SoundPlayer
1.1.2Set a region to play a vanilla sound on enter or a custom made sound/music using items adder or other methods. 1.21+
1.1.2latestDec 22, 2025 ---Added
* Support for region sound playback modes: *ON_ENTER<plays once> *LOOP<plays on repeat> *INTERVAL<plays on repeat on delay> 'used for SoundEffects' * New command to change a region’s playback mode without recreating it:
* Optional per-player sound toggle:/player setmode <region> <mode>
* Volume and pitch configuration per region (region.yml) * Loop delay configuration per region (in ticks) * Tab completion for: * Region names * Sound modes * All valid Minecraft sound IDs, including music discs ---/player toggleChanged
* Region sounds can now replay on a configurable loop or interval instead of only playing once * Region playback behavior is now configurable after creation * Region data now persists playback mode and loop timing inregions.yml* Command structure standardized under/player(aliases preserved) ---Fixed
* Looping sounds no longer overlap or layer on top of each other * Music discs and long-duration sounds now replay correctly * Sound playback stops reliably when leaving a region or disconnecting * Active region state now restores correctly after server restart ---Notes
* Loop and interval timing is measured in ticks (20 ticks = 1 second) * Existing regions remain compatible and do not need to be recreated * If using a long sound in LOOP mode set delay a few seconds longer than the sound ---1.1Region Sound Player 1.21+Dec 10, 2025 Support for recent update versions.1.0Region SoundLooper-IA CompatableDec 4, 2024 Soundlooper
Version: 1.0 Author: XCaNiNeXOverview
Soundlooper is a lightweight plugin that lets you create custom sound regions on your server. Play immersive sounds when players enter specific areas like hubs, spawn points, or mini-games. Configure regions, sounds, and messages easily using commands.Commands
Set Region Corners
- `/looper pos1` Set the first corner of the region at your location. - Example:/looper pos1- `/looper pos2` Set the second corner of the region at your location. - Example:/looper pos2Create and Manage Regions
- `/looper set <name> <sound> [message]` Create a region with a name, sound, and optional enter message. - Example:/looper set spawn_area ENTITY_PLAYER_LEVELUP Welcome to spawn!- `/looper play <name>` Activate the region. - Example:/looper play spawn_area- `/looper stop <name>` Deactivate the region. - Example:/looper stop spawn_area- `/looper remove <name>` Delete the region permanently. - Example:/looper remove spawn_areaPlugin Management
- `/looper reload` Reloads the plugin’s configuration and region data. - Example:/looper reloadHow It Works
1. Define a region: Use/looper pos1and/looper pos2to set corners. 2. Create a region: Use/looper set <name> <sound> [message]to save it. 3. Activate: Use/looper play <name>to start the sound when players enter the region. 4. Manage: Use/looper stopto deactivate,/looper removeto delete.Configuration
- `regions.yml`: Stores all defined regions, sounds, and messages. - `active_regions.yml`: Tracks active regions across restarts.Compatibility
- Minecraft Version: 1.21+ - Dependencies: None Enjoy creating immersive soundscapes on your server with Soundlooper!
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