - Proper menu closing on kick/disband - ✅ SQL + YAML parity improvements - Safe autosave handling - Snapshot-based SQL refresh logic - ✅ Improved admin safety toggles - ✅ Internal cleanup and architecture hardening - ✅ Extensive config documentation and defaults cleanup
    ⚠️ Cross-server features are opt-in and require SQL + Redis.
    Single-server setups work out of the box.
    17 downloads
  3. 1.1.8SorekillTeams 1.1.8Dec 28, 2025
    Placeholder API support
    12 downloads
  4. 1.1.7SorekillTeams 1.1.7Dec 28, 2025
    SorekillTeams v1.1.7 Fixed offline player head skins not rendering in menus Restored correct skin loading after menu system refactor Improved reliability of Paper PlayerProfile skin fetching No config changes required Added menus for teams that are understandable and quick. v1.1.6 Stability & polish update Improved team home teleport reliability Added clearer feedback messages for home warmup cancellation Improved permission handling for wildcard nodes Internal cleanup of command validation and error handling Minor performance improvements in invite and home lookups Updated documentation and examples v1.1.5 Permissions & admin improvements Added full wildcard permission: sorekillteams.* Improved admin permission granularity (sorekillteams.admin.*) Fixed edge cases where admin actions ignored safety config toggles Improved /sorekillteams info output consistency Minor fixes to reload behavior v1.1.4 Team homes enhancements Improved team home warmup and cooldown handling Added bypass permission for home cooldowns Improved messaging for home errors (no home set, cooldown active, etc.) Version 1.1.0 • Added admin safety toggles for force disband, force kick, and owner transfer • Re-inviting a player now refreshes the existing invite instead of creating duplicates • Added MiniPlaceholders integration • Improved team chat behavior and admin spy formatting • Added server metadata to team homes for future proxy support • Improved permission checks for admin actions • General stability and internal cleanup Version 1.0.9 • Improved invite anti-spam protections • Better handling and cleanup of expired invites • Improved command feedback and messaging consistency • Internal service refactoring Version 1.0.8 • Added safer data storage with atomic file writes • Added automatic rolling backups for team data • Added invite limits per player and per team • Expanded friendly fire handling (potions, tridents, additional sources) • Improved autosave reliability Version 1.0.7 • Added shared team homes • Added warmups and cooldowns for home teleports • Added permission-based team size overrides (sorekillteams.max.<number>) • Improved team creation validation Version 1.0.6 • Improved friendly fire handling for projectiles • Improved invite expiration cleanup • Improved permission consistency • General bug fixes and stability improvements Fixed rare issue where homes could be used across mismatched server metadata Internal refactors for future proxy support v1.1.3 Invite system expansion Added /team invites command to list pending invites Added dedicated permission: sorekillteams.invites Improved handling of multiple active invites Improved anti-spam protections for invites Fixed invite expiry edge cases Minor message and formatting improvements v1.1.2 Team chat & friendly fire fixes Improved team chat toggle reliability Fixed formatting issues with team chat and spy messages Improved friendly-fire detection across damage sources Fixed projectile and potion edge cases Reduced unnecessary message spam during combat v1.1.1 Quality-of-life & safety update Added admin safety toggles for destructive actions Improved team name validation and reserved name handling Improved error messages for invalid commands Minor performance optimizations Internal groundwork for future proxy/network features
    15 downloads
  5. 1.0.5SorekillTeams 1.0.5Dec 23, 2025

    Changelog

    v1.0.5
    - Improved friendly-fire reliability for direct and projectile damage - Refined team service logic and member state checks - Improved YAML storage safety and autosave behavior - Message consistency and wording improvements - Internal refactors and minor stability/performance improvements
    v1.0.4
    - Improved /team command routing and usage feedback - Refined friendly-fire logic and edge-case handling - Polished invite accept/deny flow and messaging - Safer configuration reads and defaults - Internal cleanup and refactoring
    v1.0.3
    - Improved friendly-fire handling for combat edge cases - Team chat stability improvements - Message consistency pass across team and system messages - Configuration polish and safer defaults - Internal refactors and stability improvements
    v1.0.2
    - Added /team info command to display team details - Added /team invites command to list pending invites - Added /team deny to allow invite rejection - Added /team ff command to manage team friendly fire - Team chat behavior improvements - Message and configuration polish - Internal cleanup and stability improvements
    v1.0.1
    - Locked down all permissions (now default to false) - Improved command validation and usage messages - Refined friendly-fire toggle handling and feedback - Improved invite handling for expired and duplicate invites - Internal cleanup and minor stability improvements
    v1.0.0
    - Initial release - Core team creation and management - Invite-based team membership - Private team chat via /tc - Friendly-fire protection - YAML-based storage - Permission-driven design
    21 downloads

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